Player Matchup

Neith
Neith
BMonayyy254
Neith
Level 19
God Stats
78W - 81L
1,505 SR
Queue Stats
100W - 121L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
Bear_of_death131
Sun Wukong
Level 18
God Stats
7W - 7L
1,483 SR
Queue Stats
183W - 231L
1,253 Elo+
Solo
Cerberus
Cerberus
Gamerkid3029
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,263 Elo+
Solo
Chronos
Chronos
R6-_KenKaneki
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,378 Elo+
Party 1
Arachne
Arachne
YesFeelReal
Arachne
Level 23
God Stats
5W - 3L
1,680 SR
Queue Stats
71W - 71L
1,453 Elo+
Party 1
Team Averages
Level 19
1,534 SR
1,334 Elo+

VS

Team Averages
Level 18
1,544 SR
1,297 Elo+
Merlin
Merlin
I7IDcZuriKata
Merlin
Level 28
God Stats
8W - 13L
1,484 SR
Queue Stats
152W - 210L
1,322 Elo+
Party 3
Yemoja
Yemoja
JuicyKeene
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,383 Elo+
Solo
Cthulhu
Cthulhu
iFloridaState
Cthulhu
Level 16
God Stats
8W - 13L
1,500 SR
Queue Stats
152W - 136L
939 Elo+
Party 2
Bakasura
Bakasura
ked97
Bakasura
Level 29
God Stats
2W - 4L
1,738 SR
Queue Stats
81W - 123L
1,365 Elo+
Party 2
Neith
Neith
luxo1999full
Neith
Level 7
God Stats
16W - 25L
1,500 SR
Queue Stats
120W - 191L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 5
13,126
505
9,872
14,374
5,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Bear_of_death131
Sun Wukong
16
0 / 5 / 11
11,501
442
5,986
18,419
11,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Gamerkid3029
Cerberus
19
7 / 4 / 10
13,145
506
12,658
20,698
14,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos
19
9 / 3 / 12
13,972
537
22,589
21,130
8,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
YesFeelReal
Arachne
20
26 / 1 / 3
16,868
649
25,237
19,883
9,754
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 4
11,461
441
16,468
14,504
5,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
JuicyKeene
Yemoja
11
0 / 8 / 4
8,487
326
4,262
11,864
5,167
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
20
5 / 9 / 1
12,150
467
16,105
23,813
24,917
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
ked97
Bakasura
18
6 / 8 / 3
12,124
466
14,171
23,625
9,909
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 12 / 1
10,354
398
9,294
18,602
6,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
45
Kills
16
16
Deaths
45
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
Sun Wukong
Bear_of_death131
Sun Wukong
0
5
11
1.1
W
Cerberus
Gamerkid3029
Cerberus
7
4
10
3
L
3
8
4
0.63
L
Yemoja
JuicyKeene
Yemoja
0
8
4
0.25
W
Chronos
9
3
12
5
W
Arachne
YesFeelReal
Arachne
26
1
3
27.5
L
Cthulhu
5
9
1
0.61
L
Bakasura
ked97
Bakasura
6
8
3
0.94
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,342
Damage
60,300
94,504
Taken
92,408
49,726
Mitigated
51,992
34,453
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,872
5,965
0
3,201
14,374
5,800
8,148
6,082
7,812
0
78,550
W
Sun Wukong
Bear_of_death131
Sun Wukong
5,986
1,317
0
6,744
18,419
11,042
2,818
6,291
12,128
0
54,932
W
Cerberus
Gamerkid3029
Cerberus
12,658
2,276
1,048
7,026
20,698
14,166
1,439
9,530
11,113
60,964
0
L
16,468
623
0
2,980
14,504
5,314
524
6,385
8,119
71,804
0
L
Yemoja
JuicyKeene
Yemoja
4,262
1,025
737
304
11,864
5,167
114
4,802
7,062
21,045
0
W
Chronos
22,589
5,332
291
6,540
21,130
8,964
1,608
9,498
11,546
81,047
0
W
Arachne
YesFeelReal
Arachne
25,237
18,098
1,101
8,502
19,883
9,754
1,578
5,434
14,129
0
96,103
L
Cthulhu
16,105
705
0
1,830
23,813
24,917
1,639
8,137
15,676
80,780
0
L
Bakasura
ked97
Bakasura
14,171
10,214
0
5,369
23,625
9,909
0
5,560
18,065
0
70,741
L
9,294
3,815
0
171
18,602
6,685
312
10,363
8,239
0
51,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,612
Gold Earned
54,576
597
Minions Killed
496
0
Camps Cleared
0
2,226,682
Distance Traveled
1,907,193
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,126
505
137
5
0
417,279
0
W
Sun Wukong
11,501
442
74
3
0
312,649
0
W
Cerberus
13,145
506
121
5
0
471,302
0
L
Merlin
11,461
441
125
5
0
396,972
0
L
Yemoja
8,487
326
34
1
0
208,757
0
W
Chronos
13,972
537
109
4
0
427,376
1
W
Arachne
16,868
649
156
6
0
598,076
0
L
Cthulhu
12,150
467
129
5
0
428,810
0
L
Bakasura
12,124
466
126
5
0
506,534
1
L
Neith
10,354
398
82
3
0
366,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role