Player Matchup

Nemesis
Nemesis
Danle 997
Nemesis
Level 29
God Stats
10W - 6L
1,635 SR
Queue Stats
218W - 233L
1,606 Elo+
Solo
Erlang Shen
Erlang Shen
MohammadAbouChak
Erlang Shen
Level 19
God Stats
1W - 2L
1,836 SR
Queue Stats
3W - 2L
1,868 Elo+
Solo
Cthulhu
Cthulhu
Silivanii
Cthulhu
Level 31
God Stats
11W - 4L
2,005 SR
Queue Stats
88W - 91L
1,532 Elo+
Party 1
Discordia
Discordia
TnO Gizmo
Discordia
Level 29
God Stats
5W - 6L
1,325 SR
Queue Stats
116W - 120L
1,507 Elo+
Solo
Rama
Rama
dschrute_beets
Rama
Level 29
God Stats
21W - 26L
1,764 SR
Queue Stats
76W - 82L
1,513 Elo+
Party 1
Team Averages
Level 27
1,713 SR
1,605 Elo+

VS

Team Averages
Level 25
1,583 SR
1,561 Elo+
Amaterasu
Amaterasu
FBR_Dege
Amaterasu
Level 27
God Stats
15W - 2L
1,713 SR
Queue Stats
71W - 49L
1,611 Elo+
Solo
Serqet
Serqet
Mike20011
Serqet
Level 28
God Stats
8W - 10L
1,452 SR
Queue Stats
89W - 94L
1,593 Elo+
Solo
Skadi
Skadi
SuicideRicky
Skadi
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
60W - 63L
1,369 Elo+
Solo
Agni
Agni
Vanessa_Gamer___
Agni
Level 18
God Stats
3W - 1L
1,752 SR
Queue Stats
150W - 112L
1,732 Elo+
Solo
Jormungandr
Jormungandr
danyxD1234
Jormungandr
Level 25
God Stats
2W - 0L
1,499 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danle 997
Nemesis
6
0 / 0 / 0
3,425
571
302
3,051
767
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Erlang Shen
MohammadAbouChak
Erlang Shen
6
1 / 3 / 0
3,716
619
3,925
4,776
1,708
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Silivanii
Cthulhu
5
0 / 0 / 0
3,331
555
975
1,449
504
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
TnO Gizmo
Discordia
1
0 / 0 / 0
1,113
186
0
0
0
5
0 / 0 / 0
3,406
568
943
1,163
249
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FBR_Dege
Amaterasu
7
2 / 1 / 1
4,526
754
2,753
5,161
2,923
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Mike20011
Serqet
5
1 / 0 / 0
3,848
641
423
1,918
417
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 0
3,458
576
901
1,645
339
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 0
4,368
728
903
1,225
279
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
danyxD1234
Jormungandr
5
0 / 0 / 0
3,260
543
858
1,656
506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Danle 997
Nemesis
0
0
0
0
W
Amaterasu
FBR_Dege
Amaterasu
2
1
1
2.5
W
Serqet
Mike20011
Serqet
1
0
0
1
L
Erlang Shen
MohammadAbouChak
Erlang Shen
1
3
0
0.33
L
Cthulhu
Silivanii
Cthulhu
0
0
0
0
W
0
0
0
0
L
Discordia
TnO Gizmo
Discordia
0
0
0
0
W
0
0
0
0
W
Jormungandr
danyxD1234
Jormungandr
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,145
Damage
5,838
10,439
Taken
11,605
3,228
Mitigated
4,464
3,354
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Danle 997
Nemesis
302
0
0
1,083
3,051
767
0
903
2,148
0
12,717
W
Amaterasu
FBR_Dege
Amaterasu
2,753
1,286
0
3,327
5,161
2,923
0
0
5,161
0
18,453
W
Serqet
Mike20011
Serqet
423
21
0
960
1,918
417
0
0
1,918
0
12,980
L
Erlang Shen
MohammadAbouChak
Erlang Shen
3,925
2,355
0
1,335
4,776
1,708
0
0
4,447
0
14,559
L
Cthulhu
Silivanii
Cthulhu
975
60
0
340
1,449
504
0
695
754
5,277
0
W
901
276
0
837
1,645
339
0
521
1,124
0
10,847
L
Discordia
TnO Gizmo
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
903
42
0
500
1,225
279
0
0
1,225
24,887
0
W
Jormungandr
danyxD1234
Jormungandr
858
372
186
201
1,656
506
0
454
1,202
8,469
0
L
943
874
0
596
1,163
249
0
163
1,000
0
13,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,991
Gold Earned
19,460
83
Minions Killed
156
0
Camps Cleared
0
463,481
Distance Traveled
595,543
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,425
571
23
4
0
131,770
2
W
Amaterasu
4,526
754
32
5
0
117,929
1
W
Serqet
3,848
641
34
6
0
124,272
1
L
Erlang Shen
3,716
619
20
3
0
111,827
0
L
Cthulhu
3,331
555
3
1
0
121,822
3
W
Skadi
3,458
576
30
5
0
112,485
1
L
Discordia
1,113
186
0
0
0
0
0
W
Agni
4,368
728
43
7
0
108,617
0
W
Jormungandr
3,260
543
17
3
0
132,240
2
L
Rama
3,406
568
37
6
0
98,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role