Player Matchup

Merlin
Merlin
FiERCExxShaDoW
Merlin
Level 19
God Stats
13W - 11L
1,532 SR
Queue Stats
31W - 29L
1,442 Elo+
Party 1
Bacchus
Bacchus
LowcaG
Bacchus
Level 18
God Stats
3W - 1L
1,675 SR
Queue Stats
49W - 42L
1,442 Elo+
Party 1
Ymir
Ymir
Ragingbull50
Ymir
Level 29
God Stats
9W - 11L
1,723 SR
Queue Stats
41W - 31L
1,442 Elo+
Party 1
Team Averages
Level 22
1,643 SR
1,442 Elo+

VS

Team Averages
Level 60
1,475 SR
1,354 Elo+
Cthulhu
Cthulhu
CryptCreatures
Cthulhu
Level 135
God Stats
1W - 1L
1,478 SR
Queue Stats
18W - 19L
1,531 Elo+
Solo
Neith
Neith
Elhuelepatas517
Neith
Level 29
God Stats
13W - 16L
1,447 SR
Queue Stats
84W - 126L
1,252 Elo+
Party 2
Zeus
Zeus
rolax2303
Zeus
Level 15
God Stats
4W - 9L
1,500 SR
Queue Stats
21W - 33L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 15
8,513
774
7,930
5,636
1,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
LowcaG
Bacchus
11
7 / 1 / 12
8,603
782
8,214
7,271
5,859
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
10 / 1 / 11
9,643
877
9,062
11,945
9,524
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,362
669
6,114
12,195
4,876
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 9 / 1
6,664
606
3,826
10,172
3,851
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
8
1 / 9 / 1
7,295
663
2,818
7,440
2,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
22
Kills
2
4
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
9
1
0.06
W
5
2
15
6.25
W
Bacchus
LowcaG
Bacchus
7
1
12
13
W
10
1
11
15.5
L
Zeus
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,206
Damage
12,758
24,852
Taken
29,807
17,210
Mitigated
11,022
2,834
Healing
2,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,114
307
0
1,431
12,195
4,876
0
9,242
2,953
29,712
0
L
3,826
1,753
171
964
10,172
3,851
784
9,430
742
0
19,531
W
7,930
967
136
678
5,636
1,827
117
2,012
3,624
25,466
0
W
Bacchus
LowcaG
Bacchus
8,214
1,037
0
81
7,271
5,859
490
2,354
4,917
15,705
0
W
9,062
1,124
600
1,339
11,945
9,524
643
4,581
7,364
29,229
0
L
Zeus
2,818
695
0
199
7,440
2,295
0
6,674
766
8,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
21,321
90
Minions Killed
98
0
Camps Cleared
0
578,254
Distance Traveled
521,409
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,362
669
53
5
0
216,079
0
L
Neith
6,664
606
32
3
0
163,831
0
W
Merlin
8,513
774
29
3
0
186,323
1
W
Bacchus
8,603
782
15
1
0
208,806
0
W
Ymir
9,643
877
46
4
0
183,125
0
L
Zeus
7,295
663
13
1
0
141,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role