Player Matchup

Artemis
Artemis
AZP_Ad4m
Artemis
Level 27
God Stats
3W - 3L
1,656 SR
Queue Stats
27W - 17L
1,624 Elo+
Solo
Merlin
Merlin
JamToasty
Merlin
Level 29
God Stats
9W - 4L
1,611 SR
Queue Stats
52W - 54L
1,380 Elo+
Party 1
Odin
Odin
Mr420OG3967
Odin
Level 21
God Stats
3W - 2L
1,607 SR
Queue Stats
44W - 38L
1,417 Elo+
Party 1
Nemesis
Nemesis
ParchedBro
Nemesis
Level 22
God Stats
2W - 2L
1,440 SR
Queue Stats
16W - 11L
1,327 Elo+
Party 1
Nox
Nox
Sar1ma
Nox
Level 8
God Stats
2W - 2L
1,773 SR
Queue Stats
3W - 5L
1,321 Elo+
Solo
Team Averages
Level 21
1,617 SR
1,414 Elo+

VS

Team Averages
Level 26
1,638 SR
1,357 Elo+
Merlin
Merlin
Elynor
Merlin
Level 29
God Stats
3W - 0L
1,785 SR
Queue Stats
122W - 137L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
Medison
Cthulhu
Level 27
God Stats
8W - 4L
1,761 SR
Queue Stats
236W - 247L
1,410 Elo+
Party 2
Susano
Susano
Ripper patumee
Susano
Level 37
God Stats
4W - 0L
1,721 SR
Queue Stats
40W - 36L
1,276 Elo+
Party 3
Chaac
Chaac
StainGate
Chaac
Level 26
God Stats
5W - 3L
1,472 SR
Queue Stats
198W - 217L
1,392 Elo+
Party 2
Da Ji
Da Ji
whynoplay
Da Ji
Level 9
God Stats
3W - 4L
1,451 SR
Queue Stats
28W - 34L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AZP_Ad4m
Artemis
17
1 / 11 / 8
10,870
906
10,966
17,543
6,009
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
JamToasty
Merlin
18
2 / 7 / 6
11,889
991
17,272
17,754
8,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 13 / 6
10,871
906
9,152
28,407
18,232
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ParchedBro
Nemesis
18
7 / 10 / 5
13,073
1,089
20,659
24,418
9,459
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
Sar1ma
Nox
17
2 / 5 / 6
10,762
897
9,750
13,126
7,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Elynor
Merlin
19
8 / 4 / 21
12,986
1,082
24,201
11,321
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Medison
Cthulhu
20
5 / 1 / 28
12,814
1,068
19,715
16,853
15,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 3 / 23
13,902
1,159
13,521
14,506
5,500
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
StainGate
Chaac
18
3 / 5 / 24
11,739
978
13,924
19,000
16,393
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
whynoplay
Da Ji
20
22 / 1 / 15
15,190
1,266
22,980
14,761
8,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
157
14
Kills
46
46
Deaths
14
31
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Artemis
AZP_Ad4m
Artemis
1
11
8
0.45
W
Merlin
Elynor
Merlin
8
4
21
4.63
L
Merlin
JamToasty
Merlin
2
7
6
0.71
W
Cthulhu
Medison
Cthulhu
5
1
28
19
L
2
13
6
0.38
L
Nemesis
ParchedBro
Nemesis
7
10
5
0.95
W
8
3
23
6.5
L
Nox
Sar1ma
Nox
2
5
6
1
W
Chaac
StainGate
Chaac
3
5
24
3
W
Da Ji
whynoplay
Da Ji
22
1
15
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,799
Damage
94,341
101,248
Taken
76,441
50,066
Mitigated
50,265
6,038
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AZP_Ad4m
Artemis
10,966
5,206
0
496
17,543
6,009
0
6,295
11,033
0
18,890
W
Merlin
Elynor
Merlin
24,201
2,084
0
0
11,321
4,494
0
3,493
7,828
43,485
0
L
Merlin
JamToasty
Merlin
17,272
817
446
2,326
17,754
8,681
0
9,482
8,122
60,675
0
W
Cthulhu
Medison
Cthulhu
19,715
1,756
1,461
1,724
16,853
15,621
0
8,750
8,103
45,364
0
L
9,152
4,060
0
0
28,407
18,232
0
13,133
14,884
0
19,694
L
Nemesis
ParchedBro
Nemesis
20,659
10,694
0
1,986
24,418
9,459
0
9,099
14,954
0
44,252
W
13,521
3,753
1,617
1,910
14,506
5,500
0
4,565
9,941
0
30,556
L
Nox
Sar1ma
Nox
9,750
1,160
0
784
13,126
7,685
0
5,648
7,403
22,568
0
W
Chaac
StainGate
Chaac
13,924
3,263
0
2,835
19,000
16,393
0
5,585
13,415
421
25,109
W
Da Ji
whynoplay
Da Ji
22,980
9,829
534
570
14,761
8,257
0
4,629
9,832
0
30,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,465
Gold Earned
66,631
202
Minions Killed
193
6
Camps Cleared
6
1,012,777
Distance Traveled
1,052,849
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,870
906
12
1
0
158,542
1
W
Merlin
12,986
1,082
48
4
0
192,230
0
L
Merlin
11,889
991
91
8
2
211,115
0
W
Cthulhu
12,814
1,068
75
6
0
247,179
1
L
Odin
10,871
906
17
1
1
222,819
0
L
Nemesis
13,073
1,089
51
4
3
244,372
1
W
Susano
13,902
1,159
37
3
5
215,848
0
L
Nox
10,762
897
31
3
0
175,929
2
W
Chaac
11,739
978
19
2
0
191,242
0
W
Da Ji
15,190
1,266
14
1
1
206,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role