Player Matchup

Horus
Horus
Circadian123
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 24L
1,055 Elo+
Solo
Medusa
Medusa
Ishrom
Medusa
Level 29
God Stats
34W - 31L
1,456 SR
Queue Stats
136W - 136L
1,297 Elo+
Solo
Thoth
Thoth
Magister203
Thoth
Level 16
God Stats
1W - 3L
1,660 SR
Queue Stats
54W - 100L
1,263 Elo+
Solo
Bakasura
Bakasura
PurpPiggy
Bakasura
Level 15
God Stats
17W - 17L
1,554 SR
Queue Stats
80W - 72L
1,274 Elo+
Solo
Set
Set
ThronedNoHero
Set
Level 11
God Stats
4W - 11L
1,296 SR
Queue Stats
5W - 11L
1,309 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,240 Elo+

VS

Team Averages
Level 23
1,476 SR
1,429 Elo+
Ullr
Ullr
TwitchTv 27blvd
Ullr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
WorldJustEnded
He Bo
Level 28
God Stats
3W - 9L
1,173 SR
Queue Stats
87W - 85L
1,352 Elo+
Solo
Merlin
Merlin
Yovng Mac
Merlin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Susano
Susano
proud of him
Susano
Level 18
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 1L
1,291 Elo+
Party 1
Medusa
Medusa
sparky-plughole
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
8,767
877
3,263
18,404
8,879
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Ishrom
Medusa
17
10 / 11 / 3
11,967
1,197
18,092
20,041
6,667
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 10 / 7
9,379
938
5,008
14,138
3,602
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
PurpPiggy
Bakasura
16
2 / 12 / 8
9,793
979
11,395
21,791
7,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 12 / 8
9,820
982
4,586
18,236
10,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 3 / 19
12,723
1,272
17,315
9,857
4,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
5 / 2 / 28
11,848
1,185
9,405
7,817
4,994
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Yovng Mac
Merlin
18
3 / 3 / 28
11,009
1,101
12,945
7,259
3,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
20
30 / 0 / 14
15,393
1,539
39,995
10,327
5,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 7 / 16
9,380
938
3,700
12,748
5,273

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
157
15
Kills
52
53
Deaths
15
32
Assists
105
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
L
Medusa
Ishrom
Medusa
10
11
3
1.05
L
1
10
7
0.45
L
Bakasura
PurpPiggy
Bakasura
2
12
8
0.5
L
2
12
8
0.5
W
14
3
19
7.83
W
5
2
28
9.5
W
Merlin
Yovng Mac
Merlin
3
3
28
5.67
W
Susano
30
0
14
37
W
0
7
16
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,344
Damage
83,360
92,610
Taken
48,008
36,747
Mitigated
23,593
6,211
Healing
3,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,263
1,499
2,476
1,880
18,404
8,879
0
5,874
12,530
0
14,955
L
Medusa
Ishrom
Medusa
18,092
10,281
0
0
20,041
6,667
0
4,808
15,233
0
45,394
L
5,008
803
0
0
14,138
3,602
0
3,345
10,793
17,587
0
L
Bakasura
PurpPiggy
Bakasura
11,395
9,633
0
1,435
21,791
7,595
0
3,972
17,819
0
16,198
L
4,586
1,230
0
420
18,236
10,004
0
4,351
13,885
0
13,943
W
17,315
11,422
216
1,858
9,857
4,849
0
1,361
8,121
0
28,690
W
9,405
1,375
0
985
7,817
4,994
0
456
7,090
28,334
0
W
Merlin
Yovng Mac
Merlin
12,945
1,213
0
306
7,259
3,070
0
1,342
5,847
29,129
0
W
Susano
39,995
14,398
0
0
10,327
5,407
0
415
9,772
0
62,637
W
3,700
1,675
0
0
12,748
5,273
0
1,434
10,699
0
8,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,726
Gold Earned
60,353
139
Minions Killed
162
3
Camps Cleared
9
859,619
Distance Traveled
852,199
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,767
877
16
2
0
198,210
0
L
Medusa
11,967
1,197
45
5
0
156,256
0
L
Thoth
9,379
938
25
3
0
141,998
0
L
Bakasura
9,793
979
24
2
3
172,756
0
L
Set
9,820
982
29
3
0
190,399
2
W
Ullr
12,723
1,272
21
2
4
149,746
0
W
He Bo
11,848
1,185
43
4
1
168,745
0
W
Merlin
11,009
1,101
35
4
1
177,995
1
W
Susano
15,393
1,539
50
5
3
214,031
0
W
Medusa
9,380
938
13
1
0
141,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role