Player Matchup

Thor
Thor
AngiVoka
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Gabresh
Kukulkan
Level 49
God Stats
94W - 98L
1,485 SR
Queue Stats
209W - 235L
1,488 Elo+
Party 1
Bellona
Bellona
JambaHope
Bellona
Level 128
God Stats
5W - 4L
1,636 SR
Queue Stats
158W - 182L
1,494 Elo+
Party 1
Sol
Sol
MrGatz
Sol
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 173L
1,403 Elo+
Solo
Skadi
Skadi
PerDegaton
Skadi
Level 84
God Stats
24W - 24L
1,467 SR
Queue Stats
106W - 113L
1,442 Elo+
Party 1
Team Averages
Level 61
1,518 SR
1,457 Elo+

VS

Team Averages
Level 59
1,643 SR
1,560 Elo+
Ra
Ra
ArthasCf
Ra
Level 32
God Stats
10W - 11L
1,387 SR
Queue Stats
389W - 433L
1,380 Elo+
Solo
Jormungandr
Jormungandr
AsguardValhalla
Jormungandr
Level 25
God Stats
3W - 0L
1,749 SR
Queue Stats
9W - 3L
1,586 Elo+
Party 3
Da Ji
Da Ji
Dàji
Da Ji
Level 64
God Stats
42W - 23L
1,703 SR
Queue Stats
133W - 119L
1,591 Elo+
Party 3
Vulcan
Vulcan
Hollow_Luna
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,641 Elo+
Party 2
Skadi
Skadi
RayCielo
Skadi
Level 157
God Stats
5W - 0L
1,877 SR
Queue Stats
113W - 90L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
0 / 11 / 5
11,670
834
2,676
20,550
17,773
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Kukulkan
Gabresh
Kukulkan
19
3 / 9 / 3
13,176
941
16,519
19,418
7,376
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
JambaHope
Bellona
19
2 / 4 / 5
12,688
906
10,162
27,660
22,552
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
MrGatz
Sol
19
2 / 5 / 5
13,342
953
10,958
20,570
10,432
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
19
3 / 6 / 4
13,748
982
9,255
19,873
7,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 18
12,769
912
5,508
10,326
12,601
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Jormungandr
AsguardValhalla
Jormungandr
20
4 / 2 / 22
13,656
975
21,821
15,950
8,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Dàji
Da Ji
20
9 / 1 / 11
15,149
1,082
25,223
10,686
6,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
20
3 / 1 / 15
13,643
975
18,173
6,336
2,752
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
RayCielo
Skadi
20
18 / 3 / 9
16,784
1,199
33,868
12,164
6,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
10
Kills
35
35
Deaths
10
22
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Thor
0
11
5
0.23
W
1
3
18
3.33
W
Jormungandr
AsguardValhalla
Jormungandr
4
2
22
7.5
W
Da Ji
Dàji
Da Ji
9
1
11
14.5
L
Kukulkan
Gabresh
Kukulkan
3
9
3
0.5
W
Vulcan
3
1
15
10.5
L
Bellona
JambaHope
Bellona
2
4
5
1.13
L
Sol
MrGatz
Sol
2
5
5
0.9
L
Skadi
3
6
4
0.83
W
Skadi
RayCielo
Skadi
18
3
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,570
Damage
104,593
108,071
Taken
55,462
65,968
Mitigated
36,198
7,319
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,676
516
0
200
20,550
17,773
0
11,008
9,542
0
3,745
W
5,508
855
6,202
3,154
10,326
12,601
0
4,912
5,264
15,797
0
W
Jormungandr
AsguardValhalla
Jormungandr
21,821
5,640
0
529
15,950
8,471
0
9,309
6,366
46,842
0
W
Da Ji
Dàji
Da Ji
25,223
7,501
0
789
10,686
6,049
0
3,795
6,701
0
44,512
L
Kukulkan
Gabresh
Kukulkan
16,519
414
0
0
19,418
7,376
0
7,753
11,547
72,273
0
W
Vulcan
18,173
7,642
0
529
6,336
2,752
0
4,271
1,965
56,232
0
L
Bellona
JambaHope
Bellona
10,162
3,170
0
3,973
27,660
22,552
0
9,468
18,001
0
24,398
L
Sol
MrGatz
Sol
10,958
1,957
0
2,240
20,570
10,432
0
8,313
12,257
37,716
0
L
Skadi
9,255
3,881
0
906
19,873
7,835
0
8,651
11,222
358
51,058
W
Skadi
RayCielo
Skadi
33,868
12,970
0
782
12,164
6,325
0
5,465
6,574
0
69,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,624
Gold Earned
72,001
293
Minions Killed
301
9
Camps Cleared
12
1,312,100
Distance Traveled
1,417,370
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,670
834
2
0
0
169,489
0
W
Ra
12,769
912
13
1
0
244,246
0
W
Jormungandr
13,656
975
67
5
0
283,333
0
W
Da Ji
15,149
1,082
42
3
7
312,805
1
L
Kukulkan
13,176
941
128
9
0
262,535
0
W
Vulcan
13,643
975
104
7
1
286,724
0
L
Bellona
12,688
906
12
1
2
325,393
0
L
Sol
13,342
953
75
5
0
290,940
3
L
Skadi
13,748
982
76
5
7
263,743
0
W
Skadi
16,784
1,199
75
5
4
290,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role