Player Matchup

Cthulhu
Cthulhu
HighbornCrab
Cthulhu
Level 29
God Stats
18W - 11L
1,583 SR
Queue Stats
19W - 12L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
LilthangBigBlang
Baron Samedi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 2
Fenrir
Fenrir
im_jericho352
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 20
1,528 SR
1,496 Elo+

VS

Team Averages
Level 27
1,584 SR
1,403 Elo+
Zhong Kui
Zhong Kui
GrimFusi0n
Zhong Kui
Level 65
God Stats
1W - 3L
1,806 SR
Queue Stats
91W - 76L
1,424 Elo+
Party 1
Merlin
Merlin
TiredMuffin13
Merlin
Level 8
God Stats
1W - 1L
1,446 SR
Queue Stats
22W - 26L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
rhalisss
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HighbornCrab
Cthulhu
18
10 / 2 / 15
14,175
746
17,376
19,962
8,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
LilthangBigBlang
Baron Samedi
16
4 / 7 / 18
12,795
673
14,743
13,385
4,747
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
14 / 6 / 9
14,387
757
14,442
14,164
4,577
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GrimFusi0n
Zhong Kui
16
9 / 9 / 4
14,076
741
19,242
20,733
13,517
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 11 / 9
12,422
654
14,823
17,408
5,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
rhalisss
Sun Wukong
15
1 / 8 / 9
11,290
594
4,462
17,881
10,961
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
28
Kills
15
15
Deaths
28
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
GrimFusi0n
Zhong Kui
9
9
4
1.22
W
Cthulhu
HighbornCrab
Cthulhu
10
2
15
8.75
W
Baron Samedi
LilthangBigBlang
Baron Samedi
4
7
18
1.86
L
5
11
9
0.86
W
14
6
9
3.08
L
Sun Wukong
rhalisss
Sun Wukong
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,561
Damage
38,527
47,511
Taken
56,022
18,012
Mitigated
30,468
12,308
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
GrimFusi0n
Zhong Kui
19,242
3,263
0
5,998
20,733
13,517
81
13,816
6,917
55,650
0
W
Cthulhu
HighbornCrab
Cthulhu
17,376
135
2,015
3,910
19,962
8,688
469
13,761
6,201
64,685
0
W
Baron Samedi
LilthangBigBlang
Baron Samedi
14,743
1,203
2,266
1,965
13,385
4,747
1,167
10,290
3,095
35,424
0
L
14,823
1,479
219
2,712
17,408
5,990
0
8,278
9,130
51,507
0
W
14,442
3,577
0
2,152
14,164
4,577
984
10,054
4,110
0
31,354
L
Sun Wukong
rhalisss
Sun Wukong
4,462
1,232
0
840
17,881
10,961
0
10,062
7,819
0
27,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,357
Gold Earned
37,788
148
Minions Killed
157
0
Camps Cleared
0
918,035
Distance Traveled
866,354
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,076
741
64
3
0
256,028
3
W
Cthulhu
14,175
746
86
5
0
362,931
3
W
Baron Samedi
12,795
673
38
2
0
250,860
0
L
Merlin
12,422
654
56
3
0
257,841
1
W
Fenrir
14,387
757
24
1
0
304,244
1
L
Sun Wukong
11,290
594
37
2
0
352,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role