Player Matchup

Sun Wukong
Sun Wukong
KanjukiNight
Sun Wukong
Level 29
God Stats
42W - 29L
1,600 SR
Queue Stats
398W - 374L
1,413 Elo+
Solo
Olorun
Olorun
MaraisViande682
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
915 Elo+
Solo
Ra
Ra
TCPHazy
Ra
Level 22
God Stats
8W - 7L
1,280 SR
Queue Stats
113W - 109L
1,503 Elo+
Solo
Aphrodite
Aphrodite
fazmatic9
Aphrodite
Level 29
God Stats
1W - 3L
1,252 SR
Queue Stats
63W - 87L
1,278 Elo+
Solo
Ymir
Ymir
xXTrayvaun11
Ymir
Level 18
God Stats
24W - 26L
1,499 SR
Queue Stats
158W - 195L
1,108 Elo+
Solo
Team Averages
Level 21
1,426 SR
1,244 Elo+

VS

Team Averages
Level 13
1,417 SR
1,191 Elo+
Agni
Agni
D4N63R
Agni
Level 15
God Stats
3W - 10L
1,324 SR
Queue Stats
67W - 88L
1,164 Elo+
Solo
Merlin
Merlin
Durdletown
Merlin
Level 11
God Stats
2W - 3L
1,261 SR
Queue Stats
6W - 9L
1,341 Elo+
Solo
Cthulhu
Cthulhu
ElDiegoNab
Cthulhu
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 49L
1,190 Elo+
Solo
Yemoja
Yemoja
Faroutcho31
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,114 Elo+
Party 1
Neith
Neith
LGDY Granola
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KanjukiNight
Sun Wukong
17
7 / 4 / 8
11,563
463
17,498
23,603
16,327
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 6 / 5
9,968
399
8,257
24,478
9,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 2
13,484
539
23,272
22,112
11,134
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
fazmatic9
Aphrodite
18
5 / 2 / 9
13,438
538
14,290
19,586
10,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 2 / 0
9,276
371
3,779
5,417
1,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
D4N63R
Agni
17
7 / 6 / 3
12,024
481
14,100
15,195
5,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Durdletown
Merlin
17
2 / 7 / 5
11,225
449
18,816
15,513
5,561
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ElDiegoNab
Cthulhu
20
6 / 4 / 3
14,498
580
18,999
21,799
16,056
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
13
2 / 4 / 4
8,914
357
10,783
17,955
9,140
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 7 / 8
9,750
390
13,563
13,597
4,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
28
Kills
18
18
Deaths
28
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
D4N63R
Agni
7
6
3
1.42
W
Merlin
Durdletown
Merlin
2
7
5
0.64
W
Cthulhu
ElDiegoNab
Cthulhu
6
4
3
1.88
W
Yemoja
2
4
4
1
L
Sun Wukong
KanjukiNight
Sun Wukong
7
4
8
2.75
W
1
7
8
0.71
L
2
6
5
0.75
L
9
4
2
2.5
L
Aphrodite
fazmatic9
Aphrodite
5
2
9
4.75
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,096
Damage
76,261
95,196
Taken
84,059
48,788
Mitigated
40,764
51,097
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
D4N63R
Agni
14,100
1,520
174
1,190
15,195
5,495
371
11,541
3,579
39,135
0
W
Merlin
Durdletown
Merlin
18,816
1,086
0
2,570
15,513
5,561
571
9,128
6,185
83,126
0
W
Cthulhu
ElDiegoNab
Cthulhu
18,999
1,605
797
823
21,799
16,056
1,768
10,780
10,879
90,748
0
W
Yemoja
10,783
2,097
1,022
774
17,955
9,140
105
10,884
6,721
41,374
0
L
Sun Wukong
KanjukiNight
Sun Wukong
17,498
2,140
756
3,451
23,603
16,327
1,408
15,127
8,476
0
65,721
W
13,563
4,463
0
945
13,597
4,512
468
7,265
6,057
0
34,908
L
8,257
4,593
1,131
8,739
24,478
9,065
1,662
13,498
10,980
28,533
0
L
23,272
4,663
330
5,088
22,112
11,134
3,032
16,273
5,839
105,906
0
L
Aphrodite
fazmatic9
Aphrodite
14,290
996
18,018
13,184
19,586
10,382
1,245
14,392
5,194
54,722
0
L
3,779
580
0
400
5,417
1,880
366
3,408
2,009
18,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,729
Gold Earned
56,411
407
Minions Killed
428
0
Camps Cleared
0
1,898,116
Distance Traveled
1,961,411
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,024
481
54
2
0
377,621
6
W
Merlin
11,225
449
138
6
0
392,882
0
W
Cthulhu
14,498
580
140
6
0
391,909
2
W
Yemoja
8,914
357
50
2
0
414,931
4
L
Sun Wukong
11,563
463
76
3
0
469,067
0
W
Neith
9,750
390
46
2
0
384,068
6
L
Olorun
9,968
399
37
1
0
403,301
0
L
Ra
13,484
539
166
7
0
426,167
0
L
Aphrodite
13,438
538
88
4
0
446,141
13
L
Ymir
9,276
371
40
2
0
153,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role