Player Matchup

Nu Wa
Nu Wa
Freakypedro7002
Nu Wa
Level 14
God Stats
11W - 7L
1,828 SR
Queue Stats
18W - 11L
1,538 Elo+
Party 1
Chaac
Chaac
Muk cR
Chaac
Level 28
God Stats
19W - 16L
1,790 SR
Queue Stats
67W - 62L
1,463 Elo+
Solo
Da Ji
Da Ji
PaPa Canes
Da Ji
Level 18
God Stats
3W - 4L
1,306 SR
Queue Stats
36W - 29L
1,507 Elo+
Party 1
Osiris
Osiris
PaPa Ember
Osiris
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 53L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
PaPa Spade19
Ne Zha
Level 81
God Stats
9W - 3L
1,782 SR
Queue Stats
35W - 25L
1,516 Elo+
Party 1
Team Averages
Level 34
1,641 SR
1,498 Elo+

VS

Team Averages
Level 17
1,589 SR
1,560 Elo+
Cthulhu
Cthulhu
BIO OG BBBB
Cthulhu
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Osiris
Osiris
IrregularKoala
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,504 Elo+
Party 2
Zeus
Zeus
Joker_TheGoat
Zeus
Level 15
God Stats
1W - 1L
1,756 SR
Queue Stats
12W - 14L
1,733 Elo+
Party 3
Bakasura
Bakasura
PP Cloud
Bakasura
Level 23
God Stats
9W - 6L
1,689 SR
Queue Stats
33W - 29L
1,504 Elo+
Party 2
Hachiman
Hachiman
PP DUCKYRym
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 22
10,893
1,089
15,082
2,463
951
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Muk cR
Chaac
17
5 / 0 / 17
10,569
1,057
10,244
4,671
2,370
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
19
15 / 0 / 20
11,884
1,188
15,665
8,032
3,403
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Osiris
PaPa Ember
Osiris
16
3 / 1 / 23
10,369
1,037
7,799
8,412
6,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
18
12 / 0 / 18
11,445
1,145
19,189
9,362
3,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

317

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIO OG BBBB
Cthulhu
14
0 / 6 / 1
8,394
839
3,071
13,932
11,478
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
0 / 9 / 1
8,945
895
4,651
19,014
10,962
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 1
8,656
866
9,287
11,833
7,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
PP Cloud
Bakasura
14
1 / 10 / 0
9,067
907
6,605
19,481
7,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
PP DUCKYRym
Hachiman
14
0 / 8 / 1
8,458
846
3,358
12,888
4,458
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
5
40
Kills
1
1
Deaths
40
100
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BIO OG BBBB
Cthulhu
0
6
1
0.08
W
5
0
22
16
L
0
9
1
0.06
L
0
7
1
0.07
W
Chaac
Muk cR
Chaac
5
0
17
13.5
L
Bakasura
PP Cloud
Bakasura
1
10
0
0.1
L
Hachiman
PP DUCKYRym
Hachiman
0
8
1
0.06
W
Da Ji
15
0
20
25
W
Osiris
PaPa Ember
Osiris
3
1
23
14.5
W
Ne Zha
12
0
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,979
Damage
26,972
32,940
Taken
77,148
16,578
Mitigated
42,020
5,997
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BIO OG BBBB
Cthulhu
3,071
121
0
0
13,932
11,478
0
5,507
8,425
16,536
0
W
15,082
6,036
0
0
2,463
951
0
953
1,370
32,809
0
L
4,651
1,272
0
1,025
19,014
10,962
0
3,488
15,526
0
36,635
L
9,287
1,603
0
0
11,833
7,490
0
1,023
10,810
34,543
0
W
Chaac
Muk cR
Chaac
10,244
2,055
0
2,067
4,671
2,370
0
1,416
2,975
143
28,869
L
Bakasura
PP Cloud
Bakasura
6,605
4,184
147
2,123
19,481
7,632
0
3,741
15,740
0
15,275
L
Hachiman
PP DUCKYRym
Hachiman
3,358
1,955
0
313
12,888
4,458
0
2,377
10,511
0
13,661
W
Da Ji
15,665
5,354
0
0
8,032
3,403
0
2,634
4,310
0
18,847
W
Osiris
PaPa Ember
Osiris
7,799
2,773
0
438
8,412
6,497
0
3,399
4,430
1,810
15,111
W
Ne Zha
19,189
10,011
465
3,027
9,362
3,357
0
3,956
5,076
0
36,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,160
Gold Earned
43,520
149
Minions Killed
185
5
Camps Cleared
7
1,032,083
Distance Traveled
770,957
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,394
839
16
2
1
146,022
0
W
Nu Wa
10,893
1,089
29
3
0
168,737
2
L
Osiris
8,945
895
61
6
0
168,962
0
L
Zeus
8,656
866
60
6
1
131,502
0
W
Chaac
10,569
1,057
44
4
1
221,950
4
L
Bakasura
9,067
907
34
3
5
183,216
0
L
Hachiman
8,458
846
14
1
0
141,255
1
W
Da Ji
11,884
1,188
4
0
1
234,551
0
W
Osiris
10,369
1,037
26
3
2
184,437
0
W
Ne Zha
11,445
1,145
46
5
1
222,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role