Player Matchup

Fenrir
Fenrir
Platinum III
MrsEsterhouse
Fenrir
Platinum III
Level 148
God Stats
10W - 4L
1,549 SR
Queue Stats
161W - 111L
1,758 MMR
Party 1
Merlin
Merlin
Gold V
SadChemist
Merlin
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
Tataniium
Sobek
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,516 SR
1,586 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,682 SR
1,751 MMR
Kukulkan
Kukulkan
Diamond V
SparkFlare
Kukulkan
Diamond V
Level 156
God Stats
47W - 35L
1,726 SR
Queue Stats
252W - 206L
2,091 MMR
Solo
Medusa
Medusa
Silver IV
jairomend
Medusa
Silver IV
Level 89
God Stats
3W - 1L
1,810 SR
Queue Stats
12W - 6L
1,777 MMR
Solo
Ymir
Ymir
Silver I
sebasclgamer
Ymir
Silver I
Level 133
God Stats
0W - 1L
1,511 SR
Queue Stats
36W - 47L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
4,406
881
1,165
2,811
1,128
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
SadChemist
Merlin
7
0 / 0 / 2
3,943
789
1,689
1,929
456
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Tataniium
Sobek
6
1 / 0 / 2
4,209
842
1,362
1,556
602
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
BacchusNe ZhaAphroditeYemojaPersephone

VS

Bans
OdinAresHou YiKumbhakarnaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SparkFlare
Kukulkan
3
0 / 1 / 0
3,447
689
207
806
221
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
jairomend
Medusa
7
1 / 0 / 0
4,223
845
2,468
1,983
609
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 1
3,890
778
1,272
3,559
1,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Merlin
SadChemist
Merlin
0
0
2
1
L
Kukulkan
SparkFlare
Kukulkan
0
1
0
0
W
Sobek
Tataniium
Sobek
1
0
2
2
L
Medusa
jairomend
Medusa
1
0
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,216
Damage
3,947
6,296
Taken
6,348
2,186
Mitigated
2,775
2,047
Healing
413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,165
133
0
539
2,811
1,128
0
827
1,984
0
4,679
W
Merlin
SadChemist
Merlin
1,689
320
0
714
1,929
456
0
346
1,583
19,073
0
L
Kukulkan
SparkFlare
Kukulkan
207
0
0
150
806
221
0
422
359
2,076
0
W
Sobek
Tataniium
Sobek
1,362
165
0
794
1,556
602
0
349
1,207
4,944
0
L
Medusa
jairomend
Medusa
2,468
460
0
80
1,983
609
0
954
1,029
0
16,225
L
1,272
137
0
183
3,559
1,945
0
1,707
1,777
6,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,558
Gold Earned
11,560
56
Minions Killed
49
0
Camps Cleared
0
266,285
Distance Traveled
188,498
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,406
881
12
2
0
86,744
1
W
Merlin
3,943
789
34
7
0
77,947
0
L
Kukulkan
3,447
689
4
1
0
16,367
1
W
Sobek
4,209
842
10
2
0
101,594
1
L
Medusa
4,223
845
36
7
0
93,432
2
L
Ymir
3,890
778
9
2
0
78,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role