Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Jornat
Kukulkan
Level 16
God Stats
6W - 3L
1,586 SR
Queue Stats
228W - 255L
1,454 Elo+
Solo
Cthulhu
Cthulhu
P4xF4ct0r3m
Cthulhu
Level 29
God Stats
11W - 8L
1,583 SR
Queue Stats
86W - 86L
1,379 Elo+
Solo
Odin
Odin
PepeHands97
Odin
Level 25
God Stats
23W - 17L
1,762 SR
Queue Stats
197W - 204L
1,584 Elo+
Solo
Rama
Rama
matacholasmostac
Rama
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 208L
1,348 Elo+
Party 2
Team Averages
Level 25
1,586 SR
1,453 Elo+

VS

Team Averages
Level 18
1,575 SR
1,420 Elo+
Mercury
Mercury
BaiN v KoNoPlya
Mercury
Level 27
God Stats
8W - 7L
1,454 SR
Queue Stats
126W - 139L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
DJFinish_Him
Sun Wukong
Level 14
God Stats
25W - 25L
1,604 SR
Queue Stats
26W - 27L
1,446 Elo+
Party 1
Hel
Hel
Etherica
Hel
Level 17
God Stats
1W - 1L
1,402 SR
Queue Stats
21W - 23L
1,430 Elo+
Party 1
Amaterasu
Amaterasu
NightMareXist
Amaterasu
Level 18
God Stats
37W - 26L
1,674 SR
Queue Stats
54W - 59L
1,429 Elo+
Party 1
Loki
Loki
shevas_11
Loki
Level 16
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 2L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 2
7,291
486
2,608
5,083
1,198
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Jornat
Kukulkan
12
2 / 6 / 2
7,802
520
3,994
8,278
2,404
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
P4xF4ct0r3m
Cthulhu
13
7 / 3 / 6
8,914
594
10,949
8,173
3,202
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
8 / 1 / 1
9,963
664
7,556
6,636
5,831
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 4 / 7
8,202
547
6,287
6,542
1,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
8,045
536
6,497
8,787
3,653
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
DJFinish_Him
Sun Wukong
11
0 / 7 / 0
6,752
450
3,054
8,900
5,517
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
4 / 5 / 2
7,076
472
5,223
7,509
2,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
NightMareXist
Amaterasu
12
3 / 3 / 4
7,743
516
7,484
16,837
11,222
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
9
5 / 4 / 1
6,643
443
2,734
8,130
2,383
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
22
Kills
14
15
Deaths
22
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
2
2
L
2
3
5
1.5
L
Sun Wukong
DJFinish_Him
Sun Wukong
0
7
0
0
L
4
5
2
1
W
Kukulkan
Jornat
Kukulkan
2
6
2
0.5
L
Amaterasu
NightMareXist
Amaterasu
3
3
4
1.67
W
Cthulhu
P4xF4ct0r3m
Cthulhu
7
3
6
3.33
W
8
1
1
8.5
W
4
4
7
1.88
L
Loki
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,394
Damage
24,992
34,712
Taken
50,163
14,484
Mitigated
24,974
7,771
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,608
2,021
0
2,366
5,083
1,198
0
704
4,354
0
31,643
L
6,497
3,137
0
2,317
8,787
3,653
0
947
7,815
0
47,277
L
Sun Wukong
DJFinish_Him
Sun Wukong
3,054
1,124
0
402
8,900
5,517
374
232
8,218
0
34,668
L
5,223
1,374
1,360
2,248
7,509
2,199
576
4,222
3,287
30,884
0
W
Kukulkan
Jornat
Kukulkan
3,994
1,657
0
0
8,278
2,404
674
1,525
6,572
24,574
0
L
Amaterasu
NightMareXist
Amaterasu
7,484
2,391
0
6,882
16,837
11,222
263
6,200
10,637
0
42,391
W
Cthulhu
P4xF4ct0r3m
Cthulhu
10,949
649
1,100
1,057
8,173
3,202
1,213
2,008
6,017
47,166
0
W
7,556
3,144
0
2,513
6,636
5,831
763
0
6,636
1,179
57,568
W
6,287
4,644
282
453
6,542
1,849
2,365
986
5,431
0
29,145
L
Loki
2,734
1,152
0
2,455
8,130
2,383
69
3,684
4,421
0
11,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
36,259
345
Minions Killed
256
0
Camps Cleared
0
1,354,875
Distance Traveled
1,342,386
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,291
486
50
3
0
191,306
3
L
Mercury
8,045
536
77
5
0
319,079
0
L
Sun Wukong
6,752
450
55
4
0
289,751
0
L
Hel
7,076
472
45
3
0
205,143
6
W
Kukulkan
7,802
520
47
3
0
248,749
0
L
Amaterasu
7,743
516
63
4
0
250,450
0
W
Cthulhu
8,914
594
70
5
0
337,752
3
W
Odin
9,963
664
132
9
0
281,419
6
W
Rama
8,202
547
46
3
0
295,649
0
L
Loki
6,643
443
16
1
0
277,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role