Player Matchup

Bakasura
Bakasura
Boom_CanoN
Bakasura
Level 28
God Stats
8W - 5L
1,768 SR
Queue Stats
55W - 60L
1,402 Elo+
Solo
Neith
Neith
Salty_Raptor_
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,491 Elo+
Solo
Cerberus
Cerberus
Smackkin
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Tai_Len
Cthulhu
Level 8
God Stats
2W - 2L
1,292 SR
Queue Stats
3W - 2L
1,415 Elo+
Solo
Hades
Hades
xXBruceHdezXx
Hades
Level 25
God Stats
51W - 36L
1,665 SR
Queue Stats
270W - 257L
1,527 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,454 Elo+

VS

Team Averages
Level 23
1,500 SR
1,395 Elo+
Olorun
Olorun
Benjamin05139
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
BobTutti
Cthulhu
Level 12
God Stats
6W - 7L
1,577 SR
Queue Stats
12W - 16L
1,552 Elo+
Party 1
Arachne
Arachne
JoSueKabrOn
Arachne
Level 69
God Stats
25W - 29L
1,483 SR
Queue Stats
129W - 167L
1,379 Elo+
Party 1
Nemesis
Nemesis
MaxTheGoat
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,435 Elo+
Solo
Set
Set
macro_0650
Set
Level 10
God Stats
1W - 3L
1,439 SR
Queue Stats
3W - 10L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Boom_CanoN
Bakasura
20
12 / 3 / 3
14,703
700
12,247
15,583
7,090
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 9
11,740
559
8,269
11,048
4,971
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
Smackkin
Cerberus
15
3 / 3 / 8
12,069
575
8,107
13,913
6,918
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Tai_Len
Cthulhu
15
2 / 4 / 12
10,522
501
9,346
16,090
19,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
11 / 1 / 8
13,550
645
20,194
13,599
8,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
8,386
399
8,695
13,118
4,611
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
BobTutti
Cthulhu
16
5 / 7 / 4
11,619
553
11,777
19,372
7,305
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
JoSueKabrOn
Arachne
18
10 / 7 / 5
12,160
579
18,674
19,196
7,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
MaxTheGoat
Nemesis
6
0 / 6 / 1
6,393
304
1,720
6,405
1,358
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 3
8,190
390
2,860
12,058
6,970
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
33
Kills
15
15
Deaths
33
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
Cthulhu
BobTutti
Cthulhu
5
7
4
1
W
Bakasura
Boom_CanoN
Bakasura
12
3
3
4.5
L
Arachne
JoSueKabrOn
Arachne
10
7
5
1.79
L
Nemesis
MaxTheGoat
Nemesis
0
6
1
0.08
W
5
4
9
2.38
W
Cerberus
Smackkin
Cerberus
3
3
8
2.33
W
Cthulhu
Tai_Len
Cthulhu
2
4
12
2
L
0
7
3
0.21
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,163
Damage
43,726
70,233
Taken
70,149
47,064
Mitigated
27,934
19,723
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,695
4,387
444
2,354
13,118
4,611
94
9,357
3,761
45,455
0
L
Cthulhu
BobTutti
Cthulhu
11,777
611
742
2,044
19,372
7,305
234
11,924
7,268
32,925
0
W
Bakasura
Boom_CanoN
Bakasura
12,247
9,217
0
5,337
15,583
7,090
435
1,364
14,219
0
122,298
L
Arachne
JoSueKabrOn
Arachne
18,674
13,945
183
3,962
19,196
7,690
506
8,355
10,491
0
76,486
L
Nemesis
MaxTheGoat
Nemesis
1,720
852
0
696
6,405
1,358
0
1,613
4,542
0
10,557
W
8,269
3,978
0
4,089
11,048
4,971
6,868
2,745
8,303
0
63,774
W
Cerberus
Smackkin
Cerberus
8,107
653
0
1,236
13,913
6,918
915
4,999
8,914
46,462
0
W
Cthulhu
Tai_Len
Cthulhu
9,346
512
284
266
16,090
19,288
104
5,657
10,433
29,943
0
L
2,860
924
0
141
12,058
6,970
864
6,398
5,450
0
31,518
W
20,194
1,439
116
8,395
13,599
8,797
5,051
5,707
7,892
83,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,584
Gold Earned
46,748
556
Minions Killed
310
0
Camps Cleared
0
1,877,366
Distance Traveled
1,586,288
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,386
399
73
3
0
359,733
4
L
Cthulhu
11,619
553
51
2
0
351,892
2
W
Bakasura
14,703
700
175
8
0
459,016
0
L
Arachne
12,160
579
122
6
0
401,339
2
L
Nemesis
6,393
304
19
1
0
181,305
0
W
Neith
11,740
559
107
5
0
331,721
1
W
Cerberus
12,069
575
81
4
0
400,884
0
W
Cthulhu
10,522
501
43
2
0
334,113
0
L
Set
8,190
390
45
2
0
292,019
0
W
Hades
13,550
645
150
7
0
351,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role