Player Matchup

Jing Wei
Jing Wei
BillyTheKidim
Jing Wei
Level 18
God Stats
14W - 5L
1,618 SR
Queue Stats
99W - 97L
1,517 Elo+
Party 1
Bastet
Bastet
Kazami_Hikari
Bastet
Level 18
God Stats
6W - 0L
1,879 SR
Queue Stats
38W - 29L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Sirdeads
Sun Wukong
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 16L
1,283 Elo+
Solo
Sol
Sol
VGB_Jahblessme
Sol
Level 17
God Stats
18W - 3L
1,797 SR
Queue Stats
99W - 90L
1,490 Elo+
Party 1
Ganesha
Ganesha
iMonliight
Ganesha
Level 13
God Stats
5W - 0L
1,892 SR
Queue Stats
10W - 6L
1,442 Elo+
Party 1
Team Averages
Level 16
1,737 SR
1,436 Elo+

VS

Team Averages
Level 14
1,525 SR
1,340 Elo+
Neith
Neith
Ark-Hyena
Neith
Level 12
God Stats
2W - 7L
1,321 SR
Queue Stats
6W - 17L
1,276 Elo+
Solo
Heimdallr
Heimdallr
MBrandaoL
Heimdallr
Level 7
God Stats
22W - 14L
1,389 SR
Queue Stats
52W - 39L
1,349 Elo+
Party 2
King Arthur
King Arthur
Ophionar
King Arthur
Level 7
God Stats
8W - 2L
1,734 SR
Queue Stats
48W - 35L
1,349 Elo+
Party 2
Mercury
Mercury
PabloDragon1962
Mercury
Level 27
God Stats
8W - 11L
1,684 SR
Queue Stats
124W - 129L
1,481 Elo+
Solo
Medusa
Medusa
S4D0CKS
Medusa
Level 17
God Stats
2W - 1L
1,497 SR
Queue Stats
14W - 15L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BillyTheKidim
Jing Wei
6
0 / 0 / 0
3,798
633
1,351
2,268
489
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 3
4,100
683
1,002
2,850
554
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Sirdeads
Sun Wukong
7
3 / 0 / 0
4,409
735
2,119
3,246
1,499
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 2 / 0
4,640
773
2,786
3,491
748
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
iMonliight
Ganesha
5
0 / 0 / 0
3,729
622
80
1,578
565
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ark-Hyena
Neith
1
0 / 0 / 0
2,694
449
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MBrandaoL
Heimdallr
6
1 / 2 / 0
3,836
639
2,191
3,757
1,142
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Ophionar
King Arthur
5
0 / 2 / 0
3,385
564
1,280
3,507
1,647
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 0
4,009
668
1,328
3,178
759
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Medusa
S4D0CKS
Medusa
6
0 / 0 / 0
3,422
570
1,388
1,646
278
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
2
2
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
Ark-Hyena
Neith
0
0
0
0
W
Jing Wei
BillyTheKidim
Jing Wei
0
0
0
0
W
0
0
3
1.5
L
Heimdallr
MBrandaoL
Heimdallr
1
2
0
0.5
L
King Arthur
Ophionar
King Arthur
0
2
0
0
L
1
1
0
1
L
Medusa
S4D0CKS
Medusa
0
0
0
0
W
Sun Wukong
Sirdeads
Sun Wukong
3
0
0
3
W
2
2
0
1
W
Ganesha
iMonliight
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,338
Damage
6,187
13,433
Taken
12,088
3,855
Mitigated
3,826
5,760
Healing
1,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ark-Hyena
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
BillyTheKidim
Jing Wei
1,351
934
0
750
2,268
489
157
0
2,268
0
15,466
W
1,002
363
0
1,799
2,850
554
103
0
2,825
0
11,280
L
Heimdallr
MBrandaoL
Heimdallr
2,191
1,198
0
300
3,757
1,142
0
1,794
1,913
0
12,382
L
King Arthur
Ophionar
King Arthur
1,280
421
0
605
3,507
1,647
0
772
2,612
10
7,143
L
1,328
689
0
1,026
3,178
759
0
220
2,958
0
15,279
L
Medusa
S4D0CKS
Medusa
1,388
289
0
0
1,646
278
0
80
1,566
0
10,491
W
Sun Wukong
Sirdeads
Sun Wukong
2,119
709
0
1,364
3,246
1,499
621
0
3,096
0
13,815
W
2,786
1,557
0
1,379
3,491
748
1,075
0
3,441
18,966
0
W
Ganesha
iMonliight
Ganesha
80
0
234
234
1,578
565
0
0
1,578
5,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,676
Gold Earned
17,346
129
Minions Killed
82
0
Camps Cleared
0
579,054
Distance Traveled
520,287
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,694
449
0
0
0
21,586
0
W
Jing Wei
3,798
633
40
7
0
101,841
0
W
Bastet
4,100
683
28
5
0
142,280
0
L
Heimdallr
3,836
639
22
4
0
117,431
0
L
King Arthur
3,385
564
11
2
0
132,136
0
L
Mercury
4,009
668
35
6
0
131,301
0
L
Medusa
3,422
570
14
2
0
117,833
0
W
Sun Wukong
4,409
735
27
5
0
134,583
0
W
Sol
4,640
773
33
6
0
106,288
0
W
Ganesha
3,729
622
1
0
0
94,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role