Player Matchup

Ne Zha
Ne Zha
Itsmefroxst
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,569 Elo+
Solo
Olorun
Olorun
SilverSoul15
Olorun
Level 8
God Stats
0W - 1L
1,696 SR
Queue Stats
1W - 1L
1,727 Elo+
Party 2
Cerberus
Cerberus
Vladazard
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,688 Elo+
Party 2
Apollo
Apollo
flor_del_campo70
Apollo
Level 13
God Stats
5W - 5L
1,507 SR
Queue Stats
123W - 129L
1,615 Elo+
Solo
Merlin
Merlin
santiagozk1
Merlin
Level 29
God Stats
0W - 2L
1,536 SR
Queue Stats
6W - 5L
1,727 Elo+
Party 2
Team Averages
Level 14
1,548 SR
1,665 Elo+

VS

Team Averages
Level 21
1,728 SR
1,611 Elo+
Heimdallr
Heimdallr
Adeen77
Heimdallr
Level 22
God Stats
53W - 41L
1,599 SR
Queue Stats
221W - 196L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
Critgirl16
Cthulhu
Level 17
God Stats
6W - 1L
1,905 SR
Queue Stats
35W - 15L
1,676 Elo+
Solo
Aphrodite
Aphrodite
Papi_Chan__
Aphrodite
Level 37
God Stats
95W - 52L
1,646 SR
Queue Stats
232W - 193L
1,601 Elo+
Party 1
Bakasura
Bakasura
Z3STY626
Bakasura
Level 8
God Stats
20W - 26L
1,893 SR
Queue Stats
96W - 102L
1,626 Elo+
Party 1
Skadi
Skadi
assaisonnee
Skadi
Level 21
God Stats
9W - 4L
1,597 SR
Queue Stats
145W - 118L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
1 / 4 / 3
7,805
325
3,954
8,771
2,009
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
18
2 / 9 / 3
10,254
427
11,736
21,979
8,854
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Vladazard
Cerberus
18
8 / 2 / 6
12,990
541
18,887
30,931
27,539
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 7 / 5
9,811
409
5,255
15,229
5,115
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Merlin
17
6 / 4 / 8
11,844
494
22,678
17,837
7,346
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adeen77
Heimdallr
18
0 / 9 / 3
12,193
508
8,127
20,008
7,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Critgirl16
Cthulhu
20
13 / 3 / 3
14,274
595
24,458
25,588
27,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Papi_Chan__
Aphrodite
17
2 / 5 / 10
12,098
504
10,532
17,047
6,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Z3STY626
Bakasura
16
1 / 0 / 1
11,343
473
2,704
15,570
5,826
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 1 / 5
14,583
608
33,801
14,883
5,760
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
18
Kills
26
26
Deaths
18
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Adeen77
Heimdallr
0
9
3
0.17
W
Cthulhu
Critgirl16
Cthulhu
13
3
3
4.83
L
Ne Zha
1
4
3
0.63
W
Aphrodite
Papi_Chan__
Aphrodite
2
5
10
1.4
L
Olorun
2
9
3
0.39
L
Cerberus
Vladazard
Cerberus
8
2
6
5.5
W
Bakasura
Z3STY626
Bakasura
1
0
1
1.5
W
10
1
5
12.5
L
1
7
5
0.5
L
Merlin
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,510
Damage
79,622
94,747
Taken
93,096
50,863
Mitigated
52,912
20,214
Healing
40,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Adeen77
Heimdallr
8,127
5,060
1,501
5,173
20,008
7,135
5,138
13,604
6,404
183
74,632
W
Cthulhu
Critgirl16
Cthulhu
24,458
994
1,471
5,749
25,588
27,316
424
13,952
11,636
102,493
0
L
Ne Zha
3,954
1,976
0
1,168
8,771
2,009
0
1,476
7,295
0
17,620
W
Aphrodite
Papi_Chan__
Aphrodite
10,532
649
11,937
9,120
17,047
6,875
1,944
12,325
4,722
62,072
0
L
Olorun
11,736
8,761
625
7,525
21,979
8,854
0
10,652
11,327
70,696
0
L
Cerberus
Vladazard
Cerberus
18,887
1,130
0
8,427
30,931
27,539
0
11,249
19,682
59,543
0
W
Bakasura
Z3STY626
Bakasura
2,704
2,234
0
4,284
15,570
5,826
3,125
5,748
9,822
0
43,521
W
33,801
19,586
0
1,587
14,883
5,760
8,838
7,672
7,211
0
151,450
L
5,255
2,422
0
680
15,229
5,115
1,790
4,708
10,521
0
44,085
L
Merlin
22,678
958
267
1,522
17,837
7,346
518
7,088
10,749
79,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,704
Gold Earned
64,491
373
Minions Killed
649
0
Camps Cleared
0
1,784,944
Distance Traveled
2,035,716
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,193
508
134
6
0
361,648
0
W
Cthulhu
14,274
595
124
5
0
418,261
1
L
Ne Zha
7,805
325
28
1
0
181,356
2
W
Aphrodite
12,098
504
118
5
0
370,963
1
L
Olorun
10,254
427
103
4
0
377,547
2
L
Cerberus
12,990
541
63
3
0
476,541
3
W
Bakasura
11,343
473
86
4
0
444,276
0
W
Skadi
14,583
608
187
8
0
440,568
9
L
Apollo
9,811
409
83
3
0
389,781
1
L
Merlin
11,844
494
96
4
0
359,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role