Player Matchup

Merlin
Merlin
Ice wolf 055052
Merlin
Level 14
God Stats
7W - 9L
1,184 SR
Queue Stats
19W - 34L
1,159 Elo+
Solo
Arachne
Arachne
Mannyto
Arachne
Level 26
God Stats
13W - 10L
1,480 SR
Queue Stats
70W - 69L
1,198 Elo+
Solo
Cthulhu
Cthulhu
Moldyspaghet
Cthulhu
Level 9
God Stats
2W - 2L
1,784 SR
Queue Stats
27W - 33L
1,237 Elo+
Solo
Odin
Odin
NaxGKnoX
Odin
Level 16
God Stats
7W - 19L
1,139 SR
Queue Stats
68W - 102L
1,030 Elo+
Solo
Jormungandr
Jormungandr
carpi0512
Jormungandr
Level 7
God Stats
3W - 6L
1,284 SR
Queue Stats
9W - 15L
1,258 Elo+
Solo
Team Averages
Level 14
1,374 SR
1,176 Elo+

VS

Team Averages
Level 16
1,405 SR
1,177 Elo+
Poseidon
Poseidon
Knvishkestrel72
Poseidon
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
229W - 235L
1,167 Elo+
Solo
Pele
Pele
Lekah334
Pele
Level 11
God Stats
2W - 3L
1,272 SR
Queue Stats
14W - 12L
1,345 Elo+
Solo
Sol
Sol
Prod4Suicide_dot
Sol
Level 14
God Stats
11W - 14L
1,413 SR
Queue Stats
21W - 34L
1,120 Elo+
Solo
Nu Wa
Nu Wa
ryley1
Nu Wa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 32L
1,036 Elo+
Solo
Heimdallr
Heimdallr
thatsmuggamer
Heimdallr
Level 25
God Stats
21W - 24L
1,340 SR
Queue Stats
106W - 124L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 14
12,793
914
14,203
13,930
6,343
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Mannyto
Arachne
20
18 / 4 / 13
17,692
1,264
28,360
20,357
8,595
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Moldyspaghet
Cthulhu
20
8 / 4 / 15
15,121
1,080
25,746
22,740
28,879
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
20
5 / 6 / 15
13,438
960
11,825
21,530
15,303
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
carpi0512
Jormungandr
20
8 / 8 / 12
14,529
1,038
21,146
22,399
23,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
5 / 10 / 13
14,349
1,025
24,565
20,096
6,562
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
20
7 / 11 / 14
14,829
1,059
18,921
29,579
15,078
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 8 / 10
15,008
1,072
25,055
25,429
7,494
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
ryley1
Nu Wa
17
0 / 3 / 7
10,975
784
2,667
7,160
2,278
Heimdallr
thatsmuggamer
Heimdallr
20
5 / 9 / 15
14,645
1,046
20,014
25,876
9,146
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
85
41
Kills
26
26
Deaths
41
69
Assists
59
Player
Kills
Deaths
Assists
KDA
W
2
4
14
2.25
L
Poseidon
5
10
13
1.15
L
Pele
7
11
14
1.27
W
Arachne
Mannyto
Arachne
18
4
13
6.13
W
Cthulhu
Moldyspaghet
Cthulhu
8
4
15
3.88
W
Odin
5
6
15
2.08
L
9
8
10
1.75
W
Jormungandr
carpi0512
Jormungandr
8
8
12
1.75
L
Nu Wa
ryley1
Nu Wa
0
3
7
1.17
L
Heimdallr
thatsmuggamer
Heimdallr
5
9
15
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,280
Damage
91,222
100,956
Taken
108,140
82,992
Mitigated
40,558
10,024
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,203
1,512
0
479
13,930
6,343
0
5,332
8,598
33,702
0
L
Poseidon
24,565
5,125
0
0
20,096
6,562
0
12,574
7,237
50,064
0
L
Pele
18,921
6,365
0
3,207
29,579
15,078
0
15,503
13,601
0
42,585
W
Arachne
Mannyto
Arachne
28,360
19,715
0
3,234
20,357
8,595
0
10,044
9,906
0
49,576
W
Cthulhu
Moldyspaghet
Cthulhu
25,746
2,773
309
782
22,740
28,879
0
13,559
9,181
39,529
0
W
Odin
11,825
5,935
261
3,421
21,530
15,303
0
9,613
11,917
0
15,832
L
25,055
8,648
175
4,449
25,429
7,494
0
13,702
11,202
42,443
0
W
Jormungandr
carpi0512
Jormungandr
21,146
3,474
207
1,331
22,399
23,872
0
13,739
8,660
51,000
0
L
Nu Wa
ryley1
Nu Wa
2,667
455
0
0
7,160
2,278
0
3,572
3,513
4,252
0
L
Heimdallr
thatsmuggamer
Heimdallr
20,014
9,424
0
508
25,876
9,146
0
13,959
11,492
0
56,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,573
Gold Earned
69,806
207
Minions Killed
255
2
Camps Cleared
4
1,335,050
Distance Traveled
1,030,639
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,793
914
49
4
0
244,685
0
L
Poseidon
14,349
1,025
71
5
0
236,108
0
L
Pele
14,829
1,059
45
3
3
219,319
0
W
Arachne
17,692
1,264
58
4
1
278,320
0
W
Cthulhu
15,121
1,080
35
3
1
305,675
0
W
Odin
13,438
960
9
1
0
295,580
0
L
Sol
15,008
1,072
47
3
1
202,116
0
W
Jormungandr
14,529
1,038
56
4
0
210,790
2
L
Nu Wa
10,975
784
4
0
0
131,478
0
L
Heimdallr
14,645
1,046
88
6
0
241,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role