Player Matchup

Bacchus
Bacchus
Buggie19k
Bacchus
Level 7
God Stats
6W - 1L
1,181 SR
Queue Stats
26W - 29L
1,285 Elo+
Party 1
Thor
Thor
MASTERBOB148
Thor
Level 23
God Stats
3W - 5L
1,453 SR
Queue Stats
155W - 177L
1,284 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TopFlight
Ah Muzen Cab
Level 44
God Stats
89W - 56L
1,724 SR
Queue Stats
181W - 175L
1,346 Elo+
Party 1
Merlin
Merlin
jackchris201
Merlin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
xdDistorted
Bellona
Level 26
God Stats
4W - 2L
1,679 SR
Queue Stats
64W - 69L
1,377 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,358 Elo+

VS

Team Averages
Level 23
1,383 SR
1,469 Elo+
Cthulhu
Cthulhu
Fandooble
Cthulhu
Level 2
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Madpantz
Bellona
Level 8
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
OrpheusPersona
Sun Wukong
Level 29
God Stats
4W - 17L
1,166 SR
Queue Stats
444W - 581L
1,346 Elo+
Solo
Neith
Neith
RockingDead
Neith
Level 65
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
UrsusMajor
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Buggie19k
Bacchus
15
1 / 2 / 28
11,664
530
8,983
13,532
15,635
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 3 / 15
11,969
544
13,352
16,617
7,318
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
TopFlight
Ah Muzen Cab
17
16 / 4 / 16
12,159
553
28,378
21,212
8,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
18
14 / 3 / 8
12,463
567
27,078
13,447
5,297
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
xdDistorted
Bellona
18
6 / 2 / 13
12,162
553
17,486
18,392
14,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fandooble
Cthulhu
13
3 / 11 / 5
9,189
418
12,723
28,177
21,577
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Madpantz
Bellona
12
0 / 12 / 4
8,129
370
12,207
22,185
21,049
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
OrpheusPersona
Sun Wukong
17
6 / 3 / 2
11,781
536
10,372
21,480
10,171
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 11 / 6
9,880
449
13,170
17,568
5,250
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 10 / 4
8,117
369
7,856
22,352
12,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
34
47
Kills
13
14
Deaths
47
80
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Buggie19k
Bacchus
1
2
28
7.5
L
Cthulhu
Fandooble
Cthulhu
3
11
5
0.5
W
10
3
15
5.83
L
Bellona
Madpantz
Bellona
0
12
4
0.17
L
Sun Wukong
OrpheusPersona
Sun Wukong
6
3
2
2.33
L
3
11
6
0.55
W
Ah Muzen Cab
TopFlight
Ah Muzen Cab
16
4
16
6
L
1
10
4
0.3
W
Merlin
14
3
8
6
W
Bellona
xdDistorted
Bellona
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,277
Damage
56,328
83,200
Taken
111,762
51,305
Mitigated
70,778
24,692
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Buggie19k
Bacchus
8,983
1,222
0
1,990
13,532
15,635
612
4,708
8,594
17,013
0
L
Cthulhu
Fandooble
Cthulhu
12,723
1,428
1,035
3,174
28,177
21,577
0
13,103
14,904
29,228
0
W
13,352
4,195
1,560
3,630
16,617
7,318
0
3,479
12,863
0
61,681
L
Bellona
Madpantz
Bellona
12,207
5,334
0
3,804
22,185
21,049
392
4,830
16,880
0
33,887
L
Sun Wukong
OrpheusPersona
Sun Wukong
10,372
3,049
0
4,080
21,480
10,171
0
5,566
15,789
0
76,369
L
13,170
5,556
0
2,346
17,568
5,250
112
4,877
12,691
0
42,201
W
Ah Muzen Cab
TopFlight
Ah Muzen Cab
28,378
12,985
0
10,865
21,212
8,412
6,956
5,139
15,873
0
83,229
L
7,856
356
0
1,001
22,352
12,731
0
7,685
14,642
25,880
0
W
Merlin
27,078
993
0
1,192
13,447
5,297
661
4,107
8,990
80,032
0
W
Bellona
xdDistorted
Bellona
17,486
6,005
0
5,455
18,392
14,643
887
2,385
15,532
0
82,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,417
Gold Earned
47,096
435
Minions Killed
311
0
Camps Cleared
0
2,005,356
Distance Traveled
1,726,340
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,664
530
18
1
0
416,021
2
L
Cthulhu
9,189
418
35
2
0
316,974
2
W
Thor
11,969
544
88
4
0
387,583
2
L
Bellona
8,129
370
48
2
0
326,024
3
L
Sun Wukong
11,781
536
117
5
0
450,656
0
L
Neith
9,880
449
82
4
0
323,638
3
W
Ah Muzen Cab
12,159
553
99
5
0
355,157
2
L
Ymir
8,117
369
29
1
0
309,048
1
W
Merlin
12,463
567
127
6
0
381,014
2
W
Bellona
12,162
553
103
5
0
465,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role