Player Matchup

Arachne
Arachne
Canario-Fuma2
Arachne
Level 26
God Stats
0W - 5L
1,770 SR
Queue Stats
26W - 37L
1,234 Elo+
Solo
Ra
Ra
Italian453
Ra
Level 4
God Stats
3W - 1L
1,783 SR
Queue Stats
4W - 2L
1,493 Elo+
Party 1
Bacchus
Bacchus
Jaklyn45
Bacchus
Level 27
God Stats
2W - 3L
1,818 SR
Queue Stats
47W - 33L
1,498 Elo+
Solo
Neith
Neith
Malol67_
Neith
Level 15
God Stats
1W - 1L
1,783 SR
Queue Stats
27W - 22L
1,398 Elo+
Party 1
Mercury
Mercury
giosim2768
Mercury
Level 64
God Stats
2W - 1L
1,819 SR
Queue Stats
39W - 38L
1,411 Elo+
Party 1
Team Averages
Level 27
1,795 SR
1,407 Elo+

VS

Team Averages
Level 17
1,459 SR
1,314 Elo+
Heimdallr
Heimdallr
Zal R6
Heimdallr
Level 21
God Stats
1W - 2L
1,293 SR
Queue Stats
57W - 61L
1,324 Elo+
Solo
Persephone
Persephone
davidsos82
Persephone
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
dipogo_deezer
Cerberus
Level 16
God Stats
1W - 0L
1,263 SR
Queue Stats
252W - 289L
1,075 Elo+
Solo
Fenrir
Fenrir
eiber400
Fenrir
Level 27
God Stats
11W - 6L
1,500 SR
Queue Stats
129W - 121L
1,249 Elo+
Solo
Set
Set
mmlombaff
Set
Level 12
God Stats
1W - 1L
1,741 SR
Queue Stats
6W - 9L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
3 / 0 / 2
7,020
540
2,266
5,910
1,727
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
5 / 5 / 3
7,205
554
6,683
8,515
2,660
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jaklyn45
Bacchus
11
6 / 3 / 0
7,096
546
4,502
10,236
6,093
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Malol67_
Neith
3
0 / 2 / 0
4,362
336
833
1,479
268
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
giosim2768
Mercury
4
0 / 2 / 1
4,708
362
381
2,379
501
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Zal R6
Heimdallr
10
4 / 5 / 1
6,759
520
6,790
7,605
2,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
davidsos82
Persephone
10
2 / 5 / 2
6,000
462
3,966
5,801
1,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
dipogo_deezer
Cerberus
1
0 / 0 / 0
2,475
190
0
0
0
Fenrir
eiber400
Fenrir
11
5 / 2 / 2
7,054
543
4,301
7,135
2,510
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 2 / 3
6,207
477
1,668
5,786
1,749
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
14
Kills
11
12
Deaths
14
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
0
2
4
L
5
5
3
1.3
L
Bacchus
Jaklyn45
Bacchus
6
3
0
2
L
Neith
Malol67_
Neith
0
2
0
0
W
Heimdallr
Zal R6
Heimdallr
4
5
1
0.9
W
Persephone
davidsos82
Persephone
2
5
2
0.6
W
Cerberus
dipogo_deezer
Cerberus
0
0
0
0
W
Fenrir
eiber400
Fenrir
5
2
2
3
L
Mercury
giosim2768
Mercury
0
2
1
0.25
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,665
Damage
16,725
28,519
Taken
26,327
11,249
Mitigated
8,138
8,003
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
2,266
1,793
0
3,270
5,910
1,727
132
746
5,164
0
31,280
L
6,683
1,782
164
2,335
8,515
2,660
570
3,010
5,505
37,544
0
L
Bacchus
Jaklyn45
Bacchus
4,502
474
0
1,588
10,236
6,093
0
91
10,145
26,311
0
L
Neith
Malol67_
Neith
833
667
0
71
1,479
268
0
0
1,479
0
3,639
W
Heimdallr
Zal R6
Heimdallr
6,790
3,128
0
0
7,605
2,245
30
3,810
3,795
0
28,473
W
Persephone
davidsos82
Persephone
3,966
1,258
0
842
5,801
1,634
611
3,736
2,065
27,803
0
W
Cerberus
dipogo_deezer
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
eiber400
Fenrir
4,301
687
0
2,822
7,135
2,510
34
2,469
4,666
0
19,398
L
Mercury
giosim2768
Mercury
381
197
0
575
2,379
501
0
119
2,260
0
6,904
W
1,668
636
0
2,154
5,786
1,749
436
1,170
4,616
0
35,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
28,495
198
Minions Killed
197
0
Camps Cleared
0
901,323
Distance Traveled
944,884
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,020
540
68
5
0
238,169
2
L
Ra
7,205
554
70
5
0
192,159
1
L
Bacchus
7,096
546
38
3
0
321,649
1
L
Neith
4,362
336
8
1
0
60,303
0
W
Heimdallr
6,759
520
42
3
0
214,625
0
W
Persephone
6,000
462
50
4
0
199,846
1
W
Cerberus
2,475
190
0
0
0
0
0
W
Fenrir
7,054
543
43
3
0
279,737
1
L
Mercury
4,708
362
14
1
0
89,043
0
W
Set
6,207
477
62
5
0
250,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role