Player Matchup

Achilles
Achilles
Silver II
Aries36
Achilles
Silver II
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,482 MMR
Party 1
Ymir
Ymir
Platinum II
Beard2BFeard
Ymir
Platinum II
Level 158
God Stats
10W - 2L
1,532 SR
Queue Stats
207W - 190L
1,868 MMR
Solo
Ra
Ra
Diamond I
Noo0ne
Ra
Diamond I
Level 46
God Stats
10W - 4L
1,760 SR
Queue Stats
40W - 33L
2,387 MMR
Solo
Jing Wei
Jing Wei
Gold II
Winbow
Jing Wei
Gold II
Level 148
God Stats
26W - 18L
1,534 SR
Queue Stats
280W - 259L
1,590 MMR
Solo
Hera
Hera
Gold III
iQma
Hera
Gold III
Level 159
God Stats
1W - 0L
1,496 SR
Queue Stats
71W - 70L
1,742 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,564 SR
1,814 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,577 SR
1,822 MMR
Xing Tian
Xing Tian
Diamond II
Iderigho
Xing Tian
Diamond II
Level 160
God Stats
30W - 32L
1,600 SR
Queue Stats
155W - 146L
2,287 MMR
Solo
Chaac
Chaac
Gold V
Kυmbhakarna
Chaac
Gold V
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 55L
1,490 MMR
Solo
Cernunnos
Cernunnos
Silver I
Stiiven
Cernunnos
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
jf12654
Bakasura
Gold III
Level 155
God Stats
2W - 1L
1,733 SR
Queue Stats
68W - 66L
1,816 MMR
Solo
Agni
Agni
Platinum I
silentwhisper08
Agni
Platinum I
Level 157
God Stats
26W - 36L
1,550 SR
Queue Stats
177W - 161L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aries36
Achilles
20
7 / 6 / 5
18,463
559
17,153
23,638
12,082
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 3 / 16
15,980
484
10,124
31,924
37,402
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
20
4 / 3 / 12
17,481
530
22,903
23,749
20,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Winbow
Jing Wei
20
13 / 1 / 5
20,237
613
28,365
24,406
9,133
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
iQma
Hera
20
2 / 5 / 8
15,690
475
15,111
14,875
5,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
NikePersephoneYemojaThorHeimdallr

VS

Bans
AphroditeRavanaCu ChulainnSusanoHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Iderigho
Xing Tian
20
3 / 4 / 12
16,268
493
14,627
28,440
39,429
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 5 / 5
15,032
456
14,872
30,443
37,782
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Stiiven
Cernunnos
20
4 / 5 / 4
15,680
475
16,177
19,831
9,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
jf12654
Bakasura
20
4 / 7 / 0
19,034
577
16,639
26,759
14,376
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 6 / 8
16,442
498
28,053
18,310
6,853
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
47
27
Kills
18
18
Deaths
27
46
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aries36
Achilles
7
6
5
1.58
W
1
3
16
3
L
Xing Tian
Iderigho
Xing Tian
3
4
12
2.25
L
2
5
5
0.9
W
Ra
4
3
12
3.33
L
Cernunnos
Stiiven
Cernunnos
4
5
4
1.2
W
Jing Wei
Winbow
Jing Wei
13
1
5
15.5
W
Hera
iQma
Hera
2
5
8
1.2
L
Bakasura
jf12654
Bakasura
4
7
0
0.57
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,656
Damage
90,368
118,592
Taken
123,783
84,810
Mitigated
107,727
49,770
Healing
29,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aries36
Achilles
17,153
3,856
0
8,510
23,638
12,082
862
8,418
14,128
0
162,142
W
10,124
1,382
0
3,157
31,924
37,402
320
12,508
18,352
54,827
0
L
Xing Tian
Iderigho
Xing Tian
14,627
1,149
0
3,470
28,440
39,429
29
11,592
16,848
53,399
0
L
14,872
1,257
0
10,685
30,443
37,782
1,147
14,868
15,575
0
92,247
W
Ra
22,903
1,940
13,661
13,491
23,749
20,646
1,988
8,689
13,992
155,501
0
L
Cernunnos
Stiiven
Cernunnos
16,177
6,707
0
5,753
19,831
9,287
2,791
5,446
14,385
0
120,009
W
Jing Wei
Winbow
Jing Wei
28,365
25,557
0
8,928
24,406
9,133
3,066
6,871
17,047
0
171,771
W
Hera
iQma
Hera
15,111
3,192
0
2,023
14,875
5,547
1,897
6,868
7,736
112,414
0
L
Bakasura
jf12654
Bakasura
16,639
10,222
0
8,723
26,759
14,376
5,226
10,284
16,475
0
170,645
L
28,053
1,464
0
1,329
18,310
6,853
1,275
7,574
10,736
119,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,851
Gold Earned
82,456
974
Minions Killed
838
0
Camps Cleared
0
3,215,763
Distance Traveled
3,206,732
44
Wards Purchased
61
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
18,463
559
219
7
0
667,429
5
W
Ymir
15,980
484
57
2
0
589,026
8
L
Xing Tian
16,268
493
67
2
0
674,358
18
L
Chaac
15,032
456
135
4
0
646,949
16
W
Ra
17,481
530
256
8
0
677,563
13
L
Cernunnos
15,680
475
167
5
0
613,579
13
W
Jing Wei
20,237
613
247
7
0
666,198
14
W
Hera
15,690
475
195
6
0
615,547
4
L
Bakasura
19,034
577
290
9
0
742,790
4
L
Agni
16,442
498
179
5
0
529,056
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role