Player Matchup

Kali
Kali
GBN Rose
Kali
Level 85
God Stats
8W - 9L
1,330 SR
Queue Stats
471W - 447L
1,552 Elo+
Party 2
Achilles
Achilles
Nerfherder96
Achilles
Level 123
God Stats
10W - 4L
1,591 SR
Queue Stats
278W - 242L
1,524 Elo+
Party 2
Anubis
Anubis
TauntinSquidz
Anubis
Level 153
God Stats
3W - 4L
1,748 SR
Queue Stats
239W - 230L
1,474 Elo+
Party 2
Team Averages
Level 120
1,556 SR
1,517 Elo+

VS

Team Averages
Level 80
1,489 SR
1,371 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CalvinCleen
Fenrir
Level 70
God Stats
3W - 9L
1,364 SR
Queue Stats
59W - 86L
1,193 Elo+
Solo
Anubis
Anubis
Mooncastles
Anubis
Level 63
God Stats
9W - 6L
1,603 SR
Queue Stats
427W - 431L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
4 / 3 / 4
10,231
731
9,088
11,031
5,791
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
Nerfherder96
Achilles
15
4 / 0 / 5
9,878
706
4,994
7,251
7,957
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 6
9,586
685
9,266
5,807
2,423
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 3 / 4
9,444
675
5,045
10,374
8,790
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
11
1 / 3 / 3
8,418
601
3,024
10,015
4,934
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
3 / 4 / 2
9,167
655
6,707
8,953
3,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
5
5
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
4
1
L
Fenrir
1
3
3
0.83
W
Kali
4
3
4
2
L
Anubis
3
4
2
1
W
Achilles
Nerfherder96
Achilles
4
0
5
6.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,348
Damage
14,776
24,089
Taken
29,342
16,171
Mitigated
17,300
7,185
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,045
815
270
290
10,374
8,790
0
2,754
7,344
18,338
0
L
Fenrir
3,024
757
0
2,069
10,015
4,934
0
3,346
6,544
0
7,020
W
Kali
9,088
4,922
0
3,302
11,031
5,791
110
5,155
5,751
0
37,578
L
Anubis
6,707
95
0
1,520
8,953
3,576
0
3,191
5,562
45,350
0
W
Achilles
Nerfherder96
Achilles
4,994
1,109
0
1,923
7,251
7,957
159
3,249
3,949
0
29,238
W
9,266
450
0
1,960
5,807
2,423
773
3,549
2,233
55,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,695
Gold Earned
27,029
184
Minions Killed
128
0
Camps Cleared
0
759,708
Distance Traveled
653,226
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,444
675
34
2
0
239,824
4
L
Fenrir
8,418
601
4
0
0
184,991
2
W
Kali
10,231
731
53
4
0
278,253
3
L
Anubis
9,167
655
90
6
0
228,411
2
W
Achilles
9,878
706
44
3
0
262,254
1
W
Anubis
9,586
685
87
6
0
219,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role