Player Matchup

Ullr
Ullr
JonaFett
Ullr
Level 27
God Stats
10W - 18L
1,041 SR
Queue Stats
43W - 53L
1,311 Elo+
Party 1
Arachne
Arachne
Kreiloc
Arachne
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Persionidas
Ymir
Level 18
God Stats
11W - 13L
1,479 SR
Queue Stats
32W - 32L
1,287 Elo+
Party 1
Team Averages
Level 33
1,340 SR
1,366 Elo+

VS

Team Averages
Level 46
1,504 SR
1,418 Elo+
Baron Samedi
Baron Samedi
DAVUŦ
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Snuelix
Cthulhu
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 36L
1,389 Elo+
Party 2
Neith
Neith
pocketofsunshine
Neith
Level 25
God Stats
2W - 1L
1,511 SR
Queue Stats
40W - 44L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
2 / 3 / 7
10,870
604
11,723
13,743
5,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Kreiloc
Arachne
16
8 / 4 / 2
12,204
678
13,579
15,651
5,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 9
10,583
588
7,056
17,603
14,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DAVUŦ
Baron Samedi
15
4 / 3 / 5
11,479
638
13,810
14,558
12,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
Snuelix
Cthulhu
14
4 / 4 / 6
12,195
678
10,864
16,957
16,122
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 5 / 7
11,313
629
9,974
12,443
5,198
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
11
Kills
11
11
Deaths
12
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DAVUŦ
Baron Samedi
4
3
5
2.17
L
Ullr
2
3
7
1.83
L
Arachne
Kreiloc
Arachne
8
4
2
2.25
L
1
4
9
1.38
W
Cthulhu
Snuelix
Cthulhu
4
4
6
1.75
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,358
Damage
34,648
46,997
Taken
43,958
25,426
Mitigated
34,018
16,081
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DAVUŦ
Baron Samedi
13,810
1,659
1,892
5,447
14,558
12,698
855
3,199
11,359
64,309
0
L
Ullr
11,723
6,517
0
6,846
13,743
5,449
0
7,667
6,076
0
56,046
L
Arachne
Kreiloc
Arachne
13,579
11,758
0
4,837
15,651
5,787
96
7,454
8,197
0
42,755
L
7,056
148
219
4,179
17,603
14,190
0
10,165
7,438
25,647
0
W
Cthulhu
Snuelix
Cthulhu
10,864
653
1,311
964
16,957
16,122
366
1,815
15,142
35,544
0
W
9,974
4,424
0
3,530
12,443
5,198
2,284
2,142
10,301
0
51,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
34,987
142
Minions Killed
220
0
Camps Cleared
0
852,185
Distance Traveled
823,866
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,479
638
73
4
0
261,755
2
L
Ullr
10,870
604
68
4
0
248,214
3
L
Arachne
12,204
678
43
2
0
313,159
3
L
Ymir
10,583
588
31
2
0
290,812
5
W
Cthulhu
12,195
678
51
3
0
312,640
3
W
Neith
11,313
629
96
5
0
249,471
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role