Player Matchup

Arachne
Arachne
Carlitos01DR
Arachne
Level 24
God Stats
2W - 4L
1,174 SR
Queue Stats
7W - 15L
1,177 Elo+
Party 2
Nox
Nox
Carlosylu YT
Nox
Level 37
God Stats
3W - 4L
1,240 SR
Queue Stats
9W - 12L
1,463 Elo+
Party 2
Chaac
Chaac
JAARPEDT
Chaac
Level 12
God Stats
11W - 4L
1,374 SR
Queue Stats
19W - 15L
1,460 Elo+
Party 2
Neith
Neith
bigidontcare
Neith
Level 23
God Stats
18W - 11L
1,329 SR
Queue Stats
26W - 16L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
un porro
Baron Samedi
Level 121
God Stats
23W - 21L
1,491 SR
Queue Stats
297W - 325L
1,430 Elo+
Party 2
Team Averages
Level 43
1,321 SR
1,374 Elo+

VS

Team Averages
Level 29
1,496 SR
1,468 Elo+
Sol
Sol
Deathless R
Sol
Level 4
God Stats
2W - 4L
1,324 SR
Queue Stats
4W - 4L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
KingRizbino
Ao Kuang
Level 28
God Stats
4W - 4L
1,578 SR
Queue Stats
4W - 5L
1,384 Elo+
Solo
Cerberus
Cerberus
Lawbro724
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
NafiGegu
Baron Samedi
Level 82
God Stats
14W - 14L
1,576 SR
Queue Stats
181W - 197L
1,470 Elo+
Party 1
Odin
Odin
NightLobster324
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Carlitos01DR
Arachne
19
10 / 3 / 23
13,230
1,018
13,714
12,508
4,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 1 / 32
14,268
1,098
24,323
9,397
2,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
JAARPEDT
Chaac
20
5 / 1 / 35
13,055
1,004
16,151
11,226
5,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

19
9 / 2 / 22
13,180
1,014
20,172
13,409
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
un porro
Baron Samedi
20
15 / 3 / 27
14,521
1,117
31,766
17,733
7,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 5
11,003
846
4,187
15,391
8,543
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
KingRizbino
Ao Kuang
18
4 / 8 / 4
12,900
992
12,898
26,610
17,713
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Lawbro724
Cerberus
17
0 / 18 / 5
10,531
810
6,980
34,324
14,466
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Baron Samedi
NafiGegu
Baron Samedi
18
2 / 10 / 6
11,959
920
19,663
21,378
13,852
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 8 / 6
13,078
1,006
15,699
23,095
14,883
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
36
52
Kills
10
10
Deaths
52
139
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
Carlitos01DR
Arachne
10
3
23
7.17
W
13
1
32
29
L
0
8
5
0.31
W
Chaac
JAARPEDT
Chaac
5
1
35
22.5
L
Ao Kuang
KingRizbino
Ao Kuang
4
8
4
0.75
L
Cerberus
Lawbro724
Cerberus
0
18
5
0.14
L
Baron Samedi
NafiGegu
Baron Samedi
2
10
6
0.5
L
4
8
6
0.88
W
9
2
22
10
W
Baron Samedi
un porro
Baron Samedi
15
3
27
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,126
Damage
59,427
64,273
Taken
120,798
26,250
Mitigated
69,457
25,385
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Carlitos01DR
Arachne
13,714
10,912
0
2,409
12,508
4,940
0
8,147
4,236
0
14,898
W
24,323
1,421
1,542
2,195
9,397
2,931
0
6,612
2,735
34,958
0
L
4,187
1,487
0
773
15,391
8,543
0
7,591
7,800
25,973
0
W
Chaac
JAARPEDT
Chaac
16,151
3,376
427
4,364
11,226
5,442
0
9,635
1,528
0
33,121
L
Ao Kuang
KingRizbino
Ao Kuang
12,898
4,992
0
4,931
26,610
17,713
0
10,194
16,416
27,815
0
L
Cerberus
Lawbro724
Cerberus
6,980
496
0
3,294
34,324
14,466
0
13,482
20,842
16,620
0
L
Baron Samedi
NafiGegu
Baron Samedi
19,663
1,322
2,913
1,681
21,378
13,852
0
10,109
11,269
52,770
0
L
15,699
4,963
0
232
23,095
14,883
0
14,713
8,382
0
39,231
W
20,172
12,153
0
952
13,409
5,350
0
6,944
6,340
0
36,057
W
Baron Samedi
un porro
Baron Samedi
31,766
3,909
6,066
7,430
17,733
7,587
0
11,952
5,706
58,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,254
Gold Earned
59,471
164
Minions Killed
229
5
Camps Cleared
4
1,104,993
Distance Traveled
938,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,230
1,018
3
0
0
192,627
0
W
Nox
14,268
1,098
23
2
1
245,242
0
L
Sol
11,003
846
60
5
0
156,056
0
W
Chaac
13,055
1,004
42
3
0
215,182
0
L
Ao Kuang
12,900
992
23
2
1
210,859
0
L
Cerberus
10,531
810
7
1
1
184,293
0
L
Baron Samedi
11,959
920
80
6
2
179,416
0
L
Odin
13,078
1,006
59
5
0
207,834
0
W
Neith
13,180
1,014
41
3
3
228,797
0
W
Baron Samedi
14,521
1,117
55
4
1
223,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role