Player Matchup

Fenrir
Fenrir
Paradox01415
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,086 Elo+
Solo
Sun Wukong
Sun Wukong
Vurniz
Sun Wukong
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 37L
1,021 Elo+
Solo
Sol
Sol
lil-Lupe71
Sol
Level 29
God Stats
61W - 69L
1,561 SR
Queue Stats
174W - 179L
1,211 Elo+
Solo
Team Averages
Level 53
1,520 SR
1,106 Elo+

VS

Team Averages
Level 39
1,508 SR
1,316 Elo+
Skadi
Skadi
F3ARZxELITE
Skadi
Level 27
God Stats
8W - 3L
1,524 SR
Queue Stats
48W - 34L
1,137 Elo+
Party 1
Ne Zha
Ne Zha
NuXeD
Ne Zha
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 180L
1,310 Elo+
Solo
Cerberus
Cerberus
babaram
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
11 / 4 / 4
11,433
817
10,442
17,461
5,635
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Vurniz
Sun Wukong
13
4 / 6 / 7
9,732
695
8,257
13,927
7,977
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 4 / 11
10,248
732
12,573
9,025
2,232
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
10,106
722
10,497
10,706
3,703
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
NuXeD
Ne Zha
11
3 / 8 / 4
9,262
662
8,578
10,953
3,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
babaram
Cerberus
13
6 / 5 / 5
10,323
737
8,784
17,825
15,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
18
Kills
14
14
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
Ne Zha
NuXeD
Ne Zha
3
8
4
0.63
W
Fenrir
11
4
4
3.25
W
Sun Wukong
Vurniz
Sun Wukong
4
6
7
1.25
L
Cerberus
babaram
Cerberus
6
5
5
1.7
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,272
Damage
27,859
40,413
Taken
39,484
15,844
Mitigated
23,163
11,174
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,497
6,181
111
3,375
10,706
3,703
510
3,099
7,607
0
42,364
L
Ne Zha
NuXeD
Ne Zha
8,578
4,067
0
738
10,953
3,676
0
1,409
9,544
0
20,386
W
Fenrir
10,442
3,180
500
6,960
17,461
5,635
0
3,870
13,591
0
41,817
W
Sun Wukong
Vurniz
Sun Wukong
8,257
2,833
0
1,331
13,927
7,977
349
4,073
9,854
0
29,251
L
Cerberus
babaram
Cerberus
8,784
1,003
0
3,120
17,825
15,784
76
8,117
9,708
19,569
0
W
12,573
5,180
0
2,383
9,025
2,232
1,930
1,190
7,835
43,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,413
Gold Earned
29,691
140
Minions Killed
110
0
Camps Cleared
0
724,274
Distance Traveled
556,594
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,106
722
69
5
0
205,097
1
L
Ne Zha
9,262
662
16
1
0
172,126
2
W
Fenrir
11,433
817
48
3
0
265,753
0
W
Sun Wukong
9,732
695
31
2
0
240,027
1
L
Cerberus
10,323
737
25
2
0
179,371
0
W
Sol
10,248
732
61
4
0
218,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role