Player Matchup

Ra
Ra
Agrias3696
Ra
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 80L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Icymr creepy
Cthulhu
Level 27
God Stats
15W - 15L
1,400 SR
Queue Stats
98W - 116L
1,266 Elo+
Solo
Pele
Pele
LUIS1201FS
Pele
Level 26
God Stats
8W - 4L
1,910 SR
Queue Stats
84W - 109L
1,327 Elo+
Solo
Izanami
Izanami
SOLLOMON BR
Izanami
Level 29
God Stats
19W - 25L
1,810 SR
Queue Stats
240W - 292L
1,379 Elo+
Party 2
Hun Batz
Hun Batz
SoulNathan
Hun Batz
Level 31
God Stats
17W - 9L
1,467 SR
Queue Stats
640W - 619L
1,461 Elo+
Party 2
Team Averages
Level 29
1,617 SR
1,363 Elo+

VS

Team Averages
Level 23
1,492 SR
1,385 Elo+
Nemesis
Nemesis
Caradhras365
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,426 Elo+
Party 1
Cerberus
Cerberus
ShiroStriker
Cerberus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 121L
1,306 Elo+
Solo
Zhong Kui
Zhong Kui
Vieira100
Zhong Kui
Level 29
God Stats
3W - 5L
1,480 SR
Queue Stats
62W - 73L
1,352 Elo+
Party 1
Xbalanque
Xbalanque
derekgreen
Xbalanque
Level 23
God Stats
0W - 1L
1,298 SR
Queue Stats
20W - 14L
1,511 Elo+
Solo
Mulan
Mulan
inibidor-baga446
Mulan
Level 27
God Stats
28W - 30L
1,680 SR
Queue Stats
250W - 264L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 14
21,253
559
29,400
21,632
11,299
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Icymr creepy
Cthulhu
8
0 / 0 / 1
11,505
303
2,405
4,592
1,455
Shoes

Shoes

+6%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
19 / 10 / 11
22,200
584
52,958
47,268
26,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
SOLLOMON BR
Izanami
20
9 / 9 / 9
21,050
554
26,522
31,566
12,904
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
SoulNathan
Hun Batz
20
17 / 6 / 13
24,098
634
37,306
38,924
24,006
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Caradhras365
Nemesis
20
3 / 9 / 6
17,943
472
11,334
30,186
24,617
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
ShiroStriker
Cerberus
20
2 / 15 / 5
17,137
451
16,027
46,114
22,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Vieira100
Zhong Kui
20
6 / 8 / 6
20,487
539
25,955
38,438
42,719
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
derekgreen
Xbalanque
20
6 / 14 / 3
18,678
492
28,908
34,758
14,099
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 8 / 3
17,661
465
29,740
35,625
61,168
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
54
Kills
27
27
Deaths
54
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
2
14
8
L
Nemesis
Caradhras365
Nemesis
3
9
6
0.67
W
Cthulhu
Icymr creepy
Cthulhu
0
0
1
0.5
W
19
10
11
2.45
W
Izanami
SOLLOMON BR
Izanami
9
9
9
1.5
L
Cerberus
ShiroStriker
Cerberus
2
15
5
0.3
W
Hun Batz
SoulNathan
Hun Batz
17
6
13
3.92
L
Zhong Kui
Vieira100
Zhong Kui
6
8
6
1.13
L
Xbalanque
derekgreen
Xbalanque
6
14
3
0.54
L
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,591
Damage
111,964
143,982
Taken
185,121
76,225
Mitigated
165,557
57,964
Healing
52,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,400
3,675
6,235
9,601
21,632
11,299
890
7,367
14,065
168,379
0
L
Nemesis
Caradhras365
Nemesis
11,334
5,088
0
5,213
30,186
24,617
422
1,841
28,345
0
149,592
W
Cthulhu
Icymr creepy
Cthulhu
2,405
204
348
1,008
4,592
1,455
0
1,015
3,397
6,445
0
W
52,958
20,935
0
20,341
47,268
26,561
4,419
9,478
37,690
0
174,095
W
Izanami
SOLLOMON BR
Izanami
26,522
20,388
0
5,057
31,566
12,904
6,693
9,501
21,640
0
147,801
L
Cerberus
ShiroStriker
Cerberus
16,027
2,299
1,086
13,858
46,114
22,954
280
6,124
39,990
115,840
0
W
Hun Batz
SoulNathan
Hun Batz
37,306
15,709
0
15,374
38,924
24,006
2,717
15,293
23,581
0
205,400
L
Zhong Kui
Vieira100
Zhong Kui
25,955
4,054
0
15,176
38,438
42,719
3,183
8,280
30,158
132,984
0
L
Xbalanque
derekgreen
Xbalanque
28,908
19,035
0
9,627
34,758
14,099
1,755
5,351
29,407
0
149,609
L
29,740
3,615
0
7,470
35,625
61,168
586
10,209
25,416
0
92,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,106
Gold Earned
91,906
889
Minions Killed
908
0
Camps Cleared
0
2,974,229
Distance Traveled
2,931,789
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
21,253
559
253
7
0
809,880
8
L
Nemesis
17,943
472
172
5
0
642,083
1
W
Cthulhu
11,505
303
8
0
0
150,813
3
W
Pele
22,200
584
185
5
0
661,286
10
W
Izanami
21,050
554
208
5
0
548,328
1
L
Cerberus
17,137
451
211
6
0
615,235
2
W
Hun Batz
24,098
634
235
6
0
803,922
1
L
Zhong Kui
20,487
539
224
6
0
567,874
9
L
Xbalanque
18,678
492
203
5
0
576,103
6
L
Mulan
17,661
465
98
3
0
530,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role