Player Matchup

Pele
Pele
Kirusa
Pele
Level 26
God Stats
3W - 5L
1,351 SR
Queue Stats
4W - 10L
1,117 Elo+
Party 1
Scylla
Scylla
KukinoMarksman
Scylla
Level 27
God Stats
2W - 9L
1,361 SR
Queue Stats
81W - 112L
1,225 Elo+
Solo
Odin
Odin
xXAsraelXx
Odin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 33
1,404 SR
1,281 Elo+

VS

Team Averages
Level 23
1,228 SR
1,053 Elo+
Thor
Thor
ZeleniyBratishka
Thor
Level 20
God Stats
0W - 2L
1,403 SR
Queue Stats
5W - 20L
1,063 Elo+
Party 2
Kukulkan
Kukulkan
dragom9
Kukulkan
Level 28
God Stats
4W - 12L
1,177 SR
Queue Stats
38W - 72L
1,245 Elo+
Solo
Yemoja
Yemoja
БомжВаномас
Yemoja
Level 20
God Stats
0W - 4L
1,104 SR
Queue Stats
0W - 9L
850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kirusa
Pele
15
4 / 3 / 5
13,111
656
4,806
14,730
9,149
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 7 / 4
13,816
691
10,118
14,828
5,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 9
12,571
629
4,040
15,113
18,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
9,464
473
814
6,543
1,944
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
dragom9
Kukulkan
19
8 / 7 / 1
13,874
694
20,779
19,867
8,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 2
9,870
494
877
2,018
687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
8
11
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
Kirusa
Pele
4
3
5
2.17
W
8
7
4
1.43
L
0
8
2
0.13
L
Kukulkan
dragom9
Kukulkan
8
7
1
1.21
W
2
1
9
6.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
22,470
44,671
Taken
28,428
32,689
Mitigated
11,067
3,441
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Kirusa
Pele
4,806
1,029
0
1,578
14,730
9,149
1,091
7,429
7,301
439
48,371
W
10,118
1,939
0
904
14,828
5,222
2,522
10,047
4,781
53,060
0
L
814
90
0
0
6,543
1,944
0
1,409
5,134
0
1,550
L
Kukulkan
dragom9
Kukulkan
20,779
2,329
0
5,404
19,867
8,436
0
7,650
12,217
95,059
0
W
4,040
838
0
959
15,113
18,318
234
4,943
10,170
0
25,653
L
877
159
43
0
2,018
687
0
1,119
899
22,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,498
Gold Earned
33,208
157
Minions Killed
159
0
Camps Cleared
0
948,877
Distance Traveled
618,384
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,111
656
70
4
0
312,047
0
W
Scylla
13,816
691
56
3
0
273,446
0
L
Thor
9,464
473
0
0
0
106,626
0
L
Kukulkan
13,874
694
121
6
0
310,258
3
W
Odin
12,571
629
31
2
0
363,384
0
L
Yemoja
9,870
494
38
2
0
201,500
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role