Player Matchup

Bellona
Bellona
DarealSulfur
Bellona
Level 23
God Stats
2W - 2L
1,431 SR
Queue Stats
106W - 98L
1,594 Elo+
Solo
Cerberus
Cerberus
Redsnail73
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,571 Elo+
Solo
Olorun
Olorun
U_B_left_4_dead
Olorun
Level 16
God Stats
14W - 10L
1,476 SR
Queue Stats
27W - 20L
1,559 Elo+
Solo
Artemis
Artemis
Wolflander29
Artemis
Level 17
God Stats
14W - 16L
1,352 SR
Queue Stats
179W - 212L
1,509 Elo+
Solo
Thor
Thor
iAmFlibberz
Thor
Level 27
God Stats
1W - 2L
1,459 SR
Queue Stats
129W - 148L
1,501 Elo+
Solo
Team Averages
Level 22
1,443 SR
1,547 Elo+

VS

Team Averages
Level 20
1,601 SR
1,524 Elo+
Bellona
Bellona
Duskroud
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,628 Elo+
Solo
Pele
Pele
KILLER XD 00722
Pele
Level 29
God Stats
2W - 2L
1,367 SR
Queue Stats
34W - 38L
1,457 Elo+
Solo
Artemis
Artemis
SlayDonks
Artemis
Level 11
God Stats
6W - 5L
1,764 SR
Queue Stats
35W - 52L
1,460 Elo+
Solo
Geb
Geb
Sp3CiFc_
Geb
Level 29
God Stats
23W - 22L
1,476 SR
Queue Stats
382W - 397L
1,524 Elo+
Solo
Eset
Eset
Tclems28s
Eset
Level 25
God Stats
6W - 5L
1,896 SR
Queue Stats
28W - 32L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarealSulfur
Bellona
20
11 / 1 / 5
13,951
558
22,364
22,777
24,307
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
Redsnail73
Cerberus
16
3 / 4 / 8
11,430
457
12,700
25,145
22,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 7 / 7
12,047
482
18,857
21,033
7,654
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Wolflander29
Artemis
20
5 / 3 / 6
12,955
518
16,390
14,459
6,466
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
8 / 4 / 4
12,581
503
9,891
19,982
7,367
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Duskroud
Bellona
16
2 / 14 / 2
10,658
426
13,444
25,719
22,812
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 6 / 7
12,370
495
19,686
20,654
14,944
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
SlayDonks
Artemis
15
4 / 9 / 6
9,737
389
19,353
18,120
7,511
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 9
9,034
361
8,580
20,108
18,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
16
7 / 4 / 5
10,387
415
20,264
17,719
6,942
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
33
Kills
19
19
Deaths
34
30
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
DarealSulfur
Bellona
11
1
5
13.5
L
Bellona
Duskroud
Bellona
2
14
2
0.21
L
5
6
7
1.42
W
Cerberus
Redsnail73
Cerberus
3
4
8
1.75
L
Artemis
SlayDonks
Artemis
4
9
6
0.78
L
1
1
9
5.5
L
Eset
7
4
5
2.38
W
6
7
7
1.36
W
Artemis
Wolflander29
Artemis
5
3
6
2.67
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,202
Damage
81,327
103,396
Taken
102,320
68,402
Mitigated
70,912
35,037
Healing
24,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DarealSulfur
Bellona
22,364
9,660
0
4,201
22,777
24,307
664
938
21,189
0
91,581
L
Bellona
Duskroud
Bellona
13,444
5,320
0
3,506
25,719
22,812
1,188
3,011
21,999
0
45,204
L
19,686
6,731
0
5,136
20,654
14,944
690
4,549
15,730
0
97,152
W
Cerberus
Redsnail73
Cerberus
12,700
760
498
6,924
25,145
22,608
378
8,927
16,190
46,530
0
L
Artemis
SlayDonks
Artemis
19,353
12,227
0
4,431
18,120
7,511
1,686
6,439
11,431
0
56,534
L
8,580
129
0
3,380
20,108
18,703
162
9,142
10,619
29,507
0
L
Eset
20,264
2,720
1,329
6,394
17,719
6,942
380
7,719
9,900
60,331
0
W
18,857
10,174
2,365
9,265
21,033
7,654
1,908
9,044
11,914
79,609
0
W
Artemis
Wolflander29
Artemis
16,390
9,014
0
4,392
14,459
6,466
1,833
5,450
8,909
0
81,794
W
9,891
1,282
1,707
5,685
19,982
7,367
1,522
4,485
15,422
0
60,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,964
Gold Earned
52,186
529
Minions Killed
390
0
Camps Cleared
0
2,152,921
Distance Traveled
2,144,221
31
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,951
558
138
6
0
477,266
5
L
Bellona
10,658
426
78
3
0
398,629
0
L
Pele
12,370
495
135
5
0
462,845
0
W
Cerberus
11,430
457
104
4
0
462,263
0
L
Artemis
9,737
389
79
3
0
367,821
0
L
Geb
9,034
361
25
1
0
442,633
4
L
Eset
10,387
415
73
3
0
472,293
3
W
Olorun
12,047
482
97
4
0
371,930
3
W
Artemis
12,955
518
121
5
0
391,343
8
W
Thor
12,581
503
69
3
0
450,119
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role