Player Matchup

Ah Puch
Ah Puch
HopeRavenous
Ah Puch
Level 53
God Stats
15W - 5L
1,853 SR
Queue Stats
65W - 43L
1,406 Elo+
Party 2
Fenrir
Fenrir
SinofKaos
Fenrir
Level 27
God Stats
16W - 10L
1,575 SR
Queue Stats
153W - 119L
1,367 Elo+
Party 2
Neith
Neith
deadlingpryo
Neith
Level 27
God Stats
1W - 3L
1,513 SR
Queue Stats
8W - 6L
1,622 Elo+
Party 2
Team Averages
Level 36
1,647 SR
1,465 Elo+

VS

Team Averages
Level 21
1,429 SR
1,158 Elo+
Xbalanque
Xbalanque
GhostRhino20
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Party 1
Cthulhu
Cthulhu
Those Aces
Cthulhu
Level 48
God Stats
0W - 2L
1,281 SR
Queue Stats
18W - 24L
1,136 Elo+
Party 1
Thor
Thor
White Owl Reds
Thor
Level 11
God Stats
18W - 8L
1,507 SR
Queue Stats
176W - 112L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HopeRavenous
Ah Puch
8
3 / 0 / 4
5,162
1,032
2,225
2,062
595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
SinofKaos
Fenrir
7
4 / 3 / 2
5,478
1,096
1,669
4,271
1,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 6
4,866
973
3,536
2,277
667
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GhostRhino20
Xbalanque
6
1 / 3 / 1
4,234
847
1,737
3,370
1,005
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Those Aces
Cthulhu
7
2 / 4 / 1
4,667
933
2,791
5,191
1,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 1 / 0
3,644
729
511
1,360
328
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
3
3
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
GhostRhino20
Xbalanque
1
3
1
0.5
W
Ah Puch
HopeRavenous
Ah Puch
3
0
4
5
W
Fenrir
SinofKaos
Fenrir
4
3
2
1.67
L
Cthulhu
Those Aces
Cthulhu
2
4
1
0.63
L
0
1
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,430
Damage
5,039
8,610
Taken
9,921
2,734
Mitigated
3,317
2,765
Healing
1,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
GhostRhino20
Xbalanque
1,737
1,093
0
88
3,370
1,005
0
735
2,635
0
2,852
W
Ah Puch
HopeRavenous
Ah Puch
2,225
0
185
716
2,062
595
493
1,132
930
11,543
0
W
Fenrir
SinofKaos
Fenrir
1,669
725
0
687
4,271
1,472
0
1,327
2,944
0
12,275
L
Cthulhu
Those Aces
Cthulhu
2,791
278
0
594
5,191
1,984
0
1,441
3,750
12,788
0
L
511
126
0
457
1,360
328
0
49
1,311
0
2,496
W
3,536
2,077
212
965
2,277
667
567
374
1,903
0
11,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,506
Gold Earned
12,545
66
Minions Killed
37
0
Camps Cleared
0
323,263
Distance Traveled
195,398
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,234
847
6
1
0
69,319
0
W
Ah Puch
5,162
1,032
25
5
0
106,087
0
W
Fenrir
5,478
1,096
17
3
0
122,857
2
L
Cthulhu
4,667
933
27
5
0
94,975
0
L
Thor
3,644
729
4
1
0
31,104
0
W
Neith
4,866
973
24
5
0
94,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role