Player Matchup

Sol
Sol
DADDYCAT1990
Sol
Level 126
God Stats
3W - 5L
1,533 SR
Queue Stats
120W - 112L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Shadow_Flash92x
Cthulhu
Level 142
God Stats
0W - 1L
1,607 SR
Queue Stats
15W - 22L
1,430 Elo+
Solo
Fenrir
Fenrir
TheCursedKnight0
Fenrir
Level 78
God Stats
1W - 3L
1,338 SR
Queue Stats
208W - 207L
1,461 Elo+
Solo
Janus
Janus
YeahIThrewThat
Janus
Level 146
God Stats
0W - 2L
1,409 SR
Queue Stats
210W - 177L
1,531 Elo+
Party 1
Cupid
Cupid
jethrothat
Cupid
Level 160
God Stats
51W - 62L
1,521 SR
Queue Stats
1,539W - 1,601L
1,353 Elo+
Party 1
Team Averages
Level 130
1,482 SR
1,460 Elo+

VS

Team Averages
Level 67
1,473 SR
1,509 Elo+
Kukulkan
Kukulkan
R King 1994 31
Kukulkan
Level 69
God Stats
199W - 214L
1,465 SR
Queue Stats
282W - 291L
1,439 Elo+
Solo
Izanami
Izanami
RGCV16
Izanami
Level 82
God Stats
5W - 3L
1,672 SR
Queue Stats
219W - 203L
1,490 Elo+
Solo
Persephone
Persephone
SelfishSinner
Persephone
Level 54
God Stats
2W - 6L
1,090 SR
Queue Stats
80W - 71L
1,534 Elo+
Solo
Fafnir
Fafnir
Unicornnips
Fafnir
Level 67
God Stats
2W - 2L
1,640 SR
Queue Stats
254W - 228L
1,534 Elo+
Party 2
Osiris
Osiris
aybaybay4
Osiris
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
175W - 151L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
10,419
868
11,418
5,882
2,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 12 / 1
9,539
795
8,990
18,684
8,328
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 6 / 2
10,400
867
6,424
18,293
7,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 3
10,600
883
11,745
9,367
3,511
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
17
1 / 2 / 2
10,687
891
7,291
8,943
3,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

139

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 0 / 16
11,837
986
13,885
4,135
1,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RGCV16
Izanami
18
7 / 1 / 10
11,624
969
12,079
12,954
5,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
SelfishSinner
Persephone
17
3 / 4 / 8
11,114
926
14,108
9,810
4,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
17
0 / 0 / 16
10,746
896
6,815
12,696
17,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
aybaybay4
Osiris
18
8 / 0 / 11
11,994
1,000
10,882
9,402
8,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
5
Kills
22
22
Deaths
5
9
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Kukulkan
4
0
16
12
W
Izanami
RGCV16
Izanami
7
1
10
12
W
Persephone
SelfishSinner
Persephone
3
4
8
1.75
L
1
12
1
0.13
L
1
6
2
0.33
W
Fafnir
0
0
16
8
L
1
2
3
1.25
W
Osiris
aybaybay4
Osiris
8
0
11
13.5
L
Cupid
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,868
Damage
57,769
61,169
Taken
48,997
24,989
Mitigated
38,716
12,100
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,418
423
846
3,784
5,882
2,041
0
4,262
1,620
43,064
0
W
Kukulkan
13,885
344
0
0
4,135
1,666
0
3,542
593
38,644
0
W
Izanami
RGCV16
Izanami
12,079
8,334
573
760
12,954
5,944
0
9,020
3,934
0
42,853
W
Persephone
SelfishSinner
Persephone
14,108
698
0
682
9,810
4,170
0
6,118
3,692
24,186
0
L
8,990
829
393
493
18,684
8,328
0
6,365
12,319
13,301
0
L
6,424
2,475
0
2,011
18,293
7,304
0
11,137
7,156
0
17,183
W
Fafnir
6,815
1,962
0
1,548
12,696
17,970
0
7,926
4,770
10,726
0
L
11,745
698
366
1,072
9,367
3,511
0
7,456
1,911
39,127
0
W
Osiris
aybaybay4
Osiris
10,882
3,876
0
958
9,402
8,966
0
5,547
3,855
331
33,876
L
Cupid
7,291
3,107
1,174
1,961
8,943
3,805
0
5,919
3,024
0
40,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,645
Gold Earned
57,315
247
Minions Killed
231
8
Camps Cleared
8
1,018,200
Distance Traveled
1,109,077
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,419
868
84
7
0
221,516
0
W
Kukulkan
11,837
986
60
5
0
222,724
0
W
Izanami
11,624
969
79
7
0
218,405
1
W
Persephone
11,114
926
32
3
2
220,991
0
L
Cthulhu
9,539
795
11
1
2
137,812
0
L
Fenrir
10,400
867
10
1
5
243,011
1
W
Fafnir
10,746
896
11
1
2
229,649
0
L
Janus
10,600
883
64
5
1
230,459
3
W
Osiris
11,994
1,000
49
4
4
217,308
0
L
Cupid
10,687
891
78
7
0
185,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role