Player Matchup

Susano
Susano
Kicking Hazzard
Susano
Level 75
God Stats
0W - 4L
1,500 SR
Queue Stats
122W - 134L
1,303 Elo+
Party 1
Merlin
Merlin
Zaragoza11
Merlin
Level 47
God Stats
12W - 14L
1,285 SR
Queue Stats
123W - 134L
1,298 Elo+
Party 1
Izanami
Izanami
root86
Izanami
Level 69
God Stats
2W - 2L
1,480 SR
Queue Stats
21W - 16L
1,480 Elo+
Party 1
Team Averages
Level 64
1,422 SR
1,360 Elo+

VS

Team Averages
Level 68
1,475 SR
1,326 Elo+
Chang'e
Chang'e
ThattPoppy
Chang'e
Level 107
God Stats
30W - 21L
1,560 SR
Queue Stats
60W - 54L
1,335 Elo+
Solo
Odin
Odin
TheDarkShadow314
Odin
Level 64
God Stats
3W - 0L
1,711 SR
Queue Stats
150W - 115L
1,364 Elo+
Solo
Bakasura
Bakasura
xFreshGangx
Bakasura
Level 33
God Stats
1W - 2L
1,154 SR
Queue Stats
93W - 104L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 6
13,884
579
16,676
21,657
8,886
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Zaragoza11
Merlin
20
6 / 4 / 6
14,918
622
21,681
16,843
7,199
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
root86
Izanami
15
2 / 6 / 6
13,315
555
8,669
17,139
6,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ThattPoppy
Chang'e
20
12 / 3 / 5
16,659
694
21,146
24,217
17,318
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 4 / 12
15,516
647
16,088
23,731
10,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
xFreshGangx
Bakasura
16
2 / 6 / 11
14,238
593
6,809
18,016
6,935
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
12
Kills
19
19
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
W
Chang'e
ThattPoppy
Chang'e
12
3
5
4.83
W
5
4
12
2.75
L
Merlin
Zaragoza11
Merlin
6
4
6
2.25
L
Izanami
root86
Izanami
2
6
6
0.83
W
Bakasura
xFreshGangx
Bakasura
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,026
Damage
44,043
55,639
Taken
65,964
23,009
Mitigated
34,748
13,997
Healing
30,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,676
2,428
0
5,374
21,657
8,886
0
7,511
13,681
0
68,495
W
Chang'e
ThattPoppy
Chang'e
21,146
1,730
5,336
17,494
24,217
17,318
782
8,273
15,944
95,484
0
W
16,088
3,044
905
4,832
23,731
10,495
970
8,006
15,725
0
58,759
L
Merlin
Zaragoza11
Merlin
21,681
508
0
5,598
16,843
7,199
476
5,505
11,123
100,661
0
L
Izanami
root86
Izanami
8,669
6,529
1,113
1,912
17,139
6,924
787
8,302
8,812
0
62,923
W
Bakasura
xFreshGangx
Bakasura
6,809
5,256
0
2,394
18,016
6,935
1,599
6,327
11,689
0
39,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,117
Gold Earned
46,413
289
Minions Killed
225
0
Camps Cleared
0
1,134,299
Distance Traveled
1,316,767
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,884
579
72
3
0
407,588
0
W
Chang'e
16,659
694
84
4
0
453,002
6
W
Odin
15,516
647
62
3
0
413,255
4
L
Merlin
14,918
622
129
5
0
390,300
0
L
Izanami
13,315
555
88
4
0
336,411
6
W
Bakasura
14,238
593
79
3
0
450,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role