Player Matchup

Cernunnos
Cernunnos
Abigeill
Cernunnos
Level 26
God Stats
11W - 15L
1,630 SR
Queue Stats
107W - 95L
1,582 Elo+
Solo
Pele
Pele
LiLChrollo
Pele
Level 28
God Stats
10W - 3L
1,500 SR
Queue Stats
196W - 168L
1,540 Elo+
Solo
Merlin
Merlin
Shunpwn
Merlin
Level 26
God Stats
5W - 4L
1,679 SR
Queue Stats
27W - 28L
1,448 Elo+
Solo
Scylla
Scylla
Themerys
Scylla
Level 6
God Stats
1W - 1L
1,675 SR
Queue Stats
1W - 1L
1,600 Elo+
Solo
Bellona
Bellona
lukrtd
Bellona
Level 22
God Stats
3W - 6L
1,470 SR
Queue Stats
45W - 27L
1,428 Elo+
Solo
Team Averages
Level 22
1,591 SR
1,519 Elo+

VS

Team Averages
Level 18
1,560 SR
1,607 Elo+
Awilix
Awilix
G3n3tikz
Awilix
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,851 Elo+
Party 1
Artemis
Artemis
JMec7
Artemis
Level 15
God Stats
1W - 1L
1,828 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
Jemmenich
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Laaeth
Baron Samedi
Level 29
God Stats
4W - 0L
1,618 SR
Queue Stats
102W - 72L
1,682 Elo+
Solo
Janus
Janus
Shinaro
Janus
Level 22
God Stats
1W - 0L
1,353 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Abigeill
Cernunnos
20
11 / 5 / 16
15,339
590
18,136
22,563
8,655
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 5 / 6
12,978
499
10,623
9,130
2,650
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Merlin
Shunpwn
Merlin
20
20 / 6 / 9
16,094
619
24,157
17,908
9,828
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Themerys
Scylla
8
1 / 6 / 4
9,417
362
2,731
4,981
901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
lukrtd
Bellona
20
7 / 4 / 11
15,722
605
27,239
29,002
35,915
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
G3n3tikz
Awilix
20
7 / 8 / 5
14,168
545
9,637
21,697
8,995
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
JMec7
Artemis
19
9 / 10 / 7
14,360
552
19,796
21,230
10,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 12 / 8
9,869
380
5,954
15,818
5,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Laaeth
Baron Samedi
20
6 / 7 / 2
15,138
582
18,591
26,113
18,164
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Shinaro
Janus
17
3 / 11 / 3
11,306
435
10,521
15,375
5,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
48
Kills
26
26
Deaths
48
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Abigeill
Cernunnos
11
5
16
3.8
W
Awilix
G3n3tikz
Awilix
7
8
5
1.19
W
Artemis
JMec7
Artemis
9
10
7
1.25
W
1
12
8
0.42
W
Baron Samedi
Laaeth
Baron Samedi
6
7
2
1
L
9
5
6
2.4
W
Janus
Shinaro
Janus
3
11
3
0.41
L
Merlin
Shunpwn
Merlin
20
6
9
4.08
L
Scylla
Themerys
Scylla
1
6
4
0.5
L
Bellona
lukrtd
Bellona
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,886
Damage
64,499
83,584
Taken
100,233
57,949
Mitigated
48,764
23,619
Healing
29,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Abigeill
Cernunnos
18,136
10,099
0
11,213
22,563
8,655
7,516
8,959
13,579
0
106,337
W
Awilix
G3n3tikz
Awilix
9,637
4,784
0
4,049
21,697
8,995
533
6,261
15,386
0
76,655
W
Artemis
JMec7
Artemis
19,796
10,796
0
7,022
21,230
10,284
0
6,319
14,911
0
72,478
W
5,954
1,067
1,096
2,776
15,818
5,746
168
4,476
11,317
46,399
0
W
Baron Samedi
Laaeth
Baron Samedi
18,591
1,941
365
14,133
26,113
18,164
823
2,738
22,568
124,649
0
L
10,623
4,287
0
2,073
9,130
2,650
465
2,391
6,689
0
54,238
W
Janus
Shinaro
Janus
10,521
1,217
0
0
15,375
5,575
1,115
7,094
8,281
54,758
0
L
Merlin
Shunpwn
Merlin
24,157
943
0
2,838
17,908
9,828
3,578
8,583
9,220
102,740
0
L
Scylla
Themerys
Scylla
2,731
326
0
695
4,981
901
222
1,116
3,865
12,974
0
L
Bellona
lukrtd
Bellona
27,239
8,772
0
6,800
29,002
35,915
1,782
12,947
15,165
0
117,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,550
Gold Earned
64,841
615
Minions Killed
551
0
Camps Cleared
0
1,832,044
Distance Traveled
2,217,755
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
15,339
590
162
6
0
483,574
5
W
Awilix
14,168
545
120
5
0
478,296
6
W
Artemis
14,360
552
85
3
0
421,933
0
W
Ra
9,869
380
62
2
0
449,294
1
W
Baron Samedi
15,138
582
198
8
0
419,216
3
L
Pele
12,978
499
94
4
0
285,772
1
W
Janus
11,306
435
86
3
0
449,016
4
L
Merlin
16,094
619
165
6
0
386,182
6
L
Scylla
9,417
362
16
1
0
151,420
0
L
Bellona
15,722
605
178
7
0
525,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role