Player Matchup

Da Ji
Da Ji
Air_bet_360-spin
Da Ji
Level 16
God Stats
2W - 4L
1,377 SR
Queue Stats
132W - 130L
1,182 Elo+
Solo
Heimdallr
Heimdallr
Deathmancerp
Heimdallr
Level 16
God Stats
1W - 5L
1,125 SR
Queue Stats
189W - 190L
1,252 Elo+
Solo
Set
Set
Horus_Luperkal40
Set
Level 8
God Stats
0W - 1L
1,167 SR
Queue Stats
12W - 18L
800 Elo+
Party 2
Hou Yi
Hou Yi
Konrad_Curze40k
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
800 Elo+
Party 2
Susano
Susano
evaggelos396
Susano
Level 23
God Stats
11W - 15L
1,132 SR
Queue Stats
99W - 87L
1,267 Elo+
Solo
Team Averages
Level 14
1,260 SR
1,060 Elo+

VS

Team Averages
Level 28
1,544 SR
1,228 Elo+
Chaac
Chaac
FossilWolf91
Chaac
Level 12
God Stats
9W - 8L
1,450 SR
Queue Stats
9W - 11L
1,091 Elo+
Solo
Neith
Neith
Major_Mellony
Neith
Level 4
God Stats
3W - 0L
1,661 SR
Queue Stats
72W - 95L
1,362 Elo+
Party 1
Bakasura
Bakasura
MeisterFubi
Bakasura
Level 84
God Stats
11W - 8L
1,464 SR
Queue Stats
316W - 334L
1,308 Elo+
Party 1
Sol
Sol
lorddigi2003
Sol
Level 27
God Stats
6W - 5L
1,480 SR
Queue Stats
167W - 216L
1,206 Elo+
Party 1
Cthulhu
Cthulhu
xXW4LB_RusherXx
Cthulhu
Level 15
God Stats
2W - 3L
1,666 SR
Queue Stats
72W - 87L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,337
490
7,716
11,036
3,563
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Deathmancerp
Heimdallr
11
4 / 11 / 6
7,729
455
9,236
14,413
4,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 3 / 2
7,455
439
5,218
9,492
4,790
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 6 / 3
7,288
429
4,241
8,615
2,459
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
12
7 / 5 / 2
8,198
482
7,210
12,279
8,426
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
9,136
537
4,638
6,956
2,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 7 / 8
8,603
506
6,818
8,403
2,840
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
MeisterFubi
Bakasura
19
14 / 2 / 6
12,282
722
16,040
14,098
6,449
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
7,850
462
3,823
6,935
1,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 5 / 10
9,472
557
11,207
12,321
5,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
19
Kills
29
29
Deaths
20
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Heimdallr
Deathmancerp
Heimdallr
4
11
6
0.64
W
3
3
0
1
L
3
3
2
1.33
L
2
6
3
0.58
W
3
7
8
1
W
Bakasura
MeisterFubi
Bakasura
14
2
6
8.5
L
Susano
7
5
2
1.6
W
1
3
1
0.5
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,621
Damage
42,526
55,835
Taken
48,713
23,729
Mitigated
19,341
4,915
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,716
2,769
0
2,312
11,036
3,563
0
2,712
8,164
0
39,607
L
Heimdallr
Deathmancerp
Heimdallr
9,236
4,404
0
770
14,413
4,491
0
5,089
9,134
0
29,325
W
4,638
510
0
2,178
6,956
2,729
1,734
0
6,906
191
41,185
L
5,218
1,808
0
746
9,492
4,790
416
2,531
6,455
0
31,153
L
4,241
1,330
0
0
8,615
2,459
431
2,207
6,316
0
26,184
W
6,818
4,711
0
168
8,403
2,840
1,886
0
8,153
0
29,123
W
Bakasura
MeisterFubi
Bakasura
16,040
10,902
0
7,699
14,098
6,449
514
0
13,898
0
89,976
L
Susano
7,210
1,142
0
1,087
12,279
8,426
0
2,631
9,113
0
26,346
W
3,823
615
0
3,128
6,935
1,688
1,974
0
6,835
22,327
0
W
11,207
771
455
1,060
12,321
5,635
308
0
12,091
31,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,007
Gold Earned
47,343
233
Minions Killed
376
0
Camps Cleared
0
1,533,660
Distance Traveled
1,703,433
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,337
490
59
3
0
309,761
0
L
Heimdallr
7,729
455
39
2
0
255,346
1
W
Chaac
9,136
537
80
5
0
333,852
0
L
Set
7,455
439
54
3
0
309,794
0
L
Hou Yi
7,288
429
35
2
0
315,197
0
W
Neith
8,603
506
63
4
0
277,648
0
W
Bakasura
12,282
722
153
9
0
457,651
2
L
Susano
8,198
482
46
3
0
343,562
0
W
Sol
7,850
462
38
2
0
256,828
0
W
Cthulhu
9,472
557
42
2
0
377,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role