Player Matchup

Neith
Neith
Anfigena
Neith
Level 4
God Stats
1W - 1L
1,444 SR
Queue Stats
1W - 1L
1,161 Elo+
Party 2
Bellona
Bellona
Cadeteete
Bellona
Level 11
God Stats
4W - 2L
1,331 SR
Queue Stats
9W - 11L
1,141 Elo+
Party 2
Medusa
Medusa
VioletRous
Medusa
Level 18
God Stats
2W - 3L
1,131 SR
Queue Stats
25W - 18L
1,256 Elo+
Party 2
Loki
Loki
jaquijev
Loki
Level 3
God Stats
16W - 13L
1,500 SR
Queue Stats
31W - 29L
1,161 Elo+
Party 2
Baron Samedi
Baron Samedi
uddopekka
Baron Samedi
Level 28
God Stats
6W - 6L
1,216 SR
Queue Stats
32W - 30L
1,190 Elo+
Party 2
Team Averages
Level 13
1,325 SR
1,182 Elo+

VS

Team Averages
Level 14
1,373 SR
1,179 Elo+
Chang'e
Chang'e
BasilTehPiggeh
Chang'e
Level 22
God Stats
1W - 6L
1,452 SR
Queue Stats
36W - 30L
1,478 Elo+
Solo
Ah Puch
Ah Puch
Gokite
Ah Puch
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,129 Elo+
Party 1
Hera
Hera
Mr-Myaki
Hera
Level 22
God Stats
15W - 12L
1,386 SR
Queue Stats
52W - 46L
1,159 Elo+
Party 1
Thor
Thor
Radio514Ace
Thor
Level 11
God Stats
4W - 9L
1,276 SR
Queue Stats
66W - 53L
1,094 Elo+
Party 1
Neith
Neith
powermorpher420
Neith
Level 6
God Stats
7W - 14L
1,251 SR
Queue Stats
7W - 17L
1,037 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anfigena
Neith
11
1 / 1 / 2
6,715
517
3,589
4,323
1,453
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Cadeteete
Bellona
14
4 / 0 / 0
7,474
575
5,195
7,151
3,567
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
VioletRous
Medusa
10
6 / 3 / 2
6,532
502
5,300
6,127
2,018
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
9
3 / 3 / 1
6,316
486
3,927
6,817
2,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
uddopekka
Baron Samedi
10
1 / 1 / 7
5,908
454
5,664
6,574
4,195
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,507
577
6,522
8,064
2,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
Gokite
Ah Puch
8
0 / 6 / 3
5,555
427
4,859
7,162
1,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
10
0 / 4 / 0
5,929
456
3,934
6,332
1,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
5,464
420
550
3,697
1,005
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 2 / 1
6,238
480
3,492
5,197
1,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
6
8
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Anfigena
Neith
1
1
2
2
L
4
2
1
2.25
W
Bellona
Cadeteete
Bellona
4
0
0
4
L
Ah Puch
Gokite
Ah Puch
0
6
3
0.25
L
Hera
0
4
0
0
L
0
1
0
0
W
Medusa
VioletRous
Medusa
6
3
2
2.33
W
Loki
3
3
1
1.17
L
2
2
1
1.25
W
Baron Samedi
uddopekka
Baron Samedi
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,675
Damage
19,357
30,992
Taken
30,452
13,303
Mitigated
8,670
9,594
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anfigena
Neith
3,589
1,818
0
827
4,323
1,453
237
2,861
1,462
0
29,515
L
6,522
781
0
4,449
8,064
2,814
665
708
7,306
42,042
0
W
Bellona
Cadeteete
Bellona
5,195
663
0
2,218
7,151
3,567
72
3,841
3,310
0
37,599
L
Ah Puch
Gokite
Ah Puch
4,859
309
516
1,314
7,162
1,867
0
3,044
3,843
14,517
0
L
Hera
3,934
1,551
0
0
6,332
1,546
0
0
6,332
31,874
0
L
550
0
0
1,549
3,697
1,005
0
243
3,429
0
20,150
W
Medusa
VioletRous
Medusa
5,300
2,625
0
538
6,127
2,018
636
2,560
3,567
0
25,950
W
Loki
3,927
1,841
0
3,039
6,817
2,070
0
2,847
3,970
0
23,421
L
3,492
1,506
0
891
5,197
1,438
919
1,144
3,878
0
25,311
W
Baron Samedi
uddopekka
Baron Samedi
5,664
736
255
2,717
6,574
4,195
0
3,206
3,368
19,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
30,693
274
Minions Killed
255
0
Camps Cleared
0
1,138,206
Distance Traveled
1,046,501
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,715
517
52
4
0
194,346
5
L
Chang'e
7,507
577
80
6
0
232,371
3
W
Bellona
7,474
575
86
7
0
229,797
1
L
Ah Puch
5,555
427
17
1
0
189,385
0
L
Hera
5,929
456
59
5
0
209,407
0
L
Thor
5,464
420
47
4
0
183,396
0
W
Medusa
6,532
502
58
4
0
218,310
0
W
Loki
6,316
486
35
3
0
244,685
0
L
Neith
6,238
480
52
4
0
231,942
1
W
Baron Samedi
5,908
454
43
3
0
251,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role