Player Matchup

Vamana
Vamana
Joik
Vamana
Level 129
God Stats
6W - 6L
1,627 SR
Queue Stats
51W - 45L
1,578 Elo+
Party 1
Fenrir
Fenrir
Morror
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
Oersted
Cthulhu
Level 143
God Stats
2W - 3L
1,484 SR
Queue Stats
42W - 31L
1,559 Elo+
Party 1
Baba Yaga
Baba Yaga
Rubture
Baba Yaga
Level 125
God Stats
0W - 2L
1,174 SR
Queue Stats
36W - 35L
1,571 Elo+
Solo
Xbalanque
Xbalanque
SkyTechBatallion
Xbalanque
Level 66
God Stats
31W - 42L
1,476 SR
Queue Stats
692W - 682L
1,497 Elo+
Solo
Team Averages
Level 121
1,452 SR
1,559 Elo+

VS

Team Averages
Level 115
1,616 SR
1,579 Elo+
Cthulhu
Cthulhu
CudnyZlow
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 39L
1,636 Elo+
Party 2
Poseidon
Poseidon
Intercooler
Poseidon
Level 107
God Stats
4W - 1L
1,625 SR
Queue Stats
70W - 67L
1,432 Elo+
Solo
Da Ji
Da Ji
Kashiar
Da Ji
Level 128
God Stats
7W - 2L
1,808 SR
Queue Stats
90W - 81L
1,646 Elo+
Party 2
Persephone
Persephone
Mecco
Persephone
Level 145
God Stats
37W - 28L
1,646 SR
Queue Stats
304W - 270L
1,635 Elo+
Party 2
Horus
Horus
lightemperor
Horus
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
75W - 73L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Joik
Vamana
20
2 / 2 / 8
16,626
831
18,249
30,487
37,586
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Morror
Fenrir
20
6 / 6 / 5
18,406
920
22,886
44,494
61,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Oersted
Cthulhu
20
0 / 0 / 11
17,413
871
27,580
25,136
35,420
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
Rubture
Baba Yaga
20
2 / 6 / 7
16,242
812
24,232
25,331
12,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
20
4 / 4 / 6
17,518
876
27,018
27,004
12,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CudnyZlow
Cthulhu
20
5 / 4 / 8
17,222
861
25,220
30,274
50,296
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
Intercooler
Poseidon
20
4 / 4 / 5
17,066
853
26,289
18,210
9,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Kashiar
Da Ji
20
5 / 3 / 6
17,156
858
22,805
20,368
12,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Mecco
Persephone
20
1 / 1 / 10
17,782
889
44,393
27,095
13,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 2 / 11
16,649
832
26,650
30,288
33,539
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
58
14
Kills
18
18
Deaths
14
37
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CudnyZlow
Cthulhu
5
4
8
2.25
W
Poseidon
Intercooler
Poseidon
4
4
5
1.63
L
Vamana
Joik
Vamana
2
2
8
3
W
Da Ji
Kashiar
Da Ji
5
3
6
2.67
W
Persephone
Mecco
Persephone
1
1
10
6
L
Fenrir
Morror
Fenrir
6
6
5
1.42
L
Cthulhu
Oersted
Cthulhu
0
0
11
5.5
L
Baba Yaga
Rubture
Baba Yaga
2
6
7
0.92
L
Xbalanque
4
4
6
1.75
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,965
Damage
145,357
152,452
Taken
126,235
159,254
Mitigated
118,710
22,505
Healing
25,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CudnyZlow
Cthulhu
25,220
573
1,475
0
30,274
50,296
0
13,025
17,249
64,321
0
W
Poseidon
Intercooler
Poseidon
26,289
1,734
0
1,810
18,210
9,164
0
6,680
11,530
71,149
0
L
Vamana
Joik
Vamana
18,249
7,717
0
8,314
30,487
37,586
0
24,008
6,479
0
51,516
W
Da Ji
Kashiar
Da Ji
22,805
3,812
0
465
20,368
12,431
0
5,757
14,611
0
31,843
W
Persephone
Mecco
Persephone
44,393
2,828
1,150
8,409
27,095
13,280
0
12,584
14,511
106,883
0
L
Fenrir
Morror
Fenrir
22,886
6,064
0
1,201
44,494
61,467
0
29,313
15,181
0
36,701
L
Cthulhu
Oersted
Cthulhu
27,580
979
1,180
5,630
25,136
35,420
0
16,753
8,383
87,528
0
L
Baba Yaga
Rubture
Baba Yaga
24,232
1,177
462
5,718
25,331
12,029
0
12,480
12,851
49,192
0
L
Xbalanque
27,018
17,609
0
0
27,004
12,752
0
13,659
13,345
0
64,478
W
26,650
15,907
5,747
6,620
30,288
33,539
0
13,766
16,522
335
33,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,205
Gold Earned
85,875
403
Minions Killed
393
14
Camps Cleared
11
2,095,825
Distance Traveled
2,112,143
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,222
861
75
4
2
415,218
0
W
Poseidon
17,066
853
123
6
0
403,783
0
L
Vamana
16,626
831
73
4
1
445,829
0
W
Da Ji
17,156
858
18
1
3
431,402
0
W
Persephone
17,782
889
153
8
4
430,195
0
L
Fenrir
18,406
920
35
2
0
406,742
1
L
Cthulhu
17,413
871
141
7
1
443,964
2
L
Baba Yaga
16,242
812
70
4
2
386,709
0
L
Xbalanque
17,518
876
84
4
10
412,581
1
W
Horus
16,649
832
24
1
2
431,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role