Player Matchup

King Arthur
King Arthur
Batman Corps
King Arthur
Level 139
God Stats
0W - 1L
1,396 SR
Queue Stats
2W - 6L
1,393 Elo+
Party 1
Janus
Janus
Djentalman
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,767 Elo+
Party 1
Cthulhu
Cthulhu
IFLOstradamus
Cthulhu
Level 84
God Stats
1W - 2L
1,501 SR
Queue Stats
6W - 8L
1,617 Elo+
Party 1
Neith
Neith
Mainstream GV
Neith
Level 124
God Stats
1W - 3L
1,312 SR
Queue Stats
13W - 11L
1,617 Elo+
Party 1
Team Averages
Level 119
1,427 SR
1,598 Elo+

VS

Team Averages
Level 115
1,756 SR
1,569 Elo+
Ganesha
Ganesha
Chaos_Maelstrom-
Ganesha
Level 126
God Stats
1W - 0L
1,712 SR
Queue Stats
105W - 99L
1,448 Elo+
Solo
Odin
Odin
RainbowsofWar2
Odin
Level 124
God Stats
2W - 0L
1,796 SR
Queue Stats
8W - 6L
1,555 Elo+
Solo
Bakasura
Bakasura
SilentCasualties
Bakasura
Level 127
God Stats
6W - 2L
1,790 SR
Queue Stats
25W - 13L
1,671 Elo+
Party 2
Anubis
Anubis
oAceVentura
Anubis
Level 83
God Stats
8W - 3L
1,725 SR
Queue Stats
20W - 12L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Batman Corps
King Arthur
12
0 / 5 / 2
6,931
693
4,049
11,235
7,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
12
0 / 5 / 2
6,915
692
6,552
6,683
1,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
11
1 / 4 / 1
6,888
689
2,788
6,764
2,537
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 3 / 1
7,375
738
3,625
5,163
1,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 10
8,952
895
4,709
9,107
8,763
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 1
8,812
881
4,815
4,856
3,419
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 3 / 2
8,051
805
3,421
5,923
2,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
16
10 / 0 / 3
9,690
969
9,181
6,854
3,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
17
17
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Batman Corps
King Arthur
0
5
2
0.2
W
0
0
10
5
L
Janus
0
5
2
0.2
L
Cthulhu
1
4
1
0.38
L
2
3
1
0.83
W
4
1
1
4.5
W
3
3
2
1.33
W
Anubis
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,014
Damage
22,126
29,845
Taken
26,740
12,768
Mitigated
18,438
4,263
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Batman Corps
King Arthur
4,049
797
0
1,809
11,235
7,126
0
4,724
6,245
0
18,420
W
4,709
460
0
1,035
9,107
8,763
580
2,465
6,642
22,340
0
L
Janus
6,552
331
0
1,208
6,683
1,555
22
3,224
3,358
22,609
0
L
Cthulhu
2,788
0
83
228
6,764
2,537
0
3,619
2,874
14,492
0
L
3,625
1,346
0
935
5,163
1,550
23
2,674
2,254
0
18,522
W
4,815
1,319
0
679
4,856
3,419
2,299
1,826
3,030
0
26,437
W
3,421
2,540
0
1,194
5,923
2,810
1,964
1,790
4,133
0
10,359
W
Anubis
9,181
100
0
4,298
6,854
3,446
1,693
3,634
3,220
32,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,109
Gold Earned
35,505
153
Minions Killed
178
5
Camps Cleared
9
597,077
Distance Traveled
736,545
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,931
693
34
3
2
169,034
0
W
Ganesha
8,952
895
12
1
0
184,266
1
L
Janus
6,915
692
48
5
1
151,676
4
L
Cthulhu
6,888
689
29
3
1
129,381
0
L
Neith
7,375
738
42
4
1
146,986
0
W
Odin
8,812
881
75
8
6
192,391
0
W
Bakasura
8,051
805
26
3
2
183,119
2
W
Anubis
9,690
969
65
7
1
176,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role