Player Matchup

Izanami
Izanami
BLACK STAR106
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,715 Elo+
Party 2
Cthulhu
Cthulhu
Carvell17
Cthulhu
Level 29
God Stats
1W - 1L
1,445 SR
Queue Stats
3W - 4L
1,437 Elo+
Solo
Ah Puch
Ah Puch
Xx KeNstaLL xX
Ah Puch
Level 76
God Stats
4W - 7L
1,278 SR
Queue Stats
87W - 73L
1,441 Elo+
Party 2
Team Averages
Level 45
1,408 SR
1,531 Elo+

VS

Team Averages
Level 78
1,517 SR
1,440 Elo+
Achilles
Achilles
Ghostreache
Achilles
Level 25
God Stats
7W - 2L
1,347 SR
Queue Stats
35W - 30L
1,398 Elo+
Party 1
Pele
Pele
USA s Star
Pele
Level 85
God Stats
185W - 97L
1,693 SR
Queue Stats
635W - 492L
1,506 Elo+
Party 1
Chang'e
Chang'e
oPASTRANAo
Chang'e
Level 123
God Stats
88W - 81L
1,510 SR
Queue Stats
135W - 141L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 4 / 2
8,345
642
7,916
7,843
2,307
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Carvell17
Cthulhu
12
2 / 5 / 3
9,114
701
5,684
9,788
3,866
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 5 / 2
8,437
649
9,253
9,333
2,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ghostreache
Achilles
12
0 / 2 / 12
8,597
661
3,442
9,300
9,227
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 1 / 2
9,695
746
10,401
12,975
4,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
oPASTRANAo
Chang'e
13
6 / 3 / 5
9,402
723
7,597
9,170
2,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
14
14
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
4
2
0.75
L
Cthulhu
Carvell17
Cthulhu
2
5
3
0.7
W
Achilles
Ghostreache
Achilles
0
2
12
3
W
8
1
2
9
L
2
5
2
0.6
W
Chang'e
oPASTRANAo
Chang'e
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,853
Damage
21,440
26,964
Taken
31,445
8,401
Mitigated
16,597
4,326
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,916
5,509
0
1,412
7,843
2,307
808
2,353
5,240
0
27,958
L
Cthulhu
Carvell17
Cthulhu
5,684
56
303
910
9,788
3,866
0
2,640
7,028
34,062
0
W
Achilles
Ghostreache
Achilles
3,442
138
218
1,505
9,300
9,227
297
3,973
5,327
0
8,181
W
10,401
1,807
0
4,338
12,975
4,452
806
6,818
6,157
0
45,094
L
9,253
0
746
955
9,333
2,228
0
2,684
6,574
26,155
0
W
Chang'e
oPASTRANAo
Chang'e
7,597
70
3,614
4,690
9,170
2,918
0
4,250
4,920
32,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,896
Gold Earned
27,694
132
Minions Killed
129
0
Camps Cleared
0
657,091
Distance Traveled
719,089
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,345
642
45
3
0
217,831
4
L
Cthulhu
9,114
701
52
4
0
224,833
2
W
Achilles
8,597
661
16
1
0
232,168
0
W
Pele
9,695
746
67
5
0
258,778
0
L
Ah Puch
8,437
649
35
3
0
214,427
3
W
Chang'e
9,402
723
46
4
0
228,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role