Player Matchup

Cthulhu
Cthulhu
IsleWolf
Cthulhu
Level 40
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 2
Chronos
Chronos
NookieFO
Chronos
Level 87
God Stats
8W - 12L
1,421 SR
Queue Stats
21W - 42L
1,254 Elo+
Party 2
Sol
Sol
dalexkid
Sol
Level 80
God Stats
11W - 18L
1,336 SR
Queue Stats
100W - 103L
1,398 Elo+
Solo
Team Averages
Level 69
1,355 SR
1,327 Elo+

VS

Team Averages
Level 89
1,466 SR
1,368 Elo+
Nemesis
Nemesis
Droop69
Nemesis
Level 103
God Stats
7W - 9L
1,478 SR
Queue Stats
241W - 319L
1,413 Elo+
Solo
Ra
Ra
kikswicia
Ra
Level 88
God Stats
13W - 9L
1,510 SR
Queue Stats
63W - 79L
1,332 Elo+
Party 1
Hercules
Hercules
olivia62005
Hercules
Level 76
God Stats
10W - 6L
1,409 SR
Queue Stats
95W - 107L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IsleWolf
Cthulhu
18
6 / 5 / 13
16,433
685
13,960
25,091
25,811
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
NookieFO
Chronos
18
9 / 11 / 10
16,488
687
24,868
29,919
14,640
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 6 / 8
15,329
639
22,056
22,101
7,738
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Droop69
Nemesis
20
8 / 4 / 9
16,896
704
23,963
27,816
21,224
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 8 / 12
15,848
660
17,818
25,097
11,150
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
olivia62005
Hercules
18
9 / 8 / 8
15,505
646
16,365
27,025
15,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
20
Kills
22
22
Deaths
20
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Droop69
Nemesis
8
4
9
3.13
L
Cthulhu
IsleWolf
Cthulhu
6
5
13
2.5
L
Chronos
NookieFO
Chronos
9
11
10
1.27
L
5
6
8
1.5
W
5
8
12
1.38
W
Hercules
olivia62005
Hercules
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,884
Damage
58,146
77,111
Taken
79,938
48,189
Mitigated
47,683
19,412
Healing
23,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Droop69
Nemesis
23,963
11,755
0
4,192
27,816
21,224
1,286
18,396
9,420
0
102,030
L
Cthulhu
IsleWolf
Cthulhu
13,960
1,816
290
4,295
25,091
25,811
798
7,574
17,517
46,166
0
L
Chronos
NookieFO
Chronos
24,868
6,673
0
5,040
29,919
14,640
384
6,748
23,171
80,906
0
L
22,056
7,848
0
9,787
22,101
7,738
1,894
4,095
18,006
104,888
0
W
17,818
1,900
4,663
9,679
25,097
11,150
1,258
19,731
5,366
85,636
0
W
Hercules
olivia62005
Hercules
16,365
5,385
0
4,978
27,025
15,309
528
23,157
3,868
0
36,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,250
Gold Earned
48,249
254
Minions Killed
230
0
Camps Cleared
0
1,210,246
Distance Traveled
1,274,758
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,896
704
87
4
0
523,528
7
L
Cthulhu
16,433
685
43
2
0
417,228
0
L
Chronos
16,488
687
85
4
0
385,414
4
L
Sol
15,329
639
126
5
0
407,604
4
W
Ra
15,848
660
111
5
0
352,937
2
W
Hercules
15,505
646
32
1
0
398,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role