Player Matchup

Hel
Hel
MagicTheMagical
Hel
Level 17
God Stats
6W - 11L
1,142 SR
Queue Stats
9W - 22L
885 Elo+
Party 1
Cthulhu
Cthulhu
Mindless Action
Cthulhu
Level 16
God Stats
14W - 13L
1,263 SR
Queue Stats
24W - 40L
830 Elo+
Party 1
Heimdallr
Heimdallr
Takeaway123
Heimdallr
Level 29
God Stats
10W - 8L
1,348 SR
Queue Stats
15W - 19L
965 Elo+
Party 1
Team Averages
Level 21
1,251 SR
893 Elo+

VS

Team Averages
Level 18
1,413 SR
1,049 Elo+
Hel
Hel
LMG Haze
Hel
Level 16
God Stats
8W - 27L
1,240 SR
Queue Stats
14W - 41L
981 Elo+
Solo
Raijin
Raijin
Power24Kingz
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
844 Elo+
Solo
Hera
Hera
SinisterMax
Hera
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 13
9,582
599
3,456
7,227
2,846
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 4 / 11
11,302
706
11,965
18,653
17,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Takeaway123
Heimdallr
17
16 / 2 / 7
13,100
819
21,612
13,069
5,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
9,549
597
6,928
14,082
3,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
13
3 / 7 / 2
10,330
646
4,766
14,217
7,801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 8 / 4
9,172
573
11,490
14,622
4,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
23
Kills
7
7
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
1
1
13
7.5
W
6
4
11
2.88
L
Raijin
3
7
2
0.57
L
1
8
4
0.38
W
Heimdallr
Takeaway123
Heimdallr
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,033
Damage
23,184
38,949
Taken
42,921
25,991
Mitigated
16,056
9,679
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,928
864
4,168
5,073
14,082
3,901
214
3,780
10,298
27,467
0
W
3,456
202
4,510
3,951
7,227
2,846
1,327
5,008
2,219
14,206
0
W
11,965
457
289
541
18,653
17,723
276
9,688
8,965
34,467
0
L
Raijin
4,766
713
0
750
14,217
7,801
45
5,676
8,541
27,195
0
L
11,490
3,539
0
1,960
14,622
4,354
184
6,053
8,569
33,551
0
W
Heimdallr
Takeaway123
Heimdallr
21,612
5,441
0
388
13,069
5,422
758
8,488
4,581
0
67,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
29,051
140
Minions Killed
118
0
Camps Cleared
0
842,666
Distance Traveled
775,258
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,549
597
41
3
0
316,870
0
W
Hel
9,582
599
18
1
0
262,641
0
W
Cthulhu
11,302
706
38
2
0
303,452
0
L
Raijin
10,330
646
29
2
0
241,896
0
L
Hera
9,172
573
48
3
0
216,492
2
W
Heimdallr
13,100
819
84
5
0
276,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role