Player Matchup

Sun Wukong
Sun Wukong
C00lkiD1
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,514 Elo+
Solo
Apollo
Apollo
Fenrir78
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
PittRivington
Mercury
Level 127
God Stats
18W - 8L
1,730 SR
Queue Stats
288W - 271L
1,513 Elo+
Party 2
He Bo
He Bo
Ravnak
He Bo
Level 157
God Stats
4W - 9L
1,416 SR
Queue Stats
234W - 204L
1,597 Elo+
Party 2
Geb
Geb
user13
Geb
Level 56
God Stats
3W - 4L
1,565 SR
Queue Stats
98W - 77L
1,614 Elo+
Party 2
Team Averages
Level 119
1,542 SR
1,547 Elo+

VS

Team Averages
Level 84
1,593 SR
1,540 Elo+
Ra
Ra
Azroma
Ra
Level 102
God Stats
13W - 14L
1,590 SR
Queue Stats
225W - 233L
1,536 Elo+
Party 1
Ganesha
Ganesha
Baclofen
Ganesha
Level 103
God Stats
10W - 12L
1,448 SR
Queue Stats
111W - 88L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
Elephas
Sun Wukong
Level 55
God Stats
1W - 1L
1,660 SR
Queue Stats
103W - 99L
1,527 Elo+
Party 3
Skadi
Skadi
Jackel
Skadi
Level 60
God Stats
11W - 11L
1,610 SR
Queue Stats
105W - 101L
1,534 Elo+
Party 3
Kali
Kali
KnickSchuss
Kali
Level 99
God Stats
52W - 29L
1,657 SR
Queue Stats
227W - 231L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C00lkiD1
Sun Wukong
3
0 / 1 / 0
2,749
550
930
1,733
666
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
Fenrir78
Apollo
5
0 / 0 / 0
3,001
600
1,342
1,463
284
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
5
1 / 1 / 0
3,448
690
691
1,905
459
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

He Bo
Ravnak
He Bo
6
1 / 1 / 1
3,426
685
1,709
1,681
548
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Geb
user13
Geb
5
0 / 0 / 0
3,088
618
836
1,781
533
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
6
1 / 2 / 0
3,722
744
1,069
2,911
802
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
Baclofen
Ganesha
5
0 / 0 / 0
3,157
631
611
2,434
702
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
Elephas
Sun Wukong
6
1 / 0 / 1
3,455
691
1,419
1,863
811
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Skadi
Jackel
Skadi
5
0 / 0 / 0
3,043
609
1,254
833
134
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 1
3,715
743
240
2,060
517
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
1
2
0
0.5
W
Ganesha
Baclofen
Ganesha
0
0
0
0
L
Sun Wukong
C00lkiD1
Sun Wukong
0
1
0
0
W
Sun Wukong
Elephas
Sun Wukong
1
0
1
1.5
L
Apollo
Fenrir78
Apollo
0
0
0
0
W
Skadi
Jackel
Skadi
0
0
0
0
W
1
0
1
1.5
L
Mercury
1
1
0
1
L
He Bo
Ravnak
He Bo
1
1
1
1.5
L
Geb
user13
Geb
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,508
Damage
4,593
8,563
Taken
10,101
2,490
Mitigated
2,966
3,098
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
1,069
432
0
1,331
2,911
802
0
1,274
1,537
15,249
0
W
Ganesha
Baclofen
Ganesha
611
110
0
1,125
2,434
702
0
585
1,849
7,929
0
L
Sun Wukong
C00lkiD1
Sun Wukong
930
118
0
832
1,733
666
0
0
1,558
0
5,965
W
Sun Wukong
Elephas
Sun Wukong
1,419
137
0
700
1,863
811
0
113
1,550
0
10,378
L
Apollo
Fenrir78
Apollo
1,342
955
0
747
1,463
284
0
225
1,238
0
15,164
W
Skadi
Jackel
Skadi
1,254
310
0
250
833
134
0
251
582
0
11,102
W
240
64
0
1,558
2,060
517
0
197
1,863
0
12,183
L
Mercury
691
311
0
519
1,905
459
0
282
1,598
0
10,375
L
He Bo
Ravnak
He Bo
1,709
299
0
500
1,681
548
0
787
894
11,105
0
L
Geb
user13
Geb
836
132
0
500
1,781
533
0
386
1,395
4,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,712
Gold Earned
17,092
94
Minions Killed
124
0
Camps Cleared
0
390,855
Distance Traveled
491,015
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,722
744
33
7
0
99,164
0
W
Ganesha
3,157
631
0
0
0
101,218
2
L
Sun Wukong
2,749
550
1
0
0
35,176
1
W
Sun Wukong
3,455
691
16
3
0
91,352
0
L
Apollo
3,001
600
32
6
0
71,508
0
W
Skadi
3,043
609
40
8
0
94,381
0
W
Kali
3,715
743
35
7
0
104,900
0
L
Mercury
3,448
690
32
6
0
108,941
0
L
He Bo
3,426
685
19
4
0
81,865
1
L
Geb
3,088
618
10
2
0
93,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role