Player Matchup

Hercules
Hercules
BlSH WHA
Hercules
Level 26
God Stats
2W - 6L
1,559 SR
Queue Stats
150W - 146L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
Serfrie
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,262 Elo+
Party 1
Anubis
Anubis
TongueMaster11
Anubis
Level 18
God Stats
1W - 2L
1,762 SR
Queue Stats
4W - 6L
1,262 Elo+
Party 1
Team Averages
Level 23
1,607 SR
1,324 Elo+

VS

Team Averages
Level 24
1,397 SR
1,359 Elo+
Cthulhu
Cthulhu
Babzbunnny88
Cthulhu
Level 17
God Stats
1W - 0L
1,198 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Da KLamHamm3r
Arachne
Level 28
God Stats
19W - 19L
1,491 SR
Queue Stats
44W - 40L
1,352 Elo+
Solo
Anubis
Anubis
suuuuuuuuuuuup
Anubis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 37L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlSH WHA
Hercules
13
3 / 7 / 6
10,217
639
12,326
23,313
16,667
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Serfrie
Cabrakan
13
2 / 10 / 6
9,964
623
3,788
16,151
14,334
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 6 / 5
10,509
657
11,872
13,522
5,221
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Babzbunnny88
Cthulhu
13
6 / 7 / 12
11,556
722
9,124
18,237
16,748
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
18
12 / 0 / 9
13,333
833
20,229
17,402
6,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 2 / 13
11,982
749
14,616
8,308
4,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
9
Kills
23
23
Deaths
9
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Babzbunnny88
Cthulhu
6
7
12
1.71
L
Hercules
BlSH WHA
Hercules
3
7
6
0.86
W
Arachne
12
0
9
16.5
L
Cabrakan
Serfrie
Cabrakan
2
10
6
0.5
L
4
6
5
1.08
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,986
Damage
43,969
52,986
Taken
43,947
36,222
Mitigated
27,880
10,333
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Babzbunnny88
Cthulhu
9,124
913
0
547
18,237
16,748
62
8,572
9,422
18,226
0
L
Hercules
BlSH WHA
Hercules
12,326
3,539
0
6,725
23,313
16,667
0
9,164
13,903
0
31,042
W
Arachne
20,229
16,139
489
12,705
17,402
6,881
1,124
5,327
11,872
0
69,365
L
Cabrakan
Serfrie
Cabrakan
3,788
937
0
0
16,151
14,334
0
7,124
8,883
11,047
0
L
11,872
1,945
0
3,608
13,522
5,221
0
6,929
6,446
49,282
0
W
14,616
1,020
0
3,916
8,308
4,251
1,440
2,457
5,676
79,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
36,871
113
Minions Killed
208
0
Camps Cleared
0
695,681
Distance Traveled
806,671
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,556
722
26
2
0
250,264
0
L
Hercules
10,217
639
34
2
0
254,147
0
W
Arachne
13,333
833
77
5
0
311,276
3
L
Cabrakan
9,964
623
14
1
0
223,345
0
L
Anubis
10,509
657
65
4
0
218,189
0
W
Anubis
11,982
749
105
7
0
245,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role