Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Feldrawn
Ares
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 77L
1,492 Elo+
Solo
Raijin
Raijin
Jermetheus
Raijin
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,507 Elo+
Party 1
Hun Batz
Hun Batz
Sword940
Hun Batz
Level 87
God Stats
2W - 3L
1,411 SR
Queue Stats
105W - 103L
1,373 Elo+
Solo
Bacchus
Bacchus
XIL3DT3MPLAR
Bacchus
Level 142
God Stats
1W - 0L
1,347 SR
Queue Stats
48W - 52L
1,439 Elo+
Party 1
Team Averages
Level 127
1,452 SR
1,462 Elo+

VS

Team Averages
Level 78
1,392 SR
1,487 Elo+
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Jee04
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,423 Elo+
Solo
Chaac
Chaac
andrew1428
Chaac
Level 108
God Stats
0W - 2L
1,238 SR
Queue Stats
34W - 21L
1,541 Elo+
Solo
Eset
Eset
kingjsm
Eset
Level 45
God Stats
0W - 2L
1,220 SR
Queue Stats
15W - 12L
1,365 Elo+
Party 2
Da Ji
Da Ji
projectmayhem10
Da Ji
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
361W - 355L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
9 / 4 / 13
11,914
916
17,570
14,043
7,271
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
15
1 / 5 / 15
9,653
743
9,126
13,554
14,037
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
Jermetheus
Raijin
17
5 / 5 / 17
10,597
815
13,944
13,750
6,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Sword940
Hun Batz
16
5 / 5 / 18
10,569
813
9,509
9,940
5,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
XIL3DT3MPLAR
Bacchus
18
9 / 8 / 16
11,480
883
12,832
15,094
15,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 5 / 11
9,750
750
7,648
13,058
17,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
Jee04
Sol
18
6 / 7 / 11
10,525
810
11,088
15,353
5,383
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
18
9 / 5 / 9
10,850
835
16,848
21,599
24,335
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
kingjsm
Eset
15
1 / 6 / 14
8,934
687
7,042
10,392
3,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

15
4 / 6 / 12
9,345
719
10,294
15,637
6,123
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
82
29
Kills
25
27
Deaths
29
79
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
4
13
3.88
L
Bacchus
 
Bacchus
5
5
11
2.1
W
Ares
1
5
15
1.7
L
Sol
Jee04
Sol
6
7
11
1.64
W
Raijin
Jermetheus
Raijin
5
5
17
2.7
W
Hun Batz
Sword940
Hun Batz
5
5
18
2.8
W
Bacchus
XIL3DT3MPLAR
Bacchus
9
8
16
2.13
L
Chaac
9
5
9
2.7
L
Eset
kingjsm
Eset
1
6
14
1.33
L
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,981
Damage
52,920
66,381
Taken
76,039
48,226
Mitigated
56,867
17,369
Healing
19,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,570
5,246
1,268
3,084
14,043
7,271
1,264
3,398
10,632
0
37,445
L
Bacchus
 
Bacchus
7,648
447
847
1,150
13,058
17,126
126
5,087
7,971
16,133
0
W
Ares
9,126
312
1,334
820
13,554
14,037
618
7,380
6,174
12,643
0
L
Sol
Jee04
Sol
11,088
3,833
1,305
3,721
15,353
5,383
1,346
7,709
7,644
24,233
0
W
Raijin
Jermetheus
Raijin
13,944
1,064
1,157
3,434
13,750
6,386
968
5,000
8,750
35,694
0
W
Hun Batz
Sword940
Hun Batz
9,509
1,464
1,966
770
9,940
5,184
1,711
3,605
6,335
0
14,011
W
Bacchus
XIL3DT3MPLAR
Bacchus
12,832
1,053
2,340
1,196
15,094
15,348
689
6,395
8,699
24,650
0
L
Chaac
16,848
3,538
838
5,630
21,599
24,335
0
8,211
13,388
0
30,357
L
Eset
kingjsm
Eset
7,042
777
1,528
579
10,392
3,900
443
5,970
4,422
22,163
0
L
10,294
2,090
1,963
2,125
15,637
6,123
0
8,925
6,712
0
12,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,213
Gold Earned
49,404
120
Minions Killed
107
0
Camps Cleared
0
1,040,959
Distance Traveled
1,014,677
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,914
916
46
4
0
168,734
0
L
Bacchus
9,750
750
20
2
0
214,513
0
W
Ares
9,653
743
9
1
0
249,145
1
L
Sol
10,525
810
33
3
0
189,491
1
W
Raijin
10,597
815
35
3
0
193,011
0
W
Hun Batz
10,569
813
10
1
0
209,712
0
W
Bacchus
11,480
883
20
2
0
220,357
0
L
Chaac
10,850
835
18
1
0
206,507
0
L
Eset
8,934
687
28
2
0
200,457
0
L
Da Ji
9,345
719
8
1
0
203,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role