Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
Jam434
Merlin
Level 18
God Stats
10W - 12L
1,526 SR
Queue Stats
56W - 48L
1,320 Elo+
Party 2
Bellona
Bellona
Quakestz
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Slxxp
Cthulhu
Level 18
God Stats
6W - 13L
1,308 SR
Queue Stats
8W - 15L
1,240 Elo+
Solo
Olorun
Olorun
TestikalRipperzx
Olorun
Level 1
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 2
Team Averages
Level 18
1,420 SR
1,337 Elo+

VS

Team Averages
Level 14
1,563 SR
1,336 Elo+
Ymir
Ymir
DDiablo2332
Ymir
Level 3
God Stats
7W - 2L
1,500 SR
Queue Stats
9W - 13L
1,200 Elo+
Party 1
Skadi
Skadi
microwaaave
Skadi
Level 21
God Stats
6W - 2L
1,749 SR
Queue Stats
278W - 284L
1,370 Elo+
Party 3
Chaac
Chaac
raimord
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,200 Elo+
Party 1
Cerberus
Cerberus
schm0es
Cerberus
Level 17
God Stats
48W - 31L
1,567 SR
Queue Stats
72W - 64L
1,407 Elo+
Party 3
Amaterasu
Amaterasu
vKingBlasianv
Amaterasu
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 5 / 9
15,449
1,030
22,364
25,069
17,611
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Jam434
Merlin
20
1 / 10 / 15
13,358
891
30,030
22,907
9,365
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Quakestz
Bellona
20
2 / 11 / 15
13,511
901
17,289
30,600
30,433
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Slxxp
Cthulhu
20
8 / 4 / 10
15,277
1,018
29,175
19,227
13,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 4 / 1
11,099
740
1,360
3,609
1,051
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 20
14,226
948
12,300
25,969
30,493
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 0 / 14
14,505
967
16,526
12,727
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
raimord
Chaac
20
4 / 7 / 19
13,617
908
23,544
24,306
24,873
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
schm0es
Cerberus
20
12 / 2 / 19
15,650
1,043
23,117
27,872
27,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
vKingBlasianv
Amaterasu
20
7 / 3 / 18
14,776
985
15,146
19,331
14,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
124
21
Kills
34
34
Deaths
21
50
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
10
5
9
2.9
W
4
9
20
1.56
L
Merlin
Jam434
Merlin
1
10
15
0.85
L
Bellona
Quakestz
Bellona
2
11
15
0.86
L
Cthulhu
Slxxp
Cthulhu
8
4
10
3.25
L
0
4
1
0.13
W
7
0
14
14
W
Chaac
raimord
Chaac
4
7
19
1.93
W
Cerberus
schm0es
Cerberus
12
2
19
10.75
W
Amaterasu
vKingBlasianv
Amaterasu
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,218
Damage
90,633
101,412
Taken
110,205
71,908
Mitigated
102,570
8,606
Healing
16,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
22,364
9,566
0
2,558
25,069
17,611
0
6,578
18,341
0
41,176
W
12,300
2,715
735
675
25,969
30,493
0
15,725
8,087
23,708
0
L
Merlin
Jam434
Merlin
30,030
2,795
0
697
22,907
9,365
0
11,658
10,999
52,320
0
L
Bellona
Quakestz
Bellona
17,289
6,567
0
3,469
30,600
30,433
0
9,831
20,513
163
26,786
L
Cthulhu
Slxxp
Cthulhu
29,175
1,130
536
1,133
19,227
13,448
0
6,788
12,254
65,997
0
L
1,360
770
0
213
3,609
1,051
0
1,504
2,077
2,567
0
W
16,526
7,492
0
772
12,727
5,209
0
6,789
5,913
0
66,863
W
Chaac
raimord
Chaac
23,544
4,629
0
6,653
24,306
24,873
0
13,141
9,925
867
42,397
W
Cerberus
schm0es
Cerberus
23,117
2,598
267
3,368
27,872
27,917
0
14,986
12,565
39,374
0
W
Amaterasu
vKingBlasianv
Amaterasu
15,146
7,707
0
4,426
19,331
14,078
0
10,087
9,000
234
25,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,694
Gold Earned
72,774
194
Minions Killed
253
6
Camps Cleared
4
1,185,096
Distance Traveled
1,306,291
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,449
1,030
36
2
2
304,097
0
W
Ymir
14,226
948
28
2
2
181,869
1
L
Merlin
13,358
891
58
4
0
246,124
0
L
Bellona
13,511
901
17
1
1
280,408
1
L
Cthulhu
15,277
1,018
80
5
2
309,437
0
L
Olorun
11,099
740
3
0
1
45,030
0
W
Skadi
14,505
967
121
8
1
269,438
0
W
Chaac
13,617
908
44
3
0
239,747
2
W
Cerberus
15,650
1,043
39
3
1
305,173
0
W
Amaterasu
14,776
985
21
1
0
310,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role