Player Matchup

Fenrir
Fenrir
Air Dirk 41
Fenrir
Level 89
God Stats
2W - 2L
1,623 SR
Queue Stats
19W - 13L
1,586 Elo+
Party 1
Sobek
Sobek
DaddieChiII
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Scylla
Scylla
very small meat
Scylla
Level 67
God Stats
1W - 1L
1,377 SR
Queue Stats
27W - 22L
1,300 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,462 Elo+

VS

Team Averages
Level 78
1,523 SR
1,453 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
WhiteNight04
Cthulhu
Level 101
God Stats
6W - 2L
1,586 SR
Queue Stats
84W - 83L
1,455 Elo+
Party 2
Susano
Susano
samir_yaujar
Susano
Level 27
God Stats
6W - 5L
1,481 SR
Queue Stats
91W - 80L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 3 / 0
6,328
633
4,841
7,523
2,755
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
6,755
676
2,079
10,341
6,945
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 4 / 0
6,394
639
4,078
6,146
2,005
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 5
7,901
790
7,888
2,454
774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
WhiteNight04
Cthulhu
11
3 / 0 / 7
7,490
749
7,080
8,505
5,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
10
3 / 1 / 6
8,032
803
3,446
5,856
2,381
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
11
11
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
5
7.5
L
Fenrir
1
3
0
0.33
L
0
4
1
0.13
W
Cthulhu
WhiteNight04
Cthulhu
3
0
7
6.5
W
Susano
3
1
6
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,998
Damage
18,414
24,010
Taken
16,815
11,705
Mitigated
8,302
5,097
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,888
1,443
0
1,051
2,454
774
1,862
1,026
1,428
34,558
0
L
Fenrir
4,841
625
572
1,222
7,523
2,755
0
4,486
3,037
0
14,983
L
2,079
180
0
1,252
10,341
6,945
42
6,998
3,343
8,896
0
W
Cthulhu
WhiteNight04
Cthulhu
7,080
238
639
0
8,505
5,147
117
2,786
5,719
17,757
0
W
Susano
3,446
856
0
1,322
5,856
2,381
0
2,499
3,357
0
20,312
L
4,078
492
831
1,220
6,146
2,005
48
3,524
2,622
31,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,477
Gold Earned
23,423
80
Minions Killed
129
0
Camps Cleared
0
558,368
Distance Traveled
580,278
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,901
790
55
6
0
181,610
1
L
Fenrir
6,328
633
19
2
0
195,561
0
L
Sobek
6,755
676
15
2
0
182,670
0
W
Cthulhu
7,490
749
37
4
0
214,825
0
W
Susano
8,032
803
37
4
0
183,843
4
L
Scylla
6,394
639
46
5
0
180,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role