Player Matchup

Heimdallr
Heimdallr
Disclexia
Heimdallr
Level 155
God Stats
12W - 10L
1,320 SR
Queue Stats
272W - 220L
1,584 Elo+
Solo
Bastet
Bastet
FFCCTASE
Bastet
Level 137
God Stats
11W - 5L
1,751 SR
Queue Stats
307W - 255L
1,665 Elo+
Solo
Ares
Ares
OnlyBooM
Ares
Level 129
God Stats
3W - 2L
1,605 SR
Queue Stats
82W - 82L
1,638 Elo+
Solo
Hera
Hera
SirLeafy
Hera
Level 57
God Stats
13W - 12L
1,722 SR
Queue Stats
315W - 288L
1,567 Elo+
Solo
Cthulhu
Cthulhu
bloedmonster
Cthulhu
Level 117
God Stats
4W - 4L
1,722 SR
Queue Stats
48W - 53L
1,611 Elo+
Solo
Team Averages
Level 119
1,624 SR
1,613 Elo+

VS

Team Averages
Level 142
1,751 SR
1,710 Elo+
Arachne
Arachne
FatLivesMatter
Arachne
Level 104
God Stats
4W - 4L
1,647 SR
Queue Stats
186W - 177L
1,656 Elo+
Solo
Da Ji
Da Ji
JayDeMilfshake
Da Ji
Level 129
God Stats
2W - 0L
1,868 SR
Queue Stats
213W - 236L
1,661 Elo+
Solo
Cthulhu
Cthulhu
Paincy
Cthulhu
Level 160
God Stats
2W - 2L
1,658 SR
Queue Stats
110W - 114L
1,587 Elo+
Solo
Eset
Eset
katrean
Eset
Level 160
God Stats
18W - 1L
1,918 SR
Queue Stats
722W - 381L
1,837 Elo+
Party 1
Ullr
Ullr
semsos
Ullr
Level 159
God Stats
47W - 22L
1,666 SR
Queue Stats
899W - 478L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Disclexia
Heimdallr
2
0 / 2 / 0
2,612
522
1,266
1,887
400
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
FFCCTASE
Bastet
5
0 / 0 / 0
3,308
662
865
1,952
411
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
4
0 / 0 / 0
3,009
602
854
2,877
836
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hera
5
0 / 2 / 0
3,366
673
411
1,417
411
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
bloedmonster
Cthulhu
6
0 / 2 / 0
3,435
687
2,107
2,955
1,250
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,552
710
2,070
3,421
950
5
0 / 0 / 1
3,463
693
0
1,799
411
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Paincy
Cthulhu
5
0 / 0 / 3
3,235
647
1,818
3,319
1,051
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
katrean
Eset
7
2 / 0 / 0
4,277
855
1,031
1,263
299
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
semsos
Ullr
6
2 / 0 / 0
3,543
709
2,073
1,641
399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Disclexia
Heimdallr
0
2
0
0
L
Bastet
FFCCTASE
Bastet
0
0
0
0
W
2
0
0
2
W
0
0
1
0.5
L
Ares
0
0
0
0
W
Cthulhu
Paincy
Cthulhu
0
0
3
1.5
L
Hera
0
2
0
0
L
Cthulhu
bloedmonster
Cthulhu
0
2
0
0
W
Eset
katrean
Eset
2
0
0
2
W
Ullr
semsos
Ullr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,503
Damage
6,992
11,088
Taken
11,443
3,308
Mitigated
3,110
3,433
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Disclexia
Heimdallr
1,266
867
0
530
1,887
400
0
718
1,169
0
4,079
L
Bastet
FFCCTASE
Bastet
865
354
0
1,323
1,952
411
0
131
1,821
0
14,847
W
2,070
1,473
0
2,381
3,421
950
0
1,462
1,784
0
10,693
W
0
0
0
1,262
1,799
411
0
0
1,799
0
13,444
L
Ares
854
88
0
1,125
2,877
836
0
720
2,157
6,084
0
W
Cthulhu
Paincy
Cthulhu
1,818
681
0
1,080
3,319
1,051
0
1,129
2,170
6,806
0
L
Hera
411
38
0
30
1,417
411
0
900
517
14,247
0
L
Cthulhu
bloedmonster
Cthulhu
2,107
224
0
425
2,955
1,250
0
380
2,575
14,321
0
W
Eset
katrean
Eset
1,031
239
0
890
1,263
299
0
92
1,171
19,969
0
W
Ullr
semsos
Ullr
2,073
1,188
0
918
1,641
399
0
494
1,147
0
13,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,730
Gold Earned
18,070
116
Minions Killed
139
0
Camps Cleared
0
452,482
Distance Traveled
505,646
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
2,612
522
7
1
0
53,498
1
L
Bastet
3,308
662
41
8
0
106,236
1
W
Arachne
3,552
710
19
4
0
104,067
1
W
Da Ji
3,463
693
34
7
0
106,359
0
L
Ares
3,009
602
3
1
0
102,478
1
W
Cthulhu
3,235
647
10
2
0
107,145
0
L
Hera
3,366
673
29
6
0
99,167
1
L
Cthulhu
3,435
687
36
7
0
91,103
0
W
Eset
4,277
855
51
10
0
102,357
1
W
Ullr
3,543
709
25
5
0
85,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role