Player Matchup

Neith
Neith
HAHA Mistah J
Neith
Level 8
God Stats
57W - 48L
1,502 SR
Queue Stats
63W - 55L
1,591 Elo+
Party 3
Discordia
Discordia
HeyItsQuirk
Discordia
Level 29
God Stats
2W - 2L
1,510 SR
Queue Stats
40W - 33L
1,682 Elo+
Party 2
Vulcan
Vulcan
OminousVapor90
Vulcan
Level 6
God Stats
38W - 37L
1,504 SR
Queue Stats
48W - 45L
1,464 Elo+
Party 3
Zeus
Zeus
Pirayte
Zeus
Level 4
God Stats
7W - 9L
1,702 SR
Queue Stats
30W - 26L
1,689 Elo+
Party 2
Amaterasu
Amaterasu
VaporizedOwO
Amaterasu
Level 144
God Stats
1W - 0L
1,291 SR
Queue Stats
77W - 68L
1,571 Elo+
Party 3
Team Averages
Level 38
1,502 SR
1,599 Elo+

VS

Team Averages
Level 12
1,439 SR
1,555 Elo+
Ah Puch
Ah Puch
BlazinGh0st1337
Ah Puch
Level 9
God Stats
9W - 7L
1,407 SR
Queue Stats
27W - 22L
1,585 Elo+
Solo
Yemoja
Yemoja
Leroy_bigs_lips
Yemoja
Level 14
God Stats
1W - 10L
1,099 SR
Queue Stats
28W - 27L
1,542 Elo+
Party 1
Hades
Hades
SargasLesath
Hades
Level 15
God Stats
22W - 17L
1,637 SR
Queue Stats
24W - 20L
1,572 Elo+
Solo
Cthulhu
Cthulhu
iHeardKnee_Grow
Cthulhu
Level 9
God Stats
13W - 2L
1,729 SR
Queue Stats
35W - 29L
1,625 Elo+
Party 1
Fenrir
Fenrir
iNxRlSnow
Fenrir
Level 12
God Stats
2W - 4L
1,321 SR
Queue Stats
15W - 16L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
14,300
894
7,641
3,838
1,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
HeyItsQuirk
Discordia
20
9 / 1 / 8
16,065
1,004
24,766
7,097
2,830
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
0 / 3 / 10
13,346
834
8,769
11,098
6,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Pirayte
Zeus
20
3 / 3 / 5
14,690
918
7,941
9,061
3,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
VaporizedOwO
Amaterasu
20
3 / 0 / 14
15,722
983
9,938
12,879
13,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 1
14,652
916
14,877
10,169
4,130
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 1 / 2
12,570
786
57
4,537
3,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
1 / 3 / 3
14,236
890
8,321
18,749
9,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 0 / 1
11,696
731
0
1,670
647
Fenrir
iNxRlSnow
Fenrir
20
3 / 13 / 2
14,416
901
14,445
30,795
12,045
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
20
Kills
8
8
Deaths
20
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
5
1
8
9
W
Discordia
HeyItsQuirk
Discordia
9
1
8
13
L
0
1
2
1
W
0
3
10
1.67
W
Zeus
Pirayte
Zeus
3
3
5
1.83
L
1
3
3
0.83
W
Amaterasu
VaporizedOwO
Amaterasu
3
0
14
10
L
0
0
1
0.5
L
Fenrir
iNxRlSnow
Fenrir
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,055
Damage
37,700
43,973
Taken
65,920
27,969
Mitigated
29,247
8,786
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,877
94
0
301
10,169
4,130
0
5,621
4,548
62,854
0
W
7,641
2,342
0
676
3,838
1,403
0
2,819
1,019
0
27,132
W
Discordia
HeyItsQuirk
Discordia
24,766
1,798
0
436
7,097
2,830
0
4,486
2,611
61,865
0
L
57
57
75
0
4,537
3,020
0
2,271
1,049
57
0
W
8,769
1,023
0
919
11,098
6,451
0
3,568
7,530
24,884
0
W
Zeus
Pirayte
Zeus
7,941
1,988
0
0
9,061
3,814
0
5,887
3,174
37,677
0
L
8,321
391
116
2,875
18,749
9,405
0
10,588
8,161
49,426
0
W
Amaterasu
VaporizedOwO
Amaterasu
9,938
3,586
0
6,755
12,879
13,471
0
6,495
6,384
0
38,685
L
0
0
0
0
1,670
647
0
1,670
0
0
0
L
Fenrir
iNxRlSnow
Fenrir
14,445
6,451
0
2,464
30,795
12,045
0
21,326
9,469
0
27,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,123
Gold Earned
67,570
324
Minions Killed
264
14
Camps Cleared
3
1,379,518
Distance Traveled
996,460
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,652
916
121
8
1
263,764
3
W
Neith
14,300
894
58
4
0
250,350
1
W
Discordia
16,065
1,004
100
6
1
328,529
0
L
Yemoja
12,570
786
0
0
0
206,295
0
W
Vulcan
13,346
834
36
2
2
247,513
0
W
Zeus
14,690
918
65
4
5
226,411
2
L
Hades
14,236
890
105
7
0
254,574
0
W
Amaterasu
15,722
983
65
4
6
326,715
0
L
Cthulhu
11,696
731
0
0
0
22,294
0
L
Fenrir
14,416
901
38
2
2
249,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role