Player Matchup

Cthulhu
Cthulhu
FeedSuperset618
Cthulhu
Level 15
God Stats
18W - 25L
1,206 SR
Queue Stats
271W - 250L
1,057 Elo+
Party 2
Cerberus
Cerberus
Ferret122
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
820 Elo+
Party 2
Olorun
Olorun
ThermicRiver
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
782 Elo+
Party 2
Da Ji
Da Ji
Vtxxdrago
Da Ji
Level 17
God Stats
34W - 24L
1,579 SR
Queue Stats
127W - 113L
1,169 Elo+
Party 2
Jormungandr
Jormungandr
coolermoon345
Jormungandr
Level 20
God Stats
27W - 15L
1,440 SR
Queue Stats
43W - 45L
1,126 Elo+
Party 2
Team Averages
Level 14
1,445 SR
991 Elo+

VS

Team Averages
Level 25
1,395 SR
1,253 Elo+
Nemesis
Nemesis
Goldncap
Nemesis
Level 16
God Stats
6W - 20L
1,369 SR
Queue Stats
14W - 40L
1,075 Elo+
Party 1
Ares
Ares
HackTaf465
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Pocharados
Kuzenbo
Level 22
God Stats
22W - 15L
1,478 SR
Queue Stats
31W - 28L
1,197 Elo+
Solo
Kukulkan
Kukulkan
TRz Zaii Rawr
Kukulkan
Level 18
God Stats
14W - 31L
1,288 SR
Queue Stats
19W - 43L
1,139 Elo+
Party 1
Vamana
Vamana
santo carranza
Vamana
Level 68
God Stats
6W - 11L
1,337 SR
Queue Stats
78W - 82L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,816
378
7,831
21,979
10,065
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
Ferret122
Cerberus
15
0 / 7 / 1
9,070
349
5,714
18,774
15,316
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Olorun
8
0 / 3 / 1
8,015
308
1,824
5,813
3,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Vtxxdrago
Da Ji
20
5 / 1 / 1
14,365
553
15,731
18,855
9,334
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
coolermoon345
Jormungandr
16
3 / 9 / 1
12,079
465
17,601
21,811
11,124
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Goldncap
Nemesis
17
1 / 4 / 5
10,711
412
5,837
17,110
9,611
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

3
0 / 1 / 0
7,419
285
269
701
268
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Kuzenbo
Pocharados
Kuzenbo
18
8 / 5 / 8
13,141
505
13,862
24,152
30,194
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
TRz Zaii Rawr
Kukulkan
20
6 / 1 / 6
13,046
502
16,514
5,956
5,682
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 0 / 4
13,691
527
20,622
22,035
27,104
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
9
Kills
25
25
Deaths
11
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Cerberus
Ferret122
Cerberus
0
7
1
0.07
W
Nemesis
Goldncap
Nemesis
1
4
5
0.88
W
0
1
0
0
W
Kuzenbo
Pocharados
Kuzenbo
8
5
8
2.4
W
Kukulkan
TRz Zaii Rawr
Kukulkan
6
1
6
9
L
Olorun
0
3
1
0.17
L
Da Ji
Vtxxdrago
Da Ji
5
1
1
5.5
L
Jormungandr
coolermoon345
Jormungandr
3
9
1
0.39
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,701
Damage
57,104
87,232
Taken
69,954
48,928
Mitigated
72,859
29,351
Healing
19,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,831
809
1,286
5,422
21,979
10,065
596
9,179
12,565
49,176
0
L
Cerberus
Ferret122
Cerberus
5,714
882
0
4,625
18,774
15,316
705
7,938
10,685
31,808
0
W
Nemesis
Goldncap
Nemesis
5,837
1,999
0
3,612
17,110
9,611
1,542
4,809
12,226
0
40,018
W
269
174
0
0
701
268
0
701
0
269
0
W
Kuzenbo
Pocharados
Kuzenbo
13,862
4,485
529
6,184
24,152
30,194
1,858
13,758
10,123
51,090
0
W
Kukulkan
TRz Zaii Rawr
Kukulkan
16,514
225
0
0
5,956
5,682
597
1,508
4,448
78,990
0
L
Olorun
1,824
671
588
1,026
5,813
3,089
856
2,062
3,576
17,742
0
L
Da Ji
Vtxxdrago
Da Ji
15,731
9,880
0
14,154
18,855
9,334
0
2,405
16,350
0
182,502
L
Jormungandr
coolermoon345
Jormungandr
17,601
3,197
660
1,590
21,811
11,124
1,244
9,061
12,621
62,263
0
W
20,622
11,172
0
9,143
22,035
27,104
2,456
11,276
10,187
0
88,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,345
Gold Earned
58,008
477
Minions Killed
394
0
Camps Cleared
0
1,842,752
Distance Traveled
1,744,111
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,816
378
64
2
0
435,589
3
L
Cerberus
9,070
349
56
2
0
398,596
1
W
Nemesis
10,711
412
67
3
0
433,940
0
W
Ares
7,419
285
0
0
0
33,949
0
W
Kuzenbo
13,141
505
63
2
0
382,698
2
W
Kukulkan
13,046
502
135
5
0
422,106
1
L
Olorun
8,015
308
43
2
0
191,490
2
L
Da Ji
14,365
553
213
8
0
481,135
0
L
Jormungandr
12,079
465
101
4
0
335,942
0
W
Vamana
13,691
527
129
5
0
471,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role