Player Matchup

Da Ji
Da Ji
FaalSurPahpiraak
Da Ji
Level 29
God Stats
14W - 13L
1,578 SR
Queue Stats
41W - 45L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Joshwatx
Ao Kuang
Level 29
God Stats
9W - 14L
1,491 SR
Queue Stats
113W - 80L
1,700 Elo+
Solo
Xbalanque
Xbalanque
TheLivingLemon
Xbalanque
Level 26
God Stats
6W - 7L
1,625 SR
Queue Stats
92W - 87L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
g0odKiII
Sun Wukong
Level 27
God Stats
6W - 2L
1,720 SR
Queue Stats
43W - 46L
1,506 Elo+
Solo
Cthulhu
Cthulhu
willy sillyy
Cthulhu
Level 20
God Stats
5W - 4L
1,499 SR
Queue Stats
110W - 124L
1,372 Elo+
Solo
Team Averages
Level 26
1,583 SR
1,527 Elo+

VS

Team Averages
Level 12
1,538 SR
1,593 Elo+
Susano
Susano
HundredAphid
Susano
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 77L
1,464 Elo+
Solo
Ravana
Ravana
JohnSalchichon25
Ravana
Level 15
God Stats
7W - 9L
1,444 SR
Queue Stats
49W - 34L
1,637 Elo+
Party 1
Heimdallr
Heimdallr
KKROTO2MIL
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ares
Ares
Kastumichou
Ares
Level 18
God Stats
5W - 1L
1,744 SR
Queue Stats
43W - 25L
1,653 Elo+
Solo
Zeus
Zeus
Kilacraclaka
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,011
602
374
2,666
626
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Joshwatx
Ao Kuang
5
0 / 0 / 0
3,208
642
190
2,056
607
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
TheLivingLemon
Xbalanque
5
0 / 0 / 0
2,905
581
1,848
2,430
551
Boots

Boots

+6%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
g0odKiII
Sun Wukong
1
0 / 1 / 0
2,460
492
356
720
236
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Cthulhu
willy sillyy
Cthulhu
1
0 / 1 / 0
2,510
502
76
869
202
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
4
0 / 0 / 0
3,046
609
95
1,617
317
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,770
754
445
1,065
392
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
KKROTO2MIL
Heimdallr
5
1 / 0 / 0
3,273
655
1,410
1,753
445
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 0 / 1
3,297
659
1,362
2,234
1,344
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 0 / 0
3,817
763
1,906
949
198
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Susano
0
0
0
0
W
1
0
0
1
L
Ao Kuang
Joshwatx
Ao Kuang
0
0
0
0
W
Heimdallr
KKROTO2MIL
Heimdallr
1
0
0
1
W
1
0
1
1.5
W
0
0
0
0
L
Xbalanque
TheLivingLemon
Xbalanque
0
0
0
0
L
Sun Wukong
g0odKiII
Sun Wukong
0
1
0
0
L
Cthulhu
willy sillyy
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,844
Damage
5,218
8,741
Taken
7,618
2,222
Mitigated
2,696
2,433
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
374
74
0
1,083
2,666
626
0
875
1,741
0
8,512
W
Susano
95
0
0
620
1,617
317
0
0
1,617
0
6,409
W
445
313
0
806
1,065
392
457
0
1,015
0
10,653
L
Ao Kuang
Joshwatx
Ao Kuang
190
84
0
726
2,056
607
0
1,282
774
8,850
0
W
Heimdallr
KKROTO2MIL
Heimdallr
1,410
1,028
0
891
1,753
445
326
76
1,677
0
11,223
W
1,362
133
0
700
2,234
1,344
174
0
2,234
5,987
0
W
1,906
347
0
242
949
198
0
190
759
18,448
0
L
Xbalanque
TheLivingLemon
Xbalanque
1,848
533
0
579
2,430
551
0
716
1,614
0
10,254
L
Sun Wukong
g0odKiII
Sun Wukong
356
168
0
45
720
236
0
0
670
0
1,281
L
Cthulhu
willy sillyy
Cthulhu
76
0
0
0
869
202
0
195
624
916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,094
Gold Earned
17,203
65
Minions Killed
108
0
Camps Cleared
0
316,917
Distance Traveled
403,656
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,011
602
21
4
0
90,597
0
W
Susano
3,046
609
19
4
0
87,089
1
W
Ravana
3,770
754
14
3
0
82,200
0
L
Ao Kuang
3,208
642
24
5
0
87,166
0
W
Heimdallr
3,273
655
18
4
0
76,268
1
W
Ares
3,297
659
15
3
0
80,144
2
W
Zeus
3,817
763
42
8
0
77,955
0
L
Xbalanque
2,905
581
14
3
0
80,535
1
L
Sun Wukong
2,460
492
0
0
0
28,676
0
L
Cthulhu
2,510
502
6
1
0
29,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role