Player Matchup

Cthulhu
Cthulhu
Bobthescorpion
Cthulhu
Level 16
God Stats
10W - 3L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 2
Vulcan
Vulcan
CordedBean29655
Vulcan
Level 17
God Stats
4W - 2L
1,244 SR
Queue Stats
22W - 21L
1,155 Elo+
Party 2
Pele
Pele
EventualFlower
Pele
Level 4
God Stats
9W - 6L
1,244 SR
Queue Stats
10W - 7L
1,155 Elo+
Party 2
Nemesis
Nemesis
NOTORIOUS2372
Nemesis
Level 28
God Stats
9W - 5L
1,324 SR
Queue Stats
36W - 26L
1,571 Elo+
Party 2
Amaterasu
Amaterasu
Ziggerots
Amaterasu
Level 27
God Stats
1W - 1L
1,413 SR
Queue Stats
33W - 31L
1,391 Elo+
Party 2
Team Averages
Level 18
1,345 SR
1,355 Elo+

VS

Team Averages
Level 9
1,431 SR
1,258 Elo+
Kukulkan
Kukulkan
Captian simp
Kukulkan
Level 5
God Stats
4W - 4L
1,637 SR
Queue Stats
43W - 22L
1,497 Elo+
Party 1
Ymir
Ymir
DarthVegeta667
Ymir
Level 6
God Stats
0W - 3L
1,164 SR
Queue Stats
4W - 14L
955 Elo+
Solo
Medusa
Medusa
Quid Insanis
Medusa
Level 8
God Stats
2W - 8L
1,243 SR
Queue Stats
81W - 61L
1,082 Elo+
Party 1
Cerberus
Cerberus
TearOfGold
Cerberus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,325 Elo+
Solo
Da Ji
Da Ji
keaneG
Da Ji
Level 15
God Stats
11W - 9L
1,611 SR
Queue Stats
86W - 60L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 21
12,365
1,124
16,167
12,927
8,099
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 4 / 20
11,686
1,062
21,710
13,093
3,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 19
11,566
1,051
9,350
14,429
4,345
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
19
16 / 2 / 15
13,711
1,246
27,269
12,708
6,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amaterasu
Ziggerots
Amaterasu
19
11 / 2 / 16
13,113
1,192
14,232
13,668
12,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Captian simp
Kukulkan
17
3 / 4 / 5
10,818
983
16,225
13,110
5,370
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 13 / 8
10,460
951
6,071
23,082
15,236
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
16
3 / 7 / 3
10,738
976
12,432
16,307
5,374
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
TearOfGold
Cerberus
16
3 / 8 / 6
10,875
989
7,165
25,702
29,689
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
keaneG
Da Ji
16
4 / 11 / 5
11,252
1,023
14,871
19,707
8,263
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
40
43
Kills
13
13
Deaths
43
91
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
21
16.5
L
Kukulkan
Captian simp
Kukulkan
3
4
5
1.38
W
5
4
20
3.75
L
0
13
8
0.31
W
5
4
19
3.63
W
Nemesis
16
2
15
11.75
L
Medusa
3
7
3
0.64
L
Cerberus
TearOfGold
Cerberus
3
8
6
0.75
W
Amaterasu
Ziggerots
Amaterasu
11
2
16
9.5
L
Da Ji
keaneG
Da Ji
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,728
Damage
56,764
66,825
Taken
97,908
35,090
Mitigated
63,932
13,790
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,167
1,289
1,589
1,887
12,927
8,099
0
6,305
6,622
37,032
0
L
Kukulkan
Captian simp
Kukulkan
16,225
1,379
0
0
13,110
5,370
0
5,867
7,243
33,839
0
W
21,710
9,435
415
3,128
13,093
3,980
0
6,803
6,290
41,187
0
L
6,071
1,550
617
243
23,082
15,236
0
11,384
11,698
22,030
0
W
9,350
2,280
755
1,440
14,429
4,345
0
7,084
7,345
0
15,596
W
Nemesis
27,269
17,743
0
837
12,708
6,329
0
4,568
8,140
0
37,797
L
Medusa
12,432
8,055
0
239
16,307
5,374
0
4,546
11,761
0
38,947
L
Cerberus
TearOfGold
Cerberus
7,165
858
0
3,647
25,702
29,689
0
7,611
18,091
21,952
0
W
Amaterasu
Ziggerots
Amaterasu
14,232
8,538
0
3,739
13,668
12,337
0
4,701
8,967
0
41,093
L
Da Ji
keaneG
Da Ji
14,871
4,338
0
301
19,707
8,263
0
8,469
11,238
0
24,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,441
Gold Earned
54,143
200
Minions Killed
208
6
Camps Cleared
3
999,584
Distance Traveled
793,928
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,365
1,124
70
6
0
196,334
0
L
Kukulkan
10,818
983
50
5
0
174,254
0
W
Vulcan
11,686
1,062
60
5
0
174,819
0
L
Ymir
10,460
951
37
3
2
142,948
1
W
Pele
11,566
1,051
11
1
0
176,429
2
W
Nemesis
13,711
1,246
20
2
3
222,642
0
L
Medusa
10,738
976
65
6
1
158,740
0
L
Cerberus
10,875
989
35
3
0
159,339
0
W
Amaterasu
13,113
1,192
39
4
3
229,360
1
L
Da Ji
11,252
1,023
21
2
0
158,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role