Player Matchup

Fenrir
Fenrir
FoxPRM
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
HerrLancevrot
Apollo
Level 104
God Stats
2W - 3L
1,344 SR
Queue Stats
139W - 143L
1,458 Elo+
Solo
Neith
Neith
InazumaXL
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
W2072b
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Sun Wukong
Sun Wukong
X Izuko X
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 70
1,469 SR
1,443 Elo+

VS

Team Averages
Level 107
1,498 SR
1,430 Elo+
Odin
Odin
Damboldor97
Odin
Level 121
God Stats
1W - 0L
1,514 SR
Queue Stats
6W - 6L
1,432 Elo+
Solo
Nox
Nox
KingBlood42
Nox
Level 80
God Stats
1W - 3L
1,201 SR
Queue Stats
40W - 49L
1,368 Elo+
Solo
Cerberus
Cerberus
Ugthar
Cerberus
Level 55
God Stats
1W - 0L
1,757 SR
Queue Stats
82W - 80L
1,467 Elo+
Solo
Vamana
Vamana
filipealves95
Vamana
Level 156
God Stats
8W - 8L
1,310 SR
Queue Stats
578W - 602L
1,472 Elo+
Solo
Bastet
Bastet
xI Tempers Ix
Bastet
Level 122
God Stats
10W - 5L
1,708 SR
Queue Stats
662W - 666L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FoxPRM
Fenrir
14
1 / 7 / 11
7,769
777
7,715
12,127
4,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
8 / 6 / 5
9,591
959
11,737
12,899
4,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
InazumaXL
Neith
16
3 / 5 / 8
8,449
845
11,732
12,403
4,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
W2072b
Serqet
13
2 / 7 / 4
7,173
717
2,477
11,825
4,374
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
X Izuko X
Sun Wukong
1
0 / 1 / 0
2,468
247
0
570
9

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 15
9,538
954
7,042
9,523
4,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
7 / 2 / 14
10,288
1,029
9,087
6,830
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Ugthar
Cerberus
17
6 / 2 / 17
10,114
1,011
12,185
13,623
17,007
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 2 / 15
9,259
926
8,382
12,602
18,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 9
8,220
822
7,666
8,128
3,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
14
Kills
26
26
Deaths
14
28
Assists
70
Player
Kills
Deaths
Assists
KDA
W
4
5
15
2.3
L
Fenrir
FoxPRM
Fenrir
1
7
11
0.93
L
8
6
5
1.75
L
Neith
InazumaXL
Neith
3
5
8
1.4
W
7
2
14
7
W
Cerberus
Ugthar
Cerberus
6
2
17
7.25
L
Serqet
W2072b
Serqet
2
7
4
0.57
L
Sun Wukong
X Izuko X
Sun Wukong
0
1
0
0
W
5
2
15
6.25
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,661
Damage
44,362
49,824
Taken
50,706
18,367
Mitigated
47,823
12,387
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,042
2,809
1,350
585
9,523
4,850
900
0
9,275
0
16,589
L
Fenrir
FoxPRM
Fenrir
7,715
1,662
612
1,981
12,127
4,832
0
4,168
7,959
0
12,585
L
11,737
8,065
886
3,879
12,899
4,473
0
8,013
4,886
0
24,245
L
Neith
InazumaXL
Neith
11,732
4,936
360
4,584
12,403
4,679
0
3,712
8,691
0
28,763
W
9,087
641
884
1,148
6,830
3,933
804
0
6,830
27,761
0
W
Cerberus
Ugthar
Cerberus
12,185
857
1,679
4,131
13,623
17,007
673
0
13,185
18,753
0
L
Serqet
W2072b
Serqet
2,477
747
0
85
11,825
4,374
0
5,379
6,446
0
3,578
L
Sun Wukong
X Izuko X
Sun Wukong
0
0
0
0
570
9
0
0
570
0
0
W
8,382
3,279
1,063
3,847
12,602
18,204
1,044
0
12,602
0
16,039
W
7,666
1,504
2,311
1,201
8,128
3,829
1,057
0
8,128
0
10,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,450
Gold Earned
47,419
79
Minions Killed
115
0
Camps Cleared
0
635,564
Distance Traveled
911,646
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,538
954
21
2
0
168,015
2
L
Fenrir
7,769
777
13
1
0
163,031
2
L
Apollo
9,591
959
26
3
0
167,535
1
L
Neith
8,449
845
36
4
0
145,188
0
W
Nox
10,288
1,029
44
4
0
173,620
0
W
Cerberus
10,114
1,011
20
2
0
191,873
2
L
Serqet
7,173
717
4
0
0
159,810
3
L
Sun Wukong
2,468
247
0
0
0
0
0
W
Vamana
9,259
926
24
2
0
174,433
1
W
Bastet
8,220
822
6
1
0
203,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role