Player Matchup

Chaac
Chaac
Khmerboi_hk
Chaac
Level 42
God Stats
19W - 8L
1,407 SR
Queue Stats
46W - 45L
1,274 Elo+
Party 2
Zhong Kui
Zhong Kui
b_rad_2_nappy
Zhong Kui
Level 48
God Stats
16W - 10L
1,642 SR
Queue Stats
157W - 159L
1,509 Elo+
Party 2
Arachne
Arachne
nicnak251
Arachne
Level 60
God Stats
2W - 0L
1,793 SR
Queue Stats
47W - 39L
1,404 Elo+
Party 2
Team Averages
Level 50
1,614 SR
1,395 Elo+

VS

Team Averages
Level 80
1,690 SR
1,340 Elo+
Baron Samedi
Baron Samedi
Hoekage Sama
Baron Samedi
Level 106
God Stats
3W - 8L
1,701 SR
Queue Stats
71W - 73L
1,361 Elo+
Party 1
Da Ji
Da Ji
gnrush
Da Ji
Level 89
God Stats
31W - 29L
1,574 SR
Queue Stats
81W - 79L
1,426 Elo+
Solo
Rama
Rama
sedimate
Rama
Level 45
God Stats
6W - 10L
1,796 SR
Queue Stats
110W - 125L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
11,966
748
9,427
14,603
18,240
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
b_rad_2_nappy
Zhong Kui
15
7 / 4 / 8
11,994
750
16,088
17,330
11,773
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
nicnak251
Arachne
14
4 / 3 / 6
10,949
684
5,886
13,765
4,334
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hoekage Sama
Baron Samedi
15
4 / 6 / 2
10,745
672
12,929
16,917
8,998
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
gnrush
Da Ji
12
2 / 3 / 4
9,997
625
5,610
7,695
2,711
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
14
3 / 6 / 5
10,862
679
15,970
13,712
4,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
9
9
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hoekage Sama
Baron Samedi
4
6
2
0.83
W
4
2
10
4.5
W
Zhong Kui
b_rad_2_nappy
Zhong Kui
7
4
8
2.75
L
Da Ji
gnrush
Da Ji
2
3
4
1.33
W
Arachne
nicnak251
Arachne
4
3
6
2.33
L
Rama
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
34,509
45,698
Taken
38,324
34,347
Mitigated
16,675
16,739
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hoekage Sama
Baron Samedi
12,929
1,075
916
5,501
16,917
8,998
165
7,746
9,171
48,805
0
W
9,427
466
700
3,431
14,603
18,240
435
3,503
11,100
0
34,984
W
Zhong Kui
b_rad_2_nappy
Zhong Kui
16,088
2,310
492
8,996
17,330
11,773
1,505
5,838
11,492
68,115
0
L
Da Ji
gnrush
Da Ji
5,610
1,474
159
727
7,695
2,711
0
3,000
4,695
0
16,883
W
Arachne
nicnak251
Arachne
5,886
4,137
346
2,774
13,765
4,334
434
3,659
10,106
0
20,430
L
Rama
15,970
13,174
0
0
13,712
4,966
812
5,494
8,218
0
53,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
31,604
179
Minions Killed
171
0
Camps Cleared
0
839,679
Distance Traveled
619,130
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,745
672
66
4
0
236,156
0
W
Chaac
11,966
748
40
3
0
278,998
2
W
Zhong Kui
11,994
750
106
7
0
267,099
3
L
Da Ji
9,997
625
15
1
0
147,618
1
W
Arachne
10,949
684
33
2
0
293,582
5
L
Rama
10,862
679
90
6
0
235,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role