Player Matchup

Achilles
Achilles
Jerbear105
Achilles
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
54W - 50L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
Jossiris04
Sun Wukong
Level 18
God Stats
7W - 9L
1,500 SR
Queue Stats
37W - 43L
1,412 Elo+
Solo
Artemis
Artemis
MoistSubject
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,500 Elo+
Party 1
Arachne
Arachne
ResentedMedal25
Arachne
Level 31
God Stats
14W - 19L
1,500 SR
Queue Stats
194W - 204L
1,528 Elo+
Solo
Jormungandr
Jormungandr
gmurph95
Jormungandr
Level 29
God Stats
7W - 8L
1,887 SR
Queue Stats
112W - 109L
1,670 Elo+
Solo
Team Averages
Level 19
1,577 SR
1,496 Elo+

VS

Team Averages
Level 26
1,438 SR
1,363 Elo+
Mercury
Mercury
CoolHaloBoy
Mercury
Level 24
God Stats
33W - 10L
1,500 SR
Queue Stats
192W - 191L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Prophetical9068
Cthulhu
Level 29
God Stats
3W - 7L
1,370 SR
Queue Stats
56W - 66L
1,315 Elo+
Solo
Baba Yaga
Baba Yaga
ViniciusYTBR
Baba Yaga
Level 27
God Stats
9W - 5L
1,399 SR
Queue Stats
441W - 442L
1,326 Elo+
Solo
Sol
Sol
thisisit468
Sol
Level 26
God Stats
1W - 1L
1,420 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Neith
Neith
yx-KARAKA-xy
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jerbear105
Achilles
11
1 / 6 / 1
7,168
377
3,217
13,935
6,315
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Jossiris04
Sun Wukong
16
1 / 1 / 1
9,129
480
4,686
11,786
5,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
MoistSubject
Artemis
14
2 / 13 / 3
8,722
459
4,235
13,275
4,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 5
10,297
542
7,716
15,526
6,103
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
gmurph95
Jormungandr
14
3 / 3 / 3
8,793
463
8,080
13,620
7,988
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CoolHaloBoy
Mercury
15
8 / 4 / 5
11,237
591
9,151
10,209
3,447
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 2 / 9
10,578
557
8,282
9,350
7,406
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baba Yaga
ViniciusYTBR
Baba Yaga
14
4 / 4 / 5
9,216
485
12,208
11,071
4,335
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 2 / 1
10,046
529
7,203
10,117
3,537
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
10 / 1 / 2
11,877
625
14,520
8,749
4,047
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
12
Kills
24
24
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
CoolHaloBoy
Mercury
8
4
5
2.63
L
Achilles
Jerbear105
Achilles
1
6
1
0.25
L
Sun Wukong
Jossiris04
Sun Wukong
1
1
1
1.5
L
Artemis
MoistSubject
Artemis
2
13
3
0.27
W
2
2
9
3.25
L
5
1
5
7.5
W
Baba Yaga
ViniciusYTBR
Baba Yaga
4
4
5
1.63
L
Jormungandr
gmurph95
Jormungandr
3
3
3
1.5
W
0
2
1
0.25
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,934
Damage
51,364
68,142
Taken
49,496
29,854
Mitigated
22,772
14,331
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CoolHaloBoy
Mercury
9,151
8,085
0
2,977
10,209
3,447
0
1,001
9,133
0
68,530
L
Achilles
Jerbear105
Achilles
3,217
903
0
229
13,935
6,315
282
8,901
5,034
0
20,653
L
Sun Wukong
Jossiris04
Sun Wukong
4,686
973
0
3,827
11,786
5,217
378
4,700
7,086
0
65,547
L
Artemis
MoistSubject
Artemis
4,235
1,532
0
220
13,275
4,231
809
3,147
10,128
0
25,230
W
8,282
293
198
1,244
9,350
7,406
170
3,065
6,010
40,307
45
L
7,716
4,734
0
6,544
15,526
6,103
0
2,806
12,720
0
65,489
W
Baba Yaga
ViniciusYTBR
Baba Yaga
12,208
1,478
0
3,595
11,071
4,335
1,329
2,450
8,314
47,422
0
L
Jormungandr
gmurph95
Jormungandr
8,080
1,099
465
3,046
13,620
7,988
672
8,139
5,481
44,457
0
W
7,203
2,647
0
3,433
10,117
3,537
2,531
0
10,117
58,920
0
W
14,520
5,529
0
3,645
8,749
4,047
8,427
857
7,842
0
88,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,109
Gold Earned
52,954
354
Minions Killed
516
0
Camps Cleared
0
1,776,377
Distance Traveled
1,641,088
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,237
591
102
5
0
347,244
0
L
Achilles
7,168
377
39
2
0
364,687
0
L
Sun Wukong
9,129
480
101
5
0
394,821
3
L
Artemis
8,722
459
37
2
0
275,283
2
W
Cthulhu
10,578
557
79
4
0
356,358
0
L
Arachne
10,297
542
104
5
0
413,309
1
W
Baba Yaga
9,216
485
71
4
0
299,149
1
L
Jormungandr
8,793
463
73
4
0
328,277
3
W
Sol
10,046
529
110
6
0
332,550
1
W
Neith
11,877
625
154
8
0
305,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role