Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HiddenGuardian4
Pele
Level 72
God Stats
6W - 3L
1,594 SR
Queue Stats
226W - 235L
1,540 Elo+
Party 1
Nike
Nike
IamJebuss
Nike
Level 43
God Stats
18W - 16L
1,611 SR
Queue Stats
120W - 122L
1,537 Elo+
Party 1
Rama
Rama
RazzleDazzle V1
Rama
Level 66
God Stats
2W - 0L
1,666 SR
Queue Stats
279W - 283L
1,508 Elo+
Party 1
Bacchus
Bacchus
prosp3kt
Bacchus
Level 57
God Stats
2W - 2L
1,615 SR
Queue Stats
95W - 116L
1,413 Elo+
Party 1
Team Averages
Level 57
1,597 SR
1,500 Elo+

VS

Team Averages
Level 95
1,596 SR
1,519 Elo+
Aphrodite
Aphrodite
Cinnamonbunni
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
KrYmSoN ShAd0wS
Tyr
Level 158
God Stats
4W - 2L
1,603 SR
Queue Stats
93W - 85L
1,593 Elo+
Party 3
Neith
Neith
TheBrosquito
Neith
Level 7
God Stats
2W - 2L
1,603 SR
Queue Stats
2W - 4L
1,599 Elo+
Party 2
Merlin
Merlin
UncountedEnd418
Merlin
Level 25
God Stats
15W - 8L
1,540 SR
Queue Stats
119W - 95L
1,280 Elo+
Party 3
Susano
Susano
uwu too cute
Susano
Level 157
God Stats
4W - 5L
1,736 SR
Queue Stats
44W - 36L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 0 / 9
10,820
902
12,714
1,735
537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 4 / 5
12,162
1,014
15,656
12,696
4,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
18
4 / 0 / 11
11,563
964
9,698
9,656
9,110
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 0 / 9
10,619
885
4,794
7,072
2,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
prosp3kt
Bacchus
16
3 / 0 / 11
11,210
934
10,202
6,377
8,374
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

230

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cinnamonbunni
Aphrodite
16
0 / 2 / 2
10,217
851
3,961
12,235
7,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
2 / 7 / 2
10,530
878
6,485
18,632
16,919
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 0
9,154
763
500
2,079
699
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
0 / 6 / 1
9,902
825
6,246
12,059
3,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
17
2 / 1 / 2
11,257
938
17,606
13,475
5,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
17
Kills
4
4
Deaths
17
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
9
5.5
L
Aphrodite
Cinnamonbunni
Aphrodite
0
2
2
0.5
W
8
4
5
2.63
W
Nike
4
0
11
9.5
L
2
7
2
0.43
W
1
0
9
5.5
L
0
1
0
0
L
0
6
1
0.08
W
Bacchus
prosp3kt
Bacchus
3
0
11
8.5
L
Susano
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,064
Damage
34,798
37,536
Taken
58,480
24,418
Mitigated
34,282
3,003
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,714
2,862
0
104
1,735
537
0
772
938
38,444
0
L
Aphrodite
Cinnamonbunni
Aphrodite
3,961
132
6,660
6,182
12,235
7,626
0
5,516
6,719
42,917
0
W
15,656
2,156
0
1,882
12,696
4,269
0
2,396
10,225
0
40,801
W
Nike
9,698
257
0
0
9,656
9,110
0
3,198
6,358
4,711
14,592
L
6,485
258
0
1,991
18,632
16,919
0
8,048
10,584
0
14,921
W
4,794
4,241
0
1,017
7,072
2,128
0
1,148
5,874
0
34,460
L
500
356
0
0
2,079
699
0
1,268
811
0
5,600
L
6,246
315
634
1,592
12,059
3,487
0
5,840
6,219
32,350
0
W
Bacchus
prosp3kt
Bacchus
10,202
695
0
0
6,377
8,374
0
2,693
3,615
16,689
0
L
Susano
17,606
2,466
0
0
13,475
5,551
0
4,490
8,985
0
48,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,374
Gold Earned
51,060
244
Minions Killed
260
8
Camps Cleared
5
1,149,355
Distance Traveled
1,034,499
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,820
902
84
7
1
215,031
0
L
Aphrodite
10,217
851
92
8
2
233,659
0
W
Pele
12,162
1,014
50
4
5
238,833
0
W
Nike
11,563
964
19
2
2
258,568
0
L
Tyr
10,530
878
23
2
1
231,548
1
W
Rama
10,619
885
71
6
0
198,315
0
L
Neith
9,154
763
15
1
0
90,591
0
L
Merlin
9,902
825
50
4
2
217,223
1
W
Bacchus
11,210
934
20
2
0
238,608
0
L
Susano
11,257
938
80
7
0
261,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role